X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmaterial.cpp;h=ab0f5a89a6071342a5d9564117313d6ebde7b756;hb=7305b569579e02d5e40d8ed981b93a03a6622868;hp=0d38c37d30fff6f98594a6dbf4b3742414e800e0;hpb=e6376d9b8daae0aa0dcda618ec6330bda2dcfaf7;p=stockfish diff --git a/src/material.cpp b/src/material.cpp index 0d38c37d..ab0f5a89 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -23,6 +23,7 @@ //// #include +#include #include #include @@ -57,6 +58,8 @@ namespace { typedef EndgameEvaluationFunctionBase EF; typedef EndgameScalingFunctionBase SF; + typedef map EFMap; + typedef map SFMap; // Endgame evaluation and scaling functions accessed direcly and not through // the function maps because correspond to more then one material hash key. @@ -70,7 +73,7 @@ namespace { // Helper templates used to detect a given material distribution template bool is_KXK(const Position& pos) { const Color Them = (Us == WHITE ? BLACK : WHITE); - return pos.non_pawn_material(Them) == Value(0) + return pos.non_pawn_material(Them) == VALUE_ZERO && pos.piece_count(Them, PAWN) == 0 && pos.non_pawn_material(Us) >= RookValueMidgame; } @@ -113,21 +116,17 @@ private: static Key buildKey(const string& keyCode); static const string swapColors(const string& keyCode); - // Here we store two maps, for evaluate and scaling functions - pair, map > maps; + // Here we store two maps, for evaluate and scaling functions... + pair maps; - // Maps accessing functions returning const and non-const references - template const map& get() const { return maps.first; } - template map& get() { return maps.first; } + // ...and here is the accessing template function + template const map& get() const; }; // Explicit specializations of a member function shall be declared in // the namespace of which the class template is a member. -template<> const map& -EndgameFunctions::get() const { return maps.second; } - -template<> map& -EndgameFunctions::get() { return maps.second; } +template<> const EFMap& EