X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fbitboard.h;h=529e3dfe5f44e31e18099dfa85e372a11e31c76e;hb=fbc7a328c67092799547f93e684323e2c1a6226e;hp=440de1ea1ee0be74befddbac703a15d91b900bbf;hpb=09bef14c76e119103cc1a9404cbde7e249205deb;p=stockfish diff --git a/src/bitboard.h b/src/bitboard.h index 440de1ea..529e3dfe 100644 --- a/src/bitboard.h +++ b/src/bitboard.h @@ -129,8 +129,8 @@ constexpr bool more_than_one(Bitboard b) { return b & (b - 1); } -inline bool opposite_colors(Square s1, Square s2) { - return bool(DarkSquares & s1) != bool(DarkSquares & s2); +constexpr bool opposite_colors(Square s1, Square s2) { + return (s1 + rank_of(s1) + s2 + rank_of(s2)) & 1; } @@ -154,7 +154,7 @@ inline Bitboard file_bb(Square s) { } -/// shift() moves a bitboard one step along direction D +/// shift() moves a bitboard one or two steps as specified by the direction D template constexpr Bitboard shift(Bitboard b) { @@ -199,8 +199,8 @@ inline Bitboard adjacent_files_bb(Square s) { /// If the given squares are not on a same file/rank/diagonal, return 0. inline Bitboard between_bb(Square s1, Square s2) { - return LineBB[s1][s2] & ( (AllSquares << (s1 + (s1 < s2))) - ^(AllSquares << (s2 + !(s1 < s2)))); + Bitboard b = LineBB[s1][s2] & ((AllSquares << s1) ^ (AllSquares << s2)); + return b & (b - 1); //exclude lsb } @@ -255,9 +255,8 @@ template<> inline int distance(Square x, Square y) { return std::abs(file_ template<> inline int distance(Square x, Square y) { return std::abs(rank_of(x) - rank_of(y)); } template<> inline int distance(Square x, Square y) { return SquareDistance[x][y]; } -template constexpr const T& clamp(const T& v, const T& lo, const T& hi) { - return v < lo ? lo : v > hi ? hi : v; -} +inline File edge_distance(File f) { return std::min(f, File(FILE_H - f)); } +inline Rank edge_distance(Rank r) { return std::min(r, Rank(RANK_8 - r)); } /// attacks_bb() returns a bitboard representing all the squares attacked by a /// piece of type Pt (bishop or rook) placed on 's'. @@ -376,14 +375,17 @@ inline Square msb(Bitboard b) { /// pop_lsb() finds and clears the least significant bit in a non-zero bitboard inline Square pop_lsb(Bitboard* b) { + assert(*b); const Square s = lsb(*b); *b &= *b - 1; return s; } -/// frontmost_sq() returns the most advanced square for the given color +/// frontmost_sq() returns the most advanced square for the given color, +/// requires a non-zero bitboard. inline Square frontmost_sq(Color c, Bitboard b) { + assert(b); return c == WHITE ? msb(b) : lsb(b); }