X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=pbo_frame_allocator.h;h=118ecd6c23812ff9f1f57f2bb6fb5380bed1bcc2;hb=d42c974620e7b0f780c0d4d10a3ce8f34e8e912a;hp=321842bcff08ee5d7477433dcd1f90ffe9d1b1fe;hpb=05b0c5b2b693ba809b8334a892463ae34febb6c3;p=nageru diff --git a/pbo_frame_allocator.h b/pbo_frame_allocator.h index 321842b..118ecd6 100644 --- a/pbo_frame_allocator.h +++ b/pbo_frame_allocator.h @@ -2,6 +2,7 @@ #define _PBO_FRAME_ALLOCATOR 1 #include +#include #include #include #include @@ -12,11 +13,12 @@ // An allocator that allocates straight into OpenGL pinned memory. // Meant for video frames only. We use a queue rather than a stack, // since we want to maximize pipelineability. -class PBOFrameAllocator : public FrameAllocator { +class PBOFrameAllocator : public bmusb::FrameAllocator { public: // Note: You need to have an OpenGL context when calling // the constructor. - PBOFrameAllocator(size_t frame_size, + PBOFrameAllocator(bmusb::PixelFormat pixel_format, + size_t frame_size, GLuint width, GLuint height, size_t num_queued_frames = 16, // FIXME: should be 6 GLenum buffer = GL_PIXEL_UNPACK_BUFFER_ARB, @@ -29,12 +31,24 @@ public: struct Userdata { GLuint pbo; + // NOTE: These frames typically go into LiveInputWrapper, which is + // configured to accept one type of frame only. In other words, + // the existence of a format field doesn't mean you can set it + // freely at runtime. + bmusb::PixelFormat pixel_format; + // The second set is only used for the second field of interlaced inputs. - GLuint tex_y[2], tex_cbcr[2]; + GLuint tex_y[2], tex_cbcr[2]; // For FRAME_FORMAT_YCBCR_8BIT. + GLuint tex_v210[2], tex_444[2]; // For FRAME_FORMAT_YCBCR_10BIT. + GLuint tex_rgba[2]; // For FRAME_FORMAT_RGBA_8BIT. GLuint last_width[2], last_height[2]; + GLuint last_v210_width[2]; // FRAME_FORMAT_YCBCR_10BIT. + bool last_interlaced, last_has_signal, last_is_connected; + unsigned last_frame_rate_nom, last_frame_rate_den; }; private: + bmusb::PixelFormat pixel_format; std::mutex freelist_mutex; std::queue freelist; GLenum buffer;