X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=nageru%2Ftheme.cpp;h=6c75e114f97ac94899eef4e0a2f9b1c7e323e015;hb=4df45e479ddbc8e2247be8aab7f2bab5ddaa1b74;hp=f3e1aa1c64bb53cdc913e7f5fdb6d326362ff860;hpb=6cf87ad853439f8565c575fb29dc539a15fdba87;p=nageru diff --git a/nageru/theme.cpp b/nageru/theme.cpp index f3e1aa1..6c75e11 100644 --- a/nageru/theme.cpp +++ b/nageru/theme.cpp @@ -29,6 +29,7 @@ #include #include +#include "audio_mixer.h" #include "defs.h" #ifdef HAVE_CEF #include "cef_capture.h" @@ -38,6 +39,7 @@ #include "image_input.h" #include "input_state.h" #include "lua_utils.h" +#include "mainwindow.h" #include "pbo_frame_allocator.h" #include "scene.h" @@ -52,6 +54,9 @@ using namespace movit; extern Mixer *global_mixer; +constexpr unsigned Theme::MenuEntry::CHECKABLE; +constexpr unsigned Theme::MenuEntry::CHECKED; + Theme *get_theme_updata(lua_State* L) { luaL_checktype(L, lua_upvalueindex(1), LUA_TLIGHTUSERDATA); @@ -97,6 +102,7 @@ InputStateInfo::InputStateInfo(const InputState &input_state) last_is_connected[signal_num] = userdata->last_is_connected; last_frame_rate_nom[signal_num] = userdata->last_frame_rate_nom; last_frame_rate_den[signal_num] = userdata->last_frame_rate_den; + last_pixel_format[signal_num] = userdata->pixel_format; has_last_subtitle[signal_num] = userdata->has_last_subtitle; last_subtitle[signal_num] = userdata->last_subtitle; } @@ -622,8 +628,8 @@ int InputStateInfo_get_width(lua_State* L) InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushnumber(L, input_state_info->last_width[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_width[card_idx]); return 1; } @@ -632,8 +638,8 @@ int InputStateInfo_get_height(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushnumber(L, input_state_info->last_height[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_height[card_idx]); return 1; } @@ -642,9 +648,9 @@ int InputStateInfo_get_frame_height(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - unsigned height = input_state_info->last_height[signal_num]; - if (input_state_info->last_interlaced[signal_num]) { + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + unsigned height = input_state_info->last_height[card_idx]; + if (input_state_info->last_interlaced[card_idx]) { height *= 2; } lua_pushnumber(L, height); @@ -656,8 +662,8 @@ int InputStateInfo_get_interlaced(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushboolean(L, input_state_info->last_interlaced[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushboolean(L, input_state_info->last_interlaced[card_idx]); return 1; } @@ -666,8 +672,8 @@ int InputStateInfo_get_has_signal(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushboolean(L, input_state_info->last_has_signal[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushboolean(L, input_state_info->last_has_signal[card_idx]); return 1; } @@ -676,8 +682,8 @@ int InputStateInfo_get_is_connected(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushboolean(L, input_state_info->last_is_connected[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushboolean(L, input_state_info->last_is_connected[card_idx]); return 1; } @@ -686,8 +692,8 @@ int InputStateInfo_get_frame_rate_nom(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushnumber(L, input_state_info->last_frame_rate_nom[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_frame_rate_nom[card_idx]); return 1; } @@ -696,8 +702,8 @@ int InputStateInfo_get_frame_rate_den(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushnumber(L, input_state_info->last_frame_rate_den[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_frame_rate_den[card_idx]); return 1; } @@ -706,11 +712,11 @@ int InputStateInfo_get_last_subtitle(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - if (!input_state_info->has_last_subtitle[signal_num]) { + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + if (!input_state_info->has_last_subtitle[card_idx]) { lua_pushnil(L); } else { - lua_pushstring(L, input_state_info->last_subtitle[signal_num].c_str()); + lua_pushstring(L, input_state_info->last_subtitle[card_idx].c_str()); } return 