X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=nageru%2Ftheme.cpp;h=a88c6f61c70034bcf1c104804852b1e5364aaeca;hb=f34a3e1bbc207541842e0b54d5418d95bafc8e5b;hp=dc73c2ca2553f48c48601b8fd9e8f1fe1deba931;hpb=30ac87a04d17d7d7334113a98b97853a45a1d020;p=nageru diff --git a/nageru/theme.cpp b/nageru/theme.cpp index dc73c2c..a88c6f6 100644 --- a/nageru/theme.cpp +++ b/nageru/theme.cpp @@ -29,6 +29,7 @@ #include #include +#include "audio_mixer.h" #include "defs.h" #ifdef HAVE_CEF #include "cef_capture.h" @@ -38,6 +39,7 @@ #include "image_input.h" #include "input_state.h" #include "lua_utils.h" +#include "mainwindow.h" #include "pbo_frame_allocator.h" #include "scene.h" @@ -52,6 +54,9 @@ using namespace movit; extern Mixer *global_mixer; +constexpr unsigned Theme::MenuEntry::CHECKABLE; +constexpr unsigned Theme::MenuEntry::CHECKED; + Theme *get_theme_updata(lua_State* L) { luaL_checktype(L, lua_upvalueindex(1), LUA_TLIGHTUSERDATA); @@ -97,6 +102,7 @@ InputStateInfo::InputStateInfo(const InputState &input_state) last_is_connected[signal_num] = userdata->last_is_connected; last_frame_rate_nom[signal_num] = userdata->last_frame_rate_nom; last_frame_rate_den[signal_num] = userdata->last_frame_rate_den; + last_pixel_format[signal_num] = userdata->pixel_format; has_last_subtitle[signal_num] = userdata->has_last_subtitle; last_subtitle[signal_num] = userdata->last_subtitle; } @@ -116,6 +122,7 @@ Effect *instantiate_effect(EffectChain *chain, EffectType effect_type) case IDENTITY_EFFECT: return new IdentityEffect; case WHITE_BALANCE_EFFECT: + case AUTO_WHITE_BALANCE_EFFECT: return new WhiteBalanceEffect; case RESAMPLE_EFFECT: return new ResampleEffect; @@ -253,9 +260,9 @@ void add_outputs_and_finalize(EffectChain *chain, bool is_main_chain) } output_ycbcr_format.full_range = false; - output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth; + output_ycbcr_format.num_levels = 1 << global_flags.bit_depth; - GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE; + GLenum type = global_flags.bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE; chain->add_ycbcr_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED, output_ycbcr_format, YCBCR_OUTPUT_SPLIT_Y_AND_CBCR, type); @@ -265,7 +272,7 @@ void add_outputs_and_finalize(EffectChain *chain, bool is_main_chain) if (global_flags.use_zerocopy) { chain->add_ycbcr_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED, output_ycbcr_format, YCBCR_OUTPUT_INTERLEAVED, type); // Add a copy where we'll only be using the Y component. } - chain->set_dither_bits(global_flags.x264_bit_depth > 8 ? 16 : 8); + chain->set_dither_bits(global_flags.bit_depth > 8 ? 16 : 8); chain->set_output_origin(OUTPUT_ORIGIN_TOP_LEFT); } else { chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED); @@ -301,7 +308,7 @@ int EffectChain_add_live_input(lua_State* L) EffectChain *chain = (EffectChain *)luaL_checkudata(L, 1, "EffectChain"); bool override_bounce = checkbool(L, 2); bool deinterlace = checkbool(L, 3); - bmusb::PixelFormat pixel_format = global_flags.ten_bit_input ? bmusb::PixelFormat_10BitYCbCr : bmusb::PixelFormat_8BitYCbCr; + bmusb::PixelFormat pixel_format = global_flags.bit_depth > 8 ? bmusb::PixelFormat_10BitYCbCr : bmusb::PixelFormat_8BitYCbCr; // Needs to be nonowned to match add_video_input (see below). return wrap_lua_object_nonowned(L, "LiveInputWrapper", theme, chain, pixel_format, override_bounce, deinterlace, /*user_connectable=*/true); @@ -621,8 +628,8 @@ int InputStateInfo_get_width(lua_State* L) InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushnumber(L, input_state_info->last_width[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_width[card_idx]); return 