X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fevaluate.cpp;h=8bb42ce170cff47cd945a4a212421676c84e15bd;hb=c25d4c4887dbc23395afef59e24a520c5d12ab52;hp=d9180f2b4c27513e315292364a150a0c437bf040;hpb=c3b67faf983ac918f313d019a7427d99901fcdb0;p=stockfish diff --git a/src/evaluate.cpp b/src/evaluate.cpp index d9180f2b..8bb42ce1 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -198,12 +198,12 @@ namespace { constexpr Value SpaceThreshold = Value(11551); // KingAttackWeights[PieceType] contains king attack weights by piece type - constexpr int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 81, 52, 44, 10 }; + constexpr int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 76, 46, 45, 14 }; // SafeCheck[PieceType][single/multiple] contains safe check bonus by piece type, // higher if multiple safe checks are possible for that piece type. constexpr int SafeCheck[][2] = { - {}, {}, {803, 1292}, {639, 974}, {1087, 1878}, {759, 1132} + {}, {}, {805, 1292}, {650, 984}, {1071, 1886}, {730, 1128} }; #define S(mg, eg) make_score(mg, eg) @@ -1089,7 +1089,7 @@ Value Eval::evaluate(const Position& pos) { // but we switch to NNUE during long shuffling or with high material on the board. if ( !useNNUE || ((pos.this_thread()->depth > 9 || pos.count() > 7) && - abs(eg_value(pos.psq_score())) * 5 > (856 + pos.non_pawn_material() / 64) * (5 + pos.rule50_count()))) + abs(eg_value(pos.psq_score())) * 5 > (856 + pos.non_pawn_material() / 64) * (10 + pos.rule50_count()))) { v = Evaluation(pos).value(); // classical useClassical = abs(v) >= 297; @@ -1099,7 +1099,7 @@ Value Eval::evaluate(const Position& pos) { if (useNNUE && !useClassical) { Value nnue = NNUE::evaluate(pos, true); // NNUE - int scale = 1036 + 20 * pos.non_pawn_material() / 1024; + int scale = 1036 + 22 * pos.non_pawn_material() / 1024; Color stm = pos.side_to_move(); Value optimism = pos.this_thread()->optimism[stm]; Value psq = (stm == WHITE ? 1 : -1) * eg_value(pos.psq_score()); @@ -1113,7 +1113,7 @@ Value Eval::evaluate(const Position& pos) { } // Damp down the evaluation linearly when shuffling - v = v * (207 - pos.rule50_count()) / 207; + v = v * (195 - pos.rule50_count()) / 211; // Guarantee evaluation does not hit the tablebase range v = std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);