X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=nageru%2Ftheme.cpp;h=162c3bc5b7f5a90ba3fd54ed047e82abdb0d6daa;hb=f9024d141398e69e7b4011becd3ebbe37eaa1776;hp=78b0fde35cd2b075e2482f921776da71ade955f9;hpb=1924bea4fde26067d8ee81cfd12f2dd66c5b2cad;p=nageru diff --git a/nageru/theme.cpp b/nageru/theme.cpp index 78b0fde..162c3bc 100644 --- a/nageru/theme.cpp +++ b/nageru/theme.cpp @@ -116,6 +116,7 @@ Effect *instantiate_effect(EffectChain *chain, EffectType effect_type) case IDENTITY_EFFECT: return new IdentityEffect; case WHITE_BALANCE_EFFECT: + case AUTO_WHITE_BALANCE_EFFECT: return new WhiteBalanceEffect; case RESAMPLE_EFFECT: return new ResampleEffect; @@ -860,6 +861,7 @@ const luaL_Reg Scene_funcs[] = { { "new", Scene_new }, { "__gc", Scene_gc }, { "add_input", Scene::add_input }, + { "add_auto_white_balance", Scene::add_auto_white_balance }, { "add_effect", Scene::add_effect }, { "add_optional_effect", Scene::add_optional_effect }, { "finalize", Scene::finalize }, @@ -1682,10 +1684,39 @@ bool Theme::get_supports_set_wb(unsigned channel) return ret; } -void Theme::set_wb(unsigned channel, double r, double g, double b) +void Theme::set_wb(unsigned channel, float r, float g, float b) { + int signal = get_channel_signal(channel); + lock_guard lock(m); + if (signal != -1) { + white_balance_for_signal[signal] = RGBTriplet{ r, g, b }; + } + + call_lua_wb_callback(channel, r, g, b); +} + +void Theme::set_wb_for_signal(int signal, float r, float g, float b) +{ + lock_guard lock(m); + white_balance_for_signal[signal] = RGBTriplet{ r, g, b }; + + for (const auto &channel_and_signal : channel_signals) { + if (channel_and_signal.second == signal) { + call_lua_wb_callback(channel_and_signal.first, r, g, b); + } + } +} + +void Theme::call_lua_wb_callback(unsigned channel, float r, float g, float b) +{ lua_getglobal(L, "set_wb"); + if (lua_isnil(L, -1)) { + // The function doesn't exist, to just ignore. We've stored the white balance, + // and most likely, it will be picked up by auto white balance instead. + lua_pop(L, 1); + return; + } lua_pushnumber(L, channel); lua_pushnumber(L, r); lua_pushnumber(L, g); @@ -1698,6 +1729,15 @@ void Theme::set_wb(unsigned channel, double r, double g, double b) assert(lua_gettop(L) == 0); } +RGBTriplet Theme::get_white_balance_for_signal(int signal) +{ + if (white_balance_for_signal.count(signal)) { + return white_balance_for_signal[signal]; + } else { + return RGBTriplet{ 1.0, 1.0, 1.0 }; + } +} + vector Theme::get_transition_names(float t) { lock_guard lock(m);