X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=pbo_frame_allocator.cpp;h=34b2c7ba04de98378e92c6b0ad2fe78043d52902;hb=7188db27a931607ed0388b10b351164c37cf04ee;hp=e1106334be7fc7c209ae431f19260052e1444eee;hpb=05b0c5b2b693ba809b8334a892463ae34febb6c3;p=nageru diff --git a/pbo_frame_allocator.cpp b/pbo_frame_allocator.cpp index e110633..34b2c7b 100644 --- a/pbo_frame_allocator.cpp +++ b/pbo_frame_allocator.cpp @@ -5,7 +5,7 @@ #include #include -#include "util.h" +#include using namespace std; @@ -43,6 +43,9 @@ PBOFrameAllocator::PBOFrameAllocator(size_t frame_size, GLuint width, GLuint hei userdata[i].last_height[0] = height; userdata[i].last_width[1] = 0; userdata[i].last_height[1] = 0; + userdata[i].last_interlaced = false; + userdata[i].last_has_signal = false; + userdata[i].last_is_connected = false; for (unsigned field = 0; field < 2; ++field) { glBindTexture(GL_TEXTURE_2D, userdata[i].tex_y[field]); check_error(); @@ -101,11 +104,11 @@ PBOFrameAllocator::~PBOFrameAllocator() } //static int sumsum = 0; -FrameAllocator::Frame PBOFrameAllocator::alloc_frame() +bmusb::FrameAllocator::Frame PBOFrameAllocator::alloc_frame() { Frame vf; - std::unique_lock lock(freelist_mutex); // Meh. + unique_lock lock(freelist_mutex); // Meh. if (freelist.empty()) { printf("Frame overrun (no more spare PBO frames), dropping frame!\n"); } else { @@ -124,7 +127,36 @@ void PBOFrameAllocator::release_frame(Frame frame) printf("%d bytes overflow after last (PBO) frame\n", int(frame.overflow)); } - std::unique_lock lock(freelist_mutex); +#if 0 + // Poison the page. (Note that this might be bogus if you don't have an OpenGL context.) + memset(frame.data, 0, frame.size); + Userdata *userdata = (Userdata *)frame.userdata; + for (unsigned field = 0; field < 2; ++field) { + glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + check_error(); + glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, userdata->last_width[field], userdata->last_height[field], 0, GL_RED, GL_UNSIGNED_BYTE, NULL); + check_error(); + + glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + check_error(); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, userdata->last_width[field] / 2, userdata->last_height[field], 0, GL_RED, GL_UNSIGNED_BYTE, NULL); + check_error(); + } +#endif + + unique_lock lock(freelist_mutex); freelist.push(frame); //--sumsum; }