1; } @@ -631,8 +638,22 @@ int InputStateInfo_get_height(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushnumber(L, input_state_info->last_height[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_height[card_idx]); + return 1; +} + +int InputStateInfo_get_frame_height(lua_State* L) +{ + assert(lua_gettop(L) == 2); + InputStateInfo *input_state_info = get_input_state_info(L, 1); + Theme *theme = get_theme_updata(L); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + unsigned height = input_state_info->last_height[card_idx]; + if (input_state_info->last_interlaced[card_idx]) { + height *= 2; + } + lua_pushnumber(L, height); return 1; } @@ -641,8 +662,8 @@ int InputStateInfo_get_interlaced(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushboolean(L, input_state_info->last_interlaced[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushboolean(L, input_state_info->last_interlaced[card_idx]); return 1; } @@ -651,8 +672,8 @@ int InputStateInfo_get_has_signal(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushboolean(L, input_state_info->last_has_signal[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushboolean(L, input_state_info->last_has_signal[card_idx]); return 1; } @@ -661,8 +682,8 @@ int InputStateInfo_get_is_connected(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushboolean(L, input_state_info->last_is_connected[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushboolean(L, input_state_info->last_is_connected[card_idx]); return 1; } @@ -671,8 +692,8 @@ int InputStateInfo_get_frame_rate_nom(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushnumber(L, input_state_info->last_frame_rate_nom[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_frame_rate_nom[card_idx]); return 1; } @@ -681,8 +702,8 @@ int InputStateInfo_get_frame_rate_den(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - lua_pushnumber(L, input_state_info->last_frame_rate_den[signal_num]); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_frame_rate_den[card_idx]); return 1; } @@ -691,11 +712,11 @@ int InputStateInfo_get_last_subtitle(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); - if (!input_state_info->has_last_subtitle[signal_num]) { + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); + if (!input_state_info->has_last_subtitle[card_idx]) { lua_pushnil(L); } else { - lua_pushstring(L, input_state_info->last_subtitle[signal_num].c_str()); + lua_pushstring(L, input_state_info->last_subtitle[card_idx].c_str()); } return 1; } @@ -740,22 +761,22 @@ int InputStateInfo_get_human_readable_resolution(lua_State* L) assert(lua_gettop(L) == 2); InputStateInfo *input_state_info = get_input_state_info(L, 1); Theme *theme = get_theme_updata(L); - int signal_num = theme->map_signal(luaL_checknumber(L, 2)); + int card_idx = theme->map_signal_to_card(luaL_checknumber(L, 2)); string str; - if (!input_state_info->last_is_connected[signal_num]) { + if (!input_state_info->last_is_connected[card_idx]) { str = "disconnected"; - } else if (input_state_info->last_height[signal_num]) { + } else if (input_state_info->last_height[card_idx] <= 0) { str = "no signal"; - } else if (!input_state_info->last_has_signal[signal_num]) { - if (input_state_info->last_height[signal_num]) { + } else if (!input_state_info->last_has_signal[card_idx]) { + if (input_state_info->last_height[card_idx] == 525) { // Special mode for the USB3 cards. str = "no signal"; } else { - str = get_human_readable_resolution(input_state_info, signal_num) + ", no signal"; + str = get_human_readable_resolution(input_state_info, card_idx) + ", no signal"; } } else { - str = get_human_readable_resolution(input_state_info, signal_num); + str = get_human_readable_resolution(input_state_info, card_idx); } lua_pushstring(L, str.c_str()); @@ -846,6 +867,7 @@ const luaL_Reg Scene_funcs[] = { { "new", Scene_new }, { "__gc", Scene_gc }, { "add_input", Scene::add_input }, + { "add_white_balance", Scene::add_white_balance }, { "add_effect", Scene::add_effect }, { "add_optional_effect", Scene::add_optional_effect }, { "finalize", Scene::finalize }, @@ -859,6 +881,7 @@ const luaL_Reg Block_funcs[] = { { "enable_if", Block_enable_if }, { "disable", Block_disable }, { "always_disable_if_disabled", Block_always_disable_if_disabled }, + { "promise_to_disable_if_enabled", Block_promise_to_disable_if_enabled }, { "set_int", Block_set_int }, { "set_float", Block_set_float }, { "set_vec3", Block_set_vec3 }, @@ -979,6 +1002,8 @@ const luaL_Reg LiftGammaGainEffect_funcs[] = { const luaL_Reg InputStateInfo_funcs[] = { { "get_width", InputStateInfo_get_width }, { "get_height", InputStateInfo_get_height }, + { "get_frame_width", InputStateInfo_get_width }, // Same as get_width(). + { "get_frame_height", InputStateInfo_get_frame_height }, { "get_interlaced", InputStateInfo_get_interlaced }, { "get_has_signal", InputStateInfo_get_has_signal }, { "get_is_connected", InputStateInfo_get_is_connected }, @@ -1099,14 +1124,14 @@ bool LiveInputWrapper::connect_signal(int signal_num) return true; } - signal_num = theme->map_signal(signal_num); - connect_signal_raw(signal_num, *theme->input_state); + int card_idx = theme->map_signal_to_card(signal_num); + connect_card(card_idx, *theme->input_state); return true; } -void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &input_state) +void LiveInputWrapper::connect_card(int card_idx, const InputState &input_state) { - BufferedFrame first_frame = input_state.buffered_frames[signal_num][0]; + BufferedFrame first_frame = input_state.buffered_frames[card_idx][0]; if (first_frame.frame == nullptr) { // No data yet. return; @@ -1121,10 +1146,10 @@ void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &inpu } } - movit::YCbCrLumaCoefficients ycbcr_coefficients = input_state.ycbcr_coefficients[signal_num]; - bool full_range = input_state.full_range[signal_num]; + movit::YCbCrLumaCoefficients ycbcr_coefficients = input_state.ycbcr_coefficients[card_idx]; + bool full_range = input_state.full_range[card_idx]; - if (input_state.ycbcr_coefficients_auto[signal_num]) { + if (input_state.ycbcr_coefficients_auto[card_idx]) { full_range = false; // The Blackmagic driver docs claim that the device outputs Y'CbCr @@ -1148,7 +1173,7 @@ void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &inpu BufferedFrame last_good_frame = first_frame; for (unsigned i = 0; i < max(ycbcr_inputs.size(), rgba_inputs.size()); ++i) { - BufferedFrame frame = input_state.buffered_frames[signal_num][i]; + BufferedFrame frame = input_state.buffered_frames[card_idx][i]; if (frame.frame == nullptr) { // Not enough data; reuse last frame (well, field). // This is suboptimal, but we have nothing better. @@ -1177,7 +1202,14 @@ void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &inpu ycbcr_inputs[i]->set_texture_num(0, userdata->tex_y[frame.field_number]); ycbcr_inputs[i]->set_texture_num(1, userdata->tex_cb[frame.field_number]); ycbcr_inputs[i]->set_texture_num(2, userdata->tex_cr[frame.field_number]); - ycbcr_inputs[i]->change_ycbcr_format(userdata->ycbcr_format); + // YCbCrPlanar is used for video streams, where we can have metadata from the mux. + // Prefer that if there's no override. (Overrides are only available when using + // video as SRT