X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=quicksync_encoder.cpp;h=f7e1696ab9f13419f182ed03a556e2e913c2c1b1;hb=fb7eac9998ac186130409e859eb7c63906f7a2fd;hp=1b36aa5246fbda3b19b5e65a5abc48365ab23840;hpb=017c260b96736e797fee120107b85c4c7fc81aa1;p=nageru diff --git a/quicksync_encoder.cpp b/quicksync_encoder.cpp index 1b36aa5..f7e1696 100644 --- a/quicksync_encoder.cpp +++ b/quicksync_encoder.cpp @@ -1719,6 +1719,7 @@ bool QuickSyncEncoderImpl::begin_frame(int64_t pts, int64_t duration, YCbCrLumaC void QuickSyncEncoderImpl::add_audio(int64_t pts, vector audio) { + lock_guard lock(file_audio_encoder_mutex); assert(!is_shutdown); file_audio_encoder->encode_audio(audio, pts + global_delay()); } @@ -1800,7 +1801,10 @@ void QuickSyncEncoderImpl::shutdown() storage_thread.join(); // Encode any leftover audio in the queues, and also any delayed frames. - file_audio_encoder->encode_last_audio(); + { + lock_guard lock(file_audio_encoder_mutex); + file_audio_encoder->encode_last_audio(); + } if (!global_flags.x264_video_to_disk) { release_encode(); @@ -1837,10 +1841,14 @@ void QuickSyncEncoderImpl::open_output_file(const std::string &filename) current_file_mux_metrics.reset(); - AVCodecParametersWithDeleter audio_codecpar = file_audio_encoder->get_codec_parameters(); - file_mux.reset(new Mux(avctx, frame_width, frame_height, Mux::CODEC_H264, video_extradata, audio_codecpar.get(), TIMEBASE, - std::bind(&DiskSpaceEstimator::report_write, disk_space_estimator, filename, _1), - { ¤t_file_mux_metrics, &total_mux_metrics })); + { + lock_guard lock(file_audio_encoder_mutex); + AVCodecParametersWithDeleter audio_codecpar = file_audio_encoder->get_codec_parameters(); + file_mux.reset(new Mux(avctx, frame_width, frame_height, Mux::CODEC_H264, video_extradata, audio_codecpar.get(), TIMEBASE, + std::bind(&DiskSpaceEstimator::report_write, disk_space_estimator, filename, _1), + Mux::WRITE_BACKGROUND, + { ¤t_file_mux_metrics, &total_mux_metrics })); + } metric_current_file_start_time_seconds = get_timestamp_for_metrics(); if (global_flags.x264_video_to_disk) { @@ -1981,8 +1989,12 @@ void QuickSyncEncoderImpl::pass_frame(QuickSyncEncoderImpl::PendingFrame frame, // Wait for the GPU to be done with the frame. GLenum sync_status; do { - sync_status = glClientWaitSync(frame.fence.get(), 0, 1000000000); + sync_status = glClientWaitSync(frame.fence.get(), 0, 0); check_error(); + if (sync_status == GL_TIMEOUT_EXPIRED) { + // NVIDIA likes to busy-wait; yield instead. + this_thread::sleep_for(milliseconds(1)); + } } while (sync_status == GL_TIMEOUT_EXPIRED); assert(sync_status != GL_WAIT_FAILED);