X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fbitboard.cpp;h=bb03dfebf289d3e099420a56528f2fc418654a81;hb=fbc7a328c67092799547f93e684323e2c1a6226e;hp=f66d971b675987f720d305e5d009193dbabfae25;hpb=b8efa0daac897e1b8f3efb9ca09ec4151492f1e0;p=stockfish diff --git a/src/bitboard.cpp b/src/bitboard.cpp index f66d971b..bb03dfeb 100644 --- a/src/bitboard.cpp +++ b/src/bitboard.cpp @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -28,19 +28,10 @@ uint8_t PopCnt16[1 << 16]; uint8_t SquareDistance[SQUARE_NB][SQUARE_NB]; Bitboard SquareBB[SQUARE_NB]; -Bitboard ForwardRanksBB[COLOR_NB][RANK_NB]; -Bitboard BetweenBB[SQUARE_NB][SQUARE_NB]; Bitboard LineBB[SQUARE_NB][SQUARE_NB]; -Bitboard DistanceRingBB[SQUARE_NB][8]; Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB]; Bitboard PawnAttacks[COLOR_NB][SQUARE_NB]; -Bitboard KingFlank[FILE_NB] = { - QueenSide ^ FileDBB, QueenSide, QueenSide, - CenterFiles, CenterFiles, - KingSide, KingSide, KingSide ^ FileEBB -}; - Magic RookMagics[SQUARE_NB]; Magic BishopMagics[SQUARE_NB]; @@ -85,28 +76,7 @@ void Bitboards::init() { for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1) for (Square s2 = SQ_A1; s2 <= SQ_H8; ++s2) - { - SquareDistance[s1][s2] = std::max(distance(s1, s2), distance(s1, s2)); - DistanceRingBB[s1][SquareDistance[s1][s2]] |= s2; - } - - int steps[][5] = { {}, { 7, 9 }, { 6, 10, 15, 17 }, {}, {}, {}, { 1, 7, 8, 9 } }; - - for (Color c = WHITE; c <= BLACK; ++c) - for (PieceType pt : { PAWN, KNIGHT, KING }) - for (Square s = SQ_A1; s <= SQ_H8; ++s) - for (int i = 0; steps[pt][i]; ++i) - { - Square to = s + Direction(c == WHITE ? steps[pt][i] : -steps[pt][i]); - - if (is_ok(to) && distance(s, to) < 3) - { - if (pt == PAWN) - PawnAttacks[c][s] |= to; - else - PseudoAttacks[pt][s] |= to; - } - } + SquareDistance[s1][s2] = std::max(distance(s1, s2), distance(s1, s2)); Direction RookDirections[] = { NORTH, EAST, SOUTH, WEST }; Direction BishopDirections[] = { NORTH_EAST, SOUTH_EAST, SOUTH_WEST, NORTH_WEST }; @@ -114,18 +84,31 @@ void Bitboards::init() { init_magics(RookTable, RookMagics, RookDirections); init_magics(BishopTable, BishopMagics, BishopDirections); + // Helper returning the target bitboard of a step from a square + auto landing_square_bb = [&](Square s, int step) + { + Square to = Square(s + step); + return is_ok(to) && distance(s, to) <= 2 ? square_bb(to) : Bitboard(0); + }; + for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1) { + PawnAttacks[WHITE][s1] = pawn_attacks_bb(square_bb(s1)); + PawnAttacks[BLACK][s1] = pawn_attacks_bb(square_bb(s1)); + + for (int step : {-9, -8, -7, -1, 1, 7, 8, 9} ) + PseudoAttacks[KING][s1] |= landing_square_bb(s1, step); + + for (int step : {-17, -15, -10, -6, 6, 10, 15, 17} ) + PseudoAttacks[KNIGHT][s1] |= landing_square_bb(s1, step); + PseudoAttacks[QUEEN][s1] = PseudoAttacks[BISHOP][s1] = attacks_bb(s1, 0); PseudoAttacks[QUEEN][s1] |= PseudoAttacks[ ROOK][s1] = attacks_bb< ROOK>(s1, 0); for (PieceType pt : { BISHOP, ROOK }) for (Square s2 = SQ_A1; s2 <= SQ_H8; ++s2) if (PseudoAttacks[pt][s1] & s2) - { LineBB[s1][s2] = (attacks_bb(pt, s1, 0) & attacks_bb(pt, s2, 0)) | s1 | s2; - BetweenBB[s1][s2] = attacks_bb(pt, s1, SquareBB[s2]) & attacks_bb(pt, s2, SquareBB[s1]); - } } }