cards.) + if (input_state.ycbcr_coefficients_auto[card_idx]) { + ycbcr_inputs[i]->change_ycbcr_format(userdata->ycbcr_format); + } else { + ycbcr_inputs[i]->change_ycbcr_format(input_ycbcr_format); + } ycbcr_inputs[i]->set_width(width); ycbcr_inputs[i]->set_height(height); break; @@ -1200,7 +1232,7 @@ void LiveInputWrapper::connect_signal_raw(int signal_num, const InputState &inpu } if (deinterlace) { - BufferedFrame frame = input_state.buffered_frames[signal_num][0]; + BufferedFrame frame = input_state.buffered_frames[card_idx][0]; CHECK(deinterlace_effect->set_int("current_field_position", frame.field_number)); } } @@ -1276,9 +1308,171 @@ int Nageru_set_supports_wb(lua_State *L) return 0; } -Theme::Theme(const string &filename, const vector &search_dirs, ResourcePool *resource_pool, unsigned num_cards) - : resource_pool(resource_pool), num_cards(num_cards), signal_to_card_mapping(global_flags.default_stream_mapping) +// NOTE: There's a race condition in all of the audio functions; if the mapping +// is changed by the user underway, you might not be manipulating the bus you +// expect. (You should not get crashes, though.) There's not all that much we +// can do about it, short of locking the entire mixer while anything from the +// theme runs. + +int Nageru_get_num_audio_buses(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + lua_pushinteger(L, global_audio_mixer->num_buses()); + return 1; +} + +int Nageru_get_audio_bus_name(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + int bus_index = luaL_checknumber(L, 1); + InputMapping input_mapping = global_audio_mixer->get_input_mapping(); + if (bus_index < 0 || size_t(bus_index) >= input_mapping.buses.size()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called get_audio_bus_name() on nonexistent bus %d; returning nil.\n", bus_index); + lua_pushnil(L); + } else { + lua_pushstring(L, input_mapping.buses[bus_index].name.c_str()); + } + return 1; +} + +int Nageru_get_audio_bus_fader_level_db(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called get_audio_bus_fader_level_db() on nonexistent bus %d; returning 0.0.\n", bus_index); + lua_pushnumber(L, 0.0); + } else { + lua_pushnumber(L, global_audio_mixer->get_fader_volume(bus_index)); + } + return 1; +} + +int Nageru_set_audio_bus_fader_level_db(lua_State *L) +{ + if (global_audio_mixer == nullptr || global_mainwindow == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called set_audio_bus_fader_level_db() on nonexistent bus %d; ignoring.\n", bus_index); + return 0; + } + double level_db = luaL_checknumber(L, 2); + + // Go through the UI, so that it gets updated. + global_mainwindow->set_fader_absolute(bus_index, level_db); + return 0; +} + +int Nageru_get_audio_bus_mute(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called get_audio_bus_mute() on nonexistent bus %d; returning false.\n", bus_index); + lua_pushboolean(L, false); + } else { + lua_pushboolean(L, global_audio_mixer->get_mute(bus_index)); + } + return 1; +} + +int Nageru_set_audio_bus_mute(lua_State *L) +{ + if (global_audio_mixer == nullptr || global_mainwindow == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called set_audio_bus_mute() on nonexistent bus %d; ignoring.\n", bus_index); + return 0; + } + bool mute = checkbool(L, 2); + + // Go through the UI, so that it gets updated. + if (mute != global_audio_mixer->get_mute(bus_index)) { + global_mainwindow->toggle_mute(bus_index); + } + return 0; +} + +int Nageru_get_audio_bus_eq_level_db(lua_State *L) +{ + if (global_audio_mixer == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + int band = luaL_checknumber(L, 2); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called get_audio_bus_eq_level_db() on nonexistent bus %d; returning 0.0.\n", bus_index); + lua_pushnumber(L, 0.0); + } else if (band != EQ_BAND_BASS && band != EQ_BAND_MID && band != EQ_BAND_TREBLE) { + print_warning(L, "Theme called get_audio_bus_eq_level_db() on nonexistent band; returning 0.0.\n", bus_index); + lua_pushnumber(L, 0.0); + } else { + lua_pushnumber(L, global_audio_mixer->get_eq(bus_index, EQBand(band))); + } + return 1; +} + +int Nageru_set_audio_bus_eq_level_db(lua_State *L) +{ + if (global_audio_mixer == nullptr || global_mainwindow == nullptr) { + // The audio mixer isn't set up until we know how many FFmpeg inputs we have. + luaL_error(L, "Audio functions can not be called before the theme is done initializing."); + } + + int bus_index = luaL_checknumber(L, 1); + int band = luaL_checknumber(L, 2); + if (bus_index < 0 || size_t(bus_index) >= global_audio_mixer->num_buses()) { + // Doesn't fix the race, but fixes other out-of-bounds. + print_warning(L, "Theme called set_audio_bus_eq_level_db() on nonexistent bus %d; ignoring.\n", bus_index); + return 0; + } else if (band != EQ_BAND_BASS && band != EQ_BAND_MID && band != EQ_BAND_TREBLE) { + print_warning(L, "Theme called set_audio_bus_eq_level_db() on nonexistent band; returning 0.0.\n", bus_index); + return 0; + } + double level_db = luaL_checknumber(L, 3); + + // Go through the UI, so that it gets updated. + global_mainwindow->set_eq_absolute(bus_index, EQBand(band), level_db); + return 0; +} + +Theme::Theme(const string &filename, const vector &search_dirs, ResourcePool *resource_pool) + : resource_pool(resource_pool), signal_to_card_mapping(global_flags.default_stream_mapping) { + // Defaults. + channel_names[0] = "Live"; + channel_names[1] = "Preview"; + L = luaL_newstate(); luaL_openlibs(L); @@ -1396,6 +1590,11 @@ void Theme::register_globals() const vector> num_constants = { { "VIDEO_FORMAT_BGRA", bmusb::PixelFormat_8BitBGRA }, { "VIDEO_FORMAT_YCBCR", bmusb::PixelFormat_8BitYCbCrPlanar }, + { "CHECKABLE", MenuEntry::CHECKABLE }, + { "CHECKED", MenuEntry::CHECKED }, + { "EQ_BAND_BASS", EQ_BAND_BASS }, + { "EQ_BAND_MID", EQ_BAND_MID }, + { "EQ_BAND_TREBLE", EQ_BAND_TREBLE }, }; const vector> str_constants = { { "THEME_PATH", theme_path }, @@ -1415,11 +1614,23 @@ void Theme::register_globals() } const luaL_Reg Nageru_funcs[] = { + // Channel information. { "set_channel_name", Nageru_set_channel_name }, { "set_num_channels", Nageru_set_num_channels }, { "set_channel_signal", Nageru_set_channel_signal }, { "set_supports_wb", Nageru_set_supports_wb }, - { NULL, NULL } + + // Audio. + { "get_num_audio_buses", Nageru_get_num_audio_buses }, + { "get_audio_bus_name", Nageru_get_audio_bus_name }, + { "get_audio_bus_fader_level_db", Nageru_get_audio_bus_fader_level_db }, + { "set_audio_bus_fader_level_db", Nageru_set_audio_bus_fader_level_db }, + { "get_audio_bus_eq_level_db", Nageru_get_audio_bus_eq_level_db }, + { "set_audio_bus_eq_level_db", Nageru_set_audio_bus_eq_level_db }, + { "get_audio_bus_mute", Nageru_get_audio_bus_mute }, + { "set_audio_bus_mute", Nageru_set_audio_bus_mute }, + + { nullptr, nullptr } }; lua_pushlightuserdata(L, this); luaL_setfuncs(L, Nageru_funcs, 1); // for (name,f in funcs) { mt[name] = f, with upvalue {theme} } @@ -1474,13 +1685,13 @@ Theme::Chain Theme::get_chain_from_effect_chain(EffectChain *effect_chain, unsig // each FFmpeg or CEF input, so we'll do it here. if (video_signal_connections.count(effect_chain)) { for (const VideoSignalConnection &conn : video_signal_connections[effect_chain]) { - conn.wrapper->connect_signal_raw(conn.source->get_card_index(), input_state); + conn.wrapper->connect_card(conn.source->get_card_index(), input_state); } } #ifdef HAVE_CEF if (html_signal_connections.count(effect_chain)) { for (const CEFSignalConnection &conn : html_signal_connections[effect_chain]) { - conn.wrapper->connect_signal_raw(conn.source->get_card_index(), input_state); + conn.wrapper->connect_card(conn.source->get_card_index(), input_state); } } #endif @@ -1537,8 +1748,8 @@ Theme::Chain Theme::get_chain(unsigned num, float t, unsigned width, unsigned he // TODO: Can we do better, e.g. by running setup_chain() and seeing what it references? // Actually, setup_chain does maybe hold all the references we need now anyway? - chain.input_frames.reserve(num_cards * FRAME_HISTORY_LENGTH); - for (unsigned card_index = 0; card_index < num_cards; ++card_index) { + chain.input_frames.reserve(MAX_VIDEO_CARDS * FRAME_HISTORY_LENGTH); + for (unsigned card_index = 0; card_index < MAX_VIDEO_CARDS; ++card_index) { for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) { chain.input_frames.push_back(input_state.buffered_frames[card_index][frame_num].frame); } @@ -1551,6 +1762,12 @@ string Theme::get_channel_name(unsigned channel) { lock_guard lock(m); + // We never ask the legacy channel_name() about live and preview. + // The defaults are set in our constructor. + if (channel == 0 || channel == 1) { + return channel_names[channel]; + } + lua_getglobal(L, "channel_name"); if (lua_isnil(L, -1)) { lua_pop(L, 1); @@ -1579,7 +1796,7 @@ string Theme::get_channel_name(unsigned channel) return retstr; } -int Theme::get_channel_signal(unsigned channel) +int Theme::map_channel_to_signal(unsigned channel) { lock_guard lock(m); lua_getglobal(L, "channel_signal"); @@ -1653,10 +1870,40 @@ bool Theme::get_supports_set_wb(unsigned channel) return ret; } -void Theme::set_wb(unsigned channel, double r, double g, double b) +void Theme::set_wb(unsigned channel, float r, float g, float b) +{ + int signal = map_channel_to_signal(channel); + + lock_guard lock(m); + if (signal != -1) { + int card_idx = map_signal_to_card(signal); + white_balance_for_card[card_idx] = RGBTriplet{ r, g, b }; + } + + call_lua_wb_callback(channel, r, g, b); +} + +void Theme::set_wb_for_card(int card_idx, float r, float g, float b) { lock_guard lock(m); + white_balance_for_card[card_idx] = RGBTriplet{ r, g, b }; + + for (const auto &channel_and_signal : channel_signals) { + if (map_signal_to_card(channel_and_signal.second) == card_idx) { + call_lua_wb_callback(channel_and_signal.first, r, g, b); + } + } +} + +void Theme::call_lua_wb_callback(unsigned channel, float r, float g, float b) +{ lua_getglobal(L, "set_wb"); + if (lua_isnil(L, -1)) { + // The function doesn't exist, to just ignore. We've stored the white balance, + // and most likely, it will be picked up by auto white balance instead. + lua_pop(L, 1); + return; + } lua_pushnumber(L, channel); lua_pushnumber(L, r); lua_pushnumber(L, g); @@ -1669,6 +1916,15 @@ void Theme::set_wb(unsigned channel, double r, double g, double b) assert(lua_gettop(L) == 0); } +RGBTriplet Theme::get_white_balance_for_card(int card_idx) +{ + if (white_balance_for_card.count(card_idx)) { + return white_balance_for_card[card_idx]; + } else { + return RGBTriplet{ 1.0, 1.0, 1.0 }; + } +} + vector Theme::get_transition_names(float t) { lock_guard lock(m); @@ -1690,7 +1946,7 @@ vector Theme::get_transition_names(float t) return ret; } -int Theme::map_signal(int signal_num) +int Theme::map_signal_to_card(int signal_num) { // Negative numbers map to raw signals. if (signal_num < 0) { @@ -1703,33 +1959,34 @@ int Theme::map_signal(int signal_num) } int card_index; - if (global_flags.output_card != -1 && num_cards > 1) { + if (global_flags.output_card != -1) { // Try to exclude the output card from the default card_index. - card_index = signal_num % (num_cards - 1); + card_index = signal_num % (global_flags.max_num_cards - 1); if (card_index >= global_flags.output_card) { ++card_index; } - if (signal_num >= int(num_cards - 1)) { + if (signal_num >= int(global_flags.max_num_cards - 1)) { print_warning(L, "Theme asked for input %d, but we only have %u input card(s) (card %d is busy with output).\n", - signal_num, num_cards - 1, global_flags.output_card); + signal_num, global_flags.max_num_cards - 1, global_flags.output_card); fprintf(stderr, "Mapping to card %d instead.\n", card_index); } } else { - card_index = signal_num % num_cards; - if (signal_num >= int(num_cards)) { - print_warning(L, "Theme asked for input %d, but we only have %u card(s).\n", signal_num, num_cards); + card_index = signal_num % global_flags.max_num_cards; + if (signal_num >= int(global_flags.max_num_cards)) { + print_warning(L, "Theme asked for input %d, but we only have %u card(s).\n", signal_num, global_flags.max_num_cards); fprintf(stderr, "Mapping to card %d instead.\n", card_index); } } + global_mixer->force_card_active(card_index); signal_to_card_mapping[signal_num] = card_index; return card_index; } -void Theme::set_signal_mapping(int signal_num, int card_num) +void Theme::set_signal_mapping(int signal_num, int card_idx) { lock_guard lock(map_m); - assert(card_num < int(num_cards)); - signal_to_card_mapping[signal_num] = card_num; + assert(card_idx < MAX_VIDEO_CARDS); + signal_to_card_mapping[signal_num] = card_idx; } void Theme::transition_clicked(int transition_num, float t) @@ -1768,9 +2025,9 @@ void destroy(T &ref) Theme::MenuEntry::~MenuEntry() { if (is_submenu) { - luaL_unref(entry.L, LUA_REGISTRYINDEX, entry.lua_ref); - } else { destroy(submenu); + } else { + luaL_unref(entry.L, LUA_REGISTRYINDEX, entry.lua_ref); } } @@ -1786,6 +2043,13 @@ unique_ptr create_theme_menu_entry(lua_State *L, int index) const string text = checkstdstring(L, -1); lua_pop(L, 1); + unsigned flags = 0; + if (lua_objlen(L, -1) > 2) { + lua_rawgeti(L, -1, 3); + flags = luaL_checknumber(L, -1); + lua_pop(L, 1); + } + lua_rawgeti(L, index, 2); if (lua_istable(L, -1)) { vector> submenu = create_recursive_theme_menu(L); @@ -1794,7 +2058,7 @@ unique_ptr create_theme_menu_entry(lua_State *L, int index) } else { luaL_checktype(L, -1, LUA_TFUNCTION); int ref = luaL_ref(L, LUA_REGISTRYINDEX); - entry.reset(new Theme::MenuEntry{ text, L, ref }); + entry.reset(new Theme::MenuEntry{ text, L, ref, flags }); } return entry; } @@ -1843,3 +2107,36 @@ void Theme::theme_menu_entry_clicked(int lua_ref) abort(); } } + +string Theme::format_status_line(const string &disk_space_left_text, double file_length_seconds) +{ + lock_guard lock(m); + lua_getglobal(L, "format_status_line"); + if (lua_isnil(L, -1)) { + lua_pop(L, 1); + return disk_space_left_text; + } + + lua_pushstring(L, disk_space_left_text.c_str()); + lua_pushnumber(L, file_length_seconds); + if (lua_pcall(L, 2, 1, 0) != 0) { + fprintf(stderr, "error running function format_status_line(): %s\n", lua_tostring(L, -1)); + abort(); + } + string text = checkstdstring(L, 1); + lua_pop(L, 1); + assert(lua_gettop(L) == 0); + return text; +} + +void Theme::remove_card(unsigned card_index) +{ + lock_guard lock(map_m); + for (auto it = signal_to_card_mapping.begin(); it != signal_to_card_mapping.end(); ) { + if (it->second == int(card_index)) { + it = signal_to_card_mapping.erase(it); + } else { + ++it; + } + } +}