1; } @@ -755,22 +761,22 @@ int InputStateInfo_get_human_readable_resolution(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); string str; - if (!input_state_info->last_is_connected[signal_num]) { + if (!input_state_info->last_is_connected[card_idx]) { str = "disconnected"; - } else if (input_state_info->last_height[signal_num] <= 0) { + } else if (input_state_info->last_height[card_idx] <= 0) { str = "no signal"; - } else if (!input_state_info->last_has_signal[signal_num]) { - if (input_state_info->last_height[signal_num] == 525) { + } else if (!input_state_info->last_has_signal[card_idx]) { + if (input_state_info->last_height[card_idx] == 525) { // Special mode for the USB3 cards. str = "no signal"; } else { - str = get_human_readable_resolution(input_state_info, signal_num) + ", no signal"; + str = get_human_readable_resolution(input_state_info, card_idx) + ", no signal"; } } else { - str = get_human_readable_resolution(input_state_info, signal_num); + str = get_human_readable_resolution(input_state_info, card_idx); } lua_pushstring(L, str.c_str()); @@ -861,7 +867,7 @@ const luaL_Reg Scene_funcs[] = { { "new", Scene_new }, { "__gc", Scene_gc }, { "add_input", Scene::add_input }, - { "add_auto_white_balance", Scene::add_auto_white_balance }, + { "add_white_balance", Scene::add_white_balance }, { "add_effect", Scene::add_effect }, { "add_optional_effect", Scene::add_optional_effect }, { "finalize", Scene::finalize }, @@ -1118,14 +1124,14 @@ bool LiveInputWrapper::connect_signal(int signal_num) return true; } - signal_num = theme->map_signal(signal_num); - connect_signal_raw(signal_num, *theme->input_state); + int card_idx = theme->map_signal_to_card(signal_num); + connect_card(card_idx, *theme->input_state); return true; } -void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &input_state) +void LiveInputWrapper::connect_card(int card_idx, const InputState &input_state) { - BufferedFrame first_frame = input_state.buffered_frames[signal_num][0]; + BufferedFrame first_frame = input_state.buffered_frames[card_idx][0]; if (first_frame.frame == nullptr) { // No data yet. return; @@ -1140,10 +1146,10 @@ void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &inpu } } - movit::YCbCrLumaCoefficients ycbcr_coefficients = input_state.ycbcr_coefficients[signal_num]; - bool full_range = input_state.full_range[signal_num]; + movit::YCbCrLumaCoefficients ycbcr_coefficients = input_state.ycbcr_coefficients[card_idx]; + bool full_range = input_state.full_range[card_idx]; - if (input_state.ycbcr_coefficients_auto[signal_num]) { + if (input_state.ycbcr_coefficients_auto[card_idx]) { full_range = false; // The Blackmagic driver docs claim that the device outputs Y'CbCr @@ -1167,7 +1173,7 @@ void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &inpu BufferedFrame last_good_frame = first_frame; for (unsigned i = 0; i < max(ycbcr_inputs.size(), rgba_inputs.size()); ++i) { - BufferedFrame frame = input_state.buffered_frames[signal_num][i]; + BufferedFrame frame = input_state.buffered_frames[card_idx][i]; if (frame.frame == nullptr) { // Not enough data; reuse last frame (well, field). // This is suboptimal, but we have nothing better. @@ -1219,7 +1225,7 @@ void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &inpu } if (deinterlace) { - BufferedFrame frame = input_state.buffered_frames[signal_num][0]; + BufferedFrame frame = input_state.buffered_frames[card_idx][0]; CHECK(deinterlace_effect->set_int("current_field_position", frame.field_number)); } } @@ -1295,6 +1301,164 @@ int Nageru_set_supports_wb(lua_State *L) return 0; } +// NOTE: There's a race condition in all of the audio functions; if the mapping +// is changed by the user underway, you might not be manipulating the bus you +// expect. (You should not get crashes, though.) There's not all that much we +// can do about it, short of locking the entire mixer while anything from the +// theme runs. + +int Nageru_get_num_audio_buses(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + lua_pushinteger(L, global_audio_mixer->num_buses()); + return 1; +} + +int Nageru_get_audio_bus_name(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + int bus_index = luaL_checknumber(L, 1); + InputMapping input_mapping = global_audio_mixer->get_input_mapping(); + if (bus_index < 0 || size_t(bus_index) >= input_mapping.buses.size()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called get_audio_bus_name() on nonexistent bus %d; returning nil.\n", bus_index); + lua_pushnil(L); + } else { + lua_pushstring(L, input_mapping.buses[bus_index].name.c_str()); + } + return 1; +} + +int Nageru_get_audio_bus_fader_level_db(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called get_audio_bus_fader_level_db() on nonexistent bus %d; returning 0.0.\n", bus_index); + lua_pushnumber(L, 0.0); + } else { + lua_pushnumber(L, global_audio_mixer->get_fader_volume(bus_index)); + } + return 1; +} + +int Nageru_set_audio_bus_fader_level_db(lua_State *L) +{ + if (global_audio_mixer == nullptr || global_mainwindow == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called set_audio_bus_fader_level_db() on nonexistent bus %d; ignoring.\n", bus_index); + return 0; + } + double level_db = luaL_checknumber(L, 2); + + // Go through the UI, so that it gets updated. + global_mainwindow->set_fader_absolute(bus_index, level_db); + return 0; +} + +int Nageru_get_audio_bus_mute(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called get_audio_bus_mute() on nonexistent bus %d; returning false.\n", bus_index); + lua_pushboolean(L, false); + } else { + lua_pushboolean(L, global_audio_mixer->get_mute(bus_index)); + } + return 1; +} + +int Nageru_set_audio_bus_mute(lua_State *L) +{ + if (global_audio_mixer == nullptr || global_mainwindow == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called set_audio_bus_mute() on nonexistent bus %d; ignoring.\n", bus_index); + return 0; + } + bool mute = checkbool(L, 2); + + // Go through the UI, so that it gets updated. + if (mute != global_audio_mixer->get_mute(bus_index)) { + global_mainwindow->toggle_mute(bus_index); + } + return 0; +} + +int Nageru_get_audio_bus_eq_level_db(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + int band = luaL_checknumber(L, 2); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called get_audio_bus_eq_level_db() on nonexistent bus %d; returning 0.0.\n", bus_index); + lua_pushnumber(L, 0.0); + } else if (band != EQ_BAND_BASS && band != EQ_BAND_MID && band != EQ_BAND_TREBLE) { + print_warning(L, "Theme called get_audio_bus_eq_level_db() on nonexistent band; returning 0.0.\n", bus_index); + lua_pushnumber(L, 0.0); + } else { + lua_pushnumber(L, global_audio_mixer->get_eq(bus_index, EQBand(band))); + } + return 1; +} + +int Nageru_set_audio_bus_eq_level_db(lua_State *L) +{ + if (global_audio_mixer == nullptr || global_mainwindow == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + int band = luaL_checknumber(L, 2); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called set_audio_bus_eq_level_db() on nonexistent bus %d; ignoring.\n", bus_index); + return 0; + } else if (band != EQ_BAND_BASS && band != EQ_BAND_MID && band != EQ_BAND_TREBLE) { + print_warning(L, "Theme called set_audio_bus_eq_level_db() on nonexistent band; returning 0.0.\n", bus_index); + return 0; + } + double level_db = luaL_checknumber(L, 3); + + // Go through the UI, so that it gets updated. + global_mainwindow->set_eq_absolute(bus_index, EQBand(band), level_db); + return 0; +} + Theme::Theme(const string &filename, const vector &search_dirs, ResourcePool *resource_pool, unsigned num_cards) : resource_pool(resource_pool), num_cards(num_cards), signal_to_card_mapping(global_flags.default_stream_mapping) { @@ -1421,6 +1585,9 @@ void Theme::register_globals() { "VIDEO_FORMAT_YCBCR", bmusb::PixelFormat_8BitYCbCrPlanar }, { "CHECKABLE", MenuEntry::CHECKABLE }, { "CHECKED", MenuEntry::CHECKED }, + { "EQ_BAND_BASS", EQ_BAND_BASS }, + { "EQ_BAND_MID", EQ_BAND_MID }, + { "EQ_BAND_TREBLE", EQ_BAND_TREBLE }, }; const vector> str_constants = { { "THEME_PATH", theme_path }, @@ -1440,11 +1607,23 @@ void Theme::register_globals() } const luaL_Reg Nageru_funcs[] = { + // Channel information. { "set_channel_name", Nageru_set_channel_name }, { "set_num_channels", Nageru_set_num_channels }, { "set_channel_signal", Nageru_set_channel_signal }, { "set_supports_wb", Nageru_set_supports_wb }, - { NULL, NULL } + + // Audio. + { "get_num_audio_buses", Nageru_get_num_audio_buses }, + { "get_audio_bus_name", Nageru_get_audio_bus_name }, + { "get_audio_bus_fader_level_db", Nageru_get_audio_bus_fader_level_db }, + { "set_audio_bus_fader_level_db", Nageru_set_audio_bus_fader_level_db }, + { "get_audio_bus_eq_level_db", Nageru_get_audio_bus_eq_level_db }, + { "set_audio_bus_eq_level_db", Nageru_set_audio_bus_eq_level_db }, + { "get_audio_bus_mute", Nageru_get_audio_bus_mute }, + { "set_audio_bus_mute", Nageru_set_audio_bus_mute }, + + { nullptr, nullptr } }; lua_pushlightuserdata(L, this); luaL_setfuncs(L, Nageru_funcs, 1); // for (name,f in funcs) { mt[name] = f, with upvalue {theme} } @@ -1499,13 +1678,13 @@ Theme::Chain Theme::get_chain_from_effect_chain(EffectChain *effect_chain, unsig // each FFmpeg or CEF input, so we'll do it here. if (video_signal_connections.count(effect_chain)) { for (const VideoSignalConnection &conn : video_signal_connections[effect_chain]) { - conn.wrapper->connect_signal_raw(conn.source->get_card_index(), input_state); + conn.wrapper->connect_card(conn.source->get_card_index(), input_state); } } #ifdef HAVE_CEF if (html_signal_connections.count(effect_chain)) { for (const CEFSignalConnection &conn : html_signal_connections[effect_chain]) { - conn.wrapper->connect_signal_raw(conn.source->get_card_index(), input_state); + conn.wrapper->connect_card(conn.source->get_card_index(), input_state); } } #endif @@ -1610,7 +1789,7 @@ string Theme::get_channel_name(unsigned channel) return retstr; } -int Theme::get_channel_signal(unsigned channel) +int Theme::map_channel_to_signal(unsigned channel) { lock_guard lock(m); lua_getglobal(L, "channel_signal"); @@ -1686,21 +1865,24 @@ bool Theme::get_supports_set_wb(unsigned channel) void Theme::set_wb(unsigned channel, float r, float g, float b) { + int signal = map_channel_to_signal(channel); + lock_guard lock(m); - if (channel_signals.count(channel)) { - white_balance_for_signal[channel_signals[channel]] = RGBTriplet{ r, g, b }; + if (signal != -1) { + int card_idx = map_signal_to_card(signal); + white_balance_for_card[card_idx] = RGBTriplet{ r, g, b }; } call_lua_wb_callback(channel, r, g, b); } -void Theme::set_wb_for_signal(int signal, float r, float g, float b) +void Theme::set_wb_for_card(int card_idx, float r, float g, float b) { lock_guard lock(m); - white_balance_for_signal[signal] = RGBTriplet{ r, g, b }; + white_balance_for_card[card_idx] = RGBTriplet{ r, g, b }; for (const auto &channel_and_signal : channel_signals) { - if (channel_and_signal.second == signal) { + if (map_signal_to_card(channel_and_signal.second) == card_idx) { call_lua_wb_callback(channel_and_signal.first, r, g, b); } } @@ -1727,10 +1909,10 @@ void Theme::call_lua_wb_callback(unsigned channel, float r, float g, float b) assert(lua_gettop(L) == 0); } -RGBTriplet Theme::get_white_balance_for_signal(int signal) +RGBTriplet Theme::get_white_balance_for_card(int card_idx) { - if (white_balance_for_signal.count(signal)) { - return white_balance_for_signal[signal]; + if (white_balance_for_card.count(card_idx)) { + return white_balance_for_card[card_idx]; } else { return RGBTriplet{ 1.0, 1.0, 1.0 }; } @@ -1757,7 +1939,7 @@ vector Theme::get_transition_names(float t) return ret; } -int Theme::map_signal(int signal_num) +int Theme::map_signal_to_card(int signal_num) { // Negative numbers map to raw signals. if (signal_num < 0) { @@ -1792,11 +1974,11 @@ int Theme::map_signal(int signal_num) return card_index; } -void Theme::set_signal_mapping(int signal_num, int card_num) +void Theme::set_signal_mapping(int signal_num, int card_idx) { lock_guard lock(map_m); - assert(card_num < int(num_cards)); - signal_to_card_mapping[signal_num] = card_num; + assert(card_idx < int(num_cards)); + signal_to_card_mapping[signal_num] = card_idx; } void Theme::transition_clicked(int transition_num, float t)