X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fevaluate.cpp;h=35764b717207e38b3871f367d4edbe5c400f8fc6;hb=d909d10f33df023be46a2633608bdf655d1f5a62;hp=4b5118746c8efe45a77ef8c838a222e87433246b;hpb=2b57b61cb1a9f72fa83ab33ee1212544d5c170f6;p=stockfish diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 4b511874..35764b71 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -119,7 +119,7 @@ namespace { // game, indexed by piece type and number of attacked squares in the MobilityArea. const Score MobilityBonus[][32] = { {}, {}, - { S(-75,-76), S(-56,-54), S(- 9,-26), S( -2,-10), S( 6, 5), S( 15, 11), // Knights + { S(-75,-76), S(-56,-54), S( -9,-26), S( -2,-10), S( 6, 5), S( 15, 11), // Knights S( 22, 26), S( 30, 28), S( 36, 29) }, { S(-48,-58), S(-21,-19), S( 16, -2), S( 26, 12), S( 37, 22), S( 51, 42), // Bishops S( 54, 54), S( 63, 58), S( 65, 63), S( 71, 70), S( 79, 74), S( 81, 86), @@ -210,7 +210,7 @@ namespace { // in KingDanger[]. Various little "meta-bonuses" measuring the strength // of the enemy attack are added up into an integer, which is used as an // index to KingDanger[]. - Score KingDanger[512]; + Score KingDanger[400]; // KingAttackWeights[PieceType] contains king attack weights by piece type const int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 7, 5, 4, 1 }; @@ -706,9 +706,9 @@ namespace { // ...count safe + (behind & safe) with a single popcount int bonus = popcount((Us == WHITE ? safe << 32 : safe >> 32) | (behind & safe)); bonus = std::min(16, bonus); - int weight = pos.count(Us); + int weight = pos.count(Us) - 2 * ei.pi->open_files(); - return make_score(bonus * weight * weight / 22, 0); + return make_score(bonus * weight * weight / 18, 0); }