X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fevaluate.cpp;h=58dd0026fdd1e94006b062b4ec3bb97ba4a6dcd1;hb=329bdbd9cfa270dd7141e5184180fbde1b5898b4;hp=1366d0fb2ab104abe86893bd942f94da524a78a8;hpb=70ac5ecbb62b68382073b2367644945c1327ddfc;p=stockfish diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 1366d0fb..58dd0026 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -78,6 +78,8 @@ namespace Eval { return; string eval_file = string(Options["EvalFile"]); + if (eval_file.empty()) + eval_file = EvalFileDefaultName; #if defined(DEFAULT_NNUE_DIRECTORY) #define stringify2(x) #x @@ -118,16 +120,16 @@ namespace Eval { void NNUE::verify() { string eval_file = string(Options["EvalFile"]); + if (eval_file.empty()) + eval_file = EvalFileDefaultName; if (useNNUE && eval_file_loaded != eval_file) { - UCI::OptionsMap defaults; - UCI::init(defaults); string msg1 = "If the UCI option \"Use NNUE\" is set to true, network evaluation parameters compatible with the engine must be available."; string msg2 = "The option is set to true, but the network file " + eval_file + " was not loaded successfully."; string msg3 = "The UCI option EvalFile might need to specify the full path, including the directory name, to the network file."; - string msg4 = "The default net can be downloaded from: https://tests.stockfishchess.org/api/nn/" + string(defaults["EvalFile"]); + string msg4 = "The default net can be downloaded from: https://tests.stockfishchess.org/api/nn/" + std::string(EvalFileDefaultName); string msg5 = "The engine will be terminated now."; sync_cout << "info string ERROR: " << msg1 << sync_endl; @@ -190,10 +192,9 @@ using namespace Trace; namespace { // Threshold for lazy and space evaluation - constexpr Value LazyThreshold1 = Value(1565); - constexpr Value LazyThreshold2 = Value(1102); - constexpr Value SpaceThreshold = Value(11551); - constexpr Value NNUEThreshold1 = Value(800); + constexpr Value LazyThreshold1 = Value(3130); + constexpr Value LazyThreshold2 = Value(2204); + constexpr Value SpaceThreshold = Value(11551); // KingAttackWeights[PieceType] contains king attack weights by piece type constexpr int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 81, 52, 44, 10 }; @@ -979,7 +980,7 @@ namespace { // Initialize score by reading the incrementally updated scores included in // the position object (material + piece square tables) and the material // imbalance. Score is computed internally from the white point of view. - Score score = pos.psq_score() + me->imbalance() + pos.this_thread()->contempt; + Score score = pos.psq_score() + me->imbalance() + pos.this_thread()->trend; // Probe the pawn hash table pe = Pawns::probe(pos); @@ -987,7 +988,7 @@ namespace { // Early exit if score is high auto lazy_skip = [&](Value lazyThreshold) { - return abs(mg_value(score) + eg_value(score)) / 2 > lazyThreshold + pos.non_pawn_material() / 64; + return abs(mg_value(score) + eg_value(score)) > lazyThreshold + pos.non_pawn_material() / 32; }; if (lazy_skip(LazyThreshold1)) @@ -1052,26 +1053,22 @@ make_v: if ( pos.piece_on(SQ_A1) == W_BISHOP && pos.piece_on(SQ_B2) == W_PAWN) - correction += !pos.empty(SQ_B3) ? -CorneredBishop * 4 - : -CorneredBishop * 3; + correction -= CorneredBishop; if ( pos.piece_on(SQ_H1) == W_BISHOP && pos.piece_on(SQ_G2) == W_PAWN) - correction += !pos.empty(SQ_G3) ? -CorneredBishop * 4 - : -CorneredBishop * 3; + correction -= CorneredBishop; if ( pos.piece_on(SQ_A8) == B_BISHOP && pos.piece_on(SQ_B7) == B_PAWN) - correction += !pos.empty(SQ_B6) ? CorneredBishop * 4 - : CorneredBishop * 3; + correction += CorneredBishop; if ( pos.piece_on(SQ_H8) == B_BISHOP && pos.piece_on(SQ_G7) == B_PAWN) - correction += !pos.empty(SQ_G6) ? CorneredBishop * 4 - : CorneredBishop * 3; + correction += CorneredBishop; - return pos.side_to_move() == WHITE ? Value(correction) - : -Value(correction); + return pos.side_to_move() == WHITE ? Value(5 * correction) + : -Value(5 * correction); } } // namespace Eval @@ -1091,7 +1088,7 @@ Value Eval::evaluate(const Position& pos) { // Scale and shift NNUE for compatibility with search and classical evaluation auto adjusted_NNUE = [&]() { - int scale = 903 + int scale = 883 + 32 * pos.count() + 32 * pos.non_pawn_material() / 1024; @@ -1103,14 +1100,14 @@ Value Eval::evaluate(const Position& pos) { return nnue; }; - // If there is PSQ imbalance we use the classical eval. + // If there is PSQ imbalance we use the classical eval, but we switch to + // NNUE eval faster when shuffling or if the material on the board is high. + int r50 = pos.rule50_count(); Value psq = Value(abs(eg_value(pos.psq_score()))); - int r50 = 16 + pos.rule50_count(); - bool largePsq = psq * 16 > (NNUEThreshold1 + pos.non_pawn_material() / 64) * r50; - - v = largePsq ? Evaluation(pos).value() // classical - : adjusted_NNUE(); // NNUE + bool classical = psq * 5 > (850 + pos.non_pawn_material() / 64) * (5 + r50); + v = classical ? Evaluation(pos).value() // classical + : adjusted_NNUE(); // NNUE } // Damp down the evaluation linearly when shuffling @@ -1139,7 +1136,7 @@ std::string Eval::trace(Position& pos) { std::memset(scores, 0, sizeof(scores)); - pos.this_thread()->contempt = SCORE_ZERO; // Reset any dynamic contempt + pos.this_thread()->trend = SCORE_ZERO; // Reset any dynamic contempt v = Evaluation(pos).value();