X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fevaluate.cpp;h=1dc701cfe0977f86cf39d42f3c4779d4c37c7009;hb=b82d93ece484f833c994b40d9eddd959ba20ef92;hp=2f1d5067d013ce2d0ffee3785aefe78910d689c1;hpb=f7494961de13c3341a1ca2d05ea5f3d28fa35d31;p=stockfish diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 2f1d5067..1dc701cf 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -988,7 +988,9 @@ namespace { // Early exit if score is high auto lazy_skip = [&](Value lazyThreshold) { - return abs(mg_value(score) + eg_value(score)) > lazyThreshold + pos.non_pawn_material() / 32; + return abs(mg_value(score) + eg_value(score)) > lazyThreshold + + std::abs(pos.this_thread()->bestValue) * 5 / 4 + + pos.non_pawn_material() / 32; }; if (lazy_skip(LazyThreshold1)) @@ -1089,18 +1091,22 @@ Value Eval::evaluate(const Position& pos) { v = Evaluation(pos).value(); // classical else { - int scale = 883 - + 32 * pos.count() - + 32 * pos.non_pawn_material() / 1024; + int scale = 1049 + + 8 * pos.count() + + 20 * pos.non_pawn_material() / 1024; - v = NNUE::evaluate(pos, true) * scale / 1024; // NNUE + Value nnue = NNUE::evaluate(pos, true); // NNUE + Color stm = pos.side_to_move(); + Value optimism = pos.this_thread()->optimism[stm]; + + v = (nnue + optimism) * scale / 1024 - optimism; if (pos.is_chess960()) v += fix_FRC(pos); } // Damp down the evaluation linearly when shuffling - v = v * (100 - pos.rule50_count()) / 100; + v = v * (207 - pos.rule50_count()) / 207; // Guarantee evaluation does not hit the tablebase range v = std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1); @@ -1125,7 +1131,11 @@ std::string Eval::trace(Position& pos) { std::memset(scores, 0, sizeof(scores)); - pos.this_thread()->trend = SCORE_ZERO; // Reset any dynamic contempt + // Reset any global variable used in eval + pos.this_thread()->trend = SCORE_ZERO; + pos.this_thread()->bestValue = VALUE_ZERO; + pos.this_thread()->optimism[WHITE] = VALUE_ZERO; + pos.this_thread()->optimism[BLACK] = VALUE_ZERO; v = Evaluation(pos).value();