X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=narabu.cpp;h=0ac4f71d75ab58794da432e64c22ea0811cdb437;hb=5e1d27014149311318e97b8e04a6e05ec858e57c;hp=1419ff0bc42a57c64600983002dab6136dcec466;hpb=0d22d7fb73e0c14431a15c7bb0522d0691452a31;p=narabu diff --git a/narabu.cpp b/narabu.cpp index 1419ff0..0ac4f71 100644 --- a/narabu.cpp +++ b/narabu.cpp @@ -19,11 +19,17 @@ using namespace std::chrono; #define WIDTH 1280 #define HEIGHT 720 +#define WIDTH_BLOCKS (WIDTH/8) +#define WIDTH_BLOCKS_CHROMA (WIDTH/16) +#define HEIGHT_BLOCKS (HEIGHT/8) +#define NUM_BLOCKS (WIDTH_BLOCKS * HEIGHT_BLOCKS) +#define NUM_BLOCKS_CHROMA (WIDTH_BLOCKS_CHROMA * HEIGHT_BLOCKS) const unsigned prob_bits = 12; const unsigned prob_scale = 1 << prob_bits; const unsigned NUM_SYMS = 256; const unsigned NUM_TABLES = 8; +const unsigned BLOCKS_PER_STREAM = 320; struct RansDecSymbol { unsigned sym_start; @@ -53,10 +59,12 @@ optional read_varint(const char **ptr, const char *end) return nullopt; // Error: EOF. } +const unsigned num_blocks = ((NUM_BLOCKS + BLOCKS_PER_STREAM - 1) / BLOCKS_PER_STREAM); + struct CoeffStream { uint src_offset, src_len; }; -CoeffStream streams[45 * 64]; // HACK +CoeffStream streams[num_blocks * 64]; int main(int argc, char **argv) { @@ -122,11 +130,11 @@ int main(int argc, char **argv) exit(1); } - decode_tables[table].dsyms[(sym + 1) & 255].sym_start = cum_freq; - decode_tables[table].dsyms[(sym + 1) & 255].sym_freq = *freq; + decode_tables[table].dsyms[(sym + 1) & (NUM_SYMS - 1)].sym_start = cum_freq; + decode_tables[table].dsyms[(sym + 1) & (NUM_SYMS - 1)].sym_freq = *freq; for (uint32_t i = 0; i < freq; ++i) { if (cum_freq < prob_scale) - decode_tables[table].cum2sym[cum_freq] = (sym + 1) & 255; + decode_tables[table].cum2sym[cum_freq] = (sym + 1) & (NUM_SYMS - 1); ++cum_freq; } } @@ -179,7 +187,7 @@ int main(int argc, char **argv) check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); check_error(); - glTexImage2D(GL_TEXTURE_2D, 0, GL_R16I, 1280, 720, 0, GL_RED_INTEGER, GL_SHORT, nullptr); + glTexImage2D(GL_TEXTURE_2D, 0, GL_R16I, WIDTH, HEIGHT, 0, GL_RED_INTEGER, GL_SHORT, nullptr); check_error(); GLuint out_tex; @@ -189,8 +197,8 @@ int main(int argc, char **argv) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, 1280, 720, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr); - //glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, 1280, 720, 0, GL_RED, GL_FLOAT, nullptr); + glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, WIDTH, HEIGHT, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr); + //glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, WIDTH, HEIGHT, 0, GL_RED, GL_FLOAT, nullptr); check_error(); GLint cum2sym_tex_pos = glGetUniformLocation(glsl_program_num, "cum2sym_tex"); @@ -198,6 +206,7 @@ int main(int argc, char **argv) GLint out_tex_pos = glGetUniformLocation(glsl_program_num, "out_tex"); GLint coeff_tex_pos = glGetUniformLocation(glsl_program_num, "coeff_tex"); GLint sign_bias_pos = glGetUniformLocation(glsl_program_num, "sign_bias_per_model"); + GLint num_blocks_pos = glGetUniformLocation(glsl_program_num, "num_blocks"); printf("%d err=0x%x pos=%d,%d,%d,%d\n", __LINE__, glGetError(), cum2sym_tex_pos, dsyms_tex_pos, out_tex_pos, sign_bias_pos); // Bind the textures. @@ -206,6 +215,7 @@ int main(int argc, char **argv) glUniform1i(out_tex_pos, 2); glUniform1i(coeff_tex_pos, 3); glUniform1uiv(sign_bias_pos, 16, sign_bias); + glUniform1i(num_blocks_pos, num_blocks); glBindImageTexture(0, cum2sym_tex, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8UI); glBindImageTexture(1, dsyms_tex, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RG16UI); glBindImageTexture(2, out_tex, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_R8); @@ -213,21 +223,29 @@ int main(int argc, char **argv) printf("%d err=0x%x\n", __LINE__, glGetError()); // Decode all luma blocks. - unsigned num_blocks = (HEIGHT / 16); + size_t last_src_offset = 0, last_src_len = 0; for (unsigned y = 0; y < 8; ++y) { for (unsigned x = 0; x < 8; ++x) { unsigned coeff_num = y * 8 + x; - for (unsigned yb = 0; yb < HEIGHT; yb += 16) { + for (unsigned block_idx = 0; block_idx < NUM_BLOCKS; block_idx += BLOCKS_PER_STREAM) { optional num_rans_bytes = read_varint(&ptr, end); if (!num_rans_bytes) { - fprintf(stderr, "Error parsing varint for block %d rANS bytes\n", yb); + fprintf(stderr, "Error parsing varint for block %d rANS bytes\n", block_idx); exit(1); } - CoeffStream *stream = &streams[coeff_num * num_blocks + (yb/16)]; - stream->src_offset = ptr - coded.data(); - stream->src_len = *num_rans_bytes; + CoeffStream *stream = &streams[coeff_num * num_blocks + block_idx / BLOCKS_PER_STREAM]; + if (*num_rans_bytes == 0) { + // Repeat last stream. + stream->src_offset = last_src_offset; + stream->src_len = last_src_len; + } else { + stream->src_offset = ptr - coded.data(); + stream->src_len = *num_rans_bytes; + last_src_offset = stream->src_offset; + last_src_len = last_src_len; + } // TODO: check len ptr += *num_rans_bytes; @@ -262,8 +280,11 @@ int main(int argc, char **argv) #define PARALLEL_SLICES 1 steady_clock::time_point start = steady_clock::now(); - for (int i = 0; i < 1000; ++i) - glDispatchCompute(1, (45+PARALLEL_SLICES-1)/PARALLEL_SLICES, 1); + unsigned num_iterations = 1000; + for (unsigned i = 0; i < num_iterations; ++i) { + unsigned num_slices = (WIDTH/8)*(HEIGHT/8)/BLOCKS_PER_STREAM; + glDispatchCompute(1, (num_slices+PARALLEL_SLICES-1)/PARALLEL_SLICES, 1); + } check_error(); glFinish(); steady_clock::time_point now = steady_clock::now(); @@ -299,7 +320,7 @@ int main(int argc, char **argv) } printf("\n"); - unsigned char *data = new unsigned char[1280 * 720]; + unsigned char *data = new unsigned char[WIDTH * HEIGHT]; glGetTexImage(GL_TEXTURE_2D, 0, GL_RED, GL_UNSIGNED_BYTE, data); check_error(); printf("%d err=0x%x bufsize=%zu\n", __LINE__, glGetError(), coded.size()); @@ -308,7 +329,7 @@ int main(int argc, char **argv) for (int k = 0; k < 4; ++k) { for (int y = 0; y < 8; ++y) { for (int x = 0; x < 8; ++x) { - printf("%3d ", data[y * 1280 + x + k*8]); + printf("%3d ", data[y * WIDTH + x + k*8]); } printf("\n"); } @@ -319,8 +340,8 @@ int main(int argc, char **argv) for (int k = 0; k < 4; ++k) { for (int y = 0; y < 8; ++y) { for (int x = 0; x < 8; ++x) { - //printf("%5.2f ", data[(y+8) * 1280 + x + (1272-k*8)]); - printf("%3d ", data[y * 1280 + x + k*8]); + //printf("%5.2f ", data[(y+8) * WIDTH + x + (1272-k*8)]); + printf("%3d ", data[y * WIDTH + x + k*8]); } printf("\n"); } @@ -330,10 +351,10 @@ int main(int argc, char **argv) #endif FILE *fp = fopen("narabu.pgm", "wb"); - fprintf(fp, "P5\n1280 720\n255\n"); - for (int y = 0; y < 720; ++y) { - for (int x = 0; x < 1280; ++x) { - int k = lrintf(data[y * 1280 + x]); + fprintf(fp, "P5\n%d %d\n255\n", WIDTH, HEIGHT); + for (int y = 0; y < HEIGHT; ++y) { + for (int x = 0; x < WIDTH; ++x) { + int k = lrintf(data[y * WIDTH + x]); if (k < 0) k = 0; if (k > 255) k = 255; putc(k, fp); @@ -341,7 +362,7 @@ int main(int argc, char **argv) } fclose(fp); - int16_t *coeff_data = new int16_t[1280 * 720]; + int16_t *coeff_data = new int16_t[WIDTH * HEIGHT]; glBindTexture(GL_TEXTURE_2D, coeff_tex); check_error(); glGetTexImage(GL_TEXTURE_2D, 0, GL_RED_INTEGER, GL_SHORT, coeff_data); @@ -349,7 +370,7 @@ int main(int argc, char **argv) for (int k = 0; k < 4; ++k) { for (int y = 0; y < 8; ++y) { for (int x = 0; x < 8; ++x) { - printf("%3d ", coeff_data[y * 1280 + x + k*8]); + printf("%3d ", coeff_data[y * WIDTH + x + k*8]); } printf("\n"); } @@ -362,5 +383,5 @@ int main(int argc, char **argv) glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); // unbind printf("foo = 0x%x\n", glGetError()); - printf("Each iteration took %.3f ms.\n", 1e3 * duration(now - start).count() / 1000); + printf("Each iteration took %.3f ms.\n", 1e3 * duration(now - start).count() / num_iterations); }