X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=quicksync_encoder.h;h=f4e9e0b57e37c890b44536a24e86babd9d2dd558;hb=1836dccf699779d9092a75755cec96cea1734a2a;hp=a247ee80fe6bf8b6bfc1890601d85ecccd1113b2;hpb=ee7da87b4aa284b7babd59dc21db925f7c384ce7;p=nageru diff --git a/quicksync_encoder.h b/quicksync_encoder.h index a247ee8..f4e9e0b 100644 --- a/quicksync_encoder.h +++ b/quicksync_encoder.h @@ -1,5 +1,10 @@ -// Hardware H.264 encoding via VAAPI. Heavily modified based on example -// code by Intel. Intel's original copyright and license is reproduced below: +// Hardware H.264 encoding via VAAPI. Also orchestrates the H.264 encoding +// in general; this is unfortunate, and probably needs a cleanup. In particular, +// even if you don't actually use Quick Sync for anything, this class +// (or actually, QuickSyncEncoderImpl) still takes on a pretty central role. +// +// Heavily modified based on example code by Intel. Intel's original copyright +// and license is reproduced below: // // Copyright (c) 2007-2013 Intel Corporation. All Rights Reserved. // @@ -61,9 +66,13 @@ public: void set_stream_mux(Mux *mux); // Does not take ownership. Must be called unless x264 is used for the stream. void add_audio(int64_t pts, std::vector audio); + bool is_zerocopy() const; + + // See VideoEncoder::begin_frame(). bool begin_frame(int64_t pts, int64_t duration, movit::YCbCrLumaCoefficients ycbcr_coefficients, const std::vector &input_frames, GLuint *y_tex, GLuint *cbcr_tex); RefCountedGLsync end_frame(); void shutdown(); // Blocking. Does not require an OpenGL context. + void close_file(); // Does not require an OpenGL context. Must be run after shutdown. void release_gl_resources(); // Requires an OpenGL context. Must be run after shutdown. int64_t global_delay() const; // So we never get negative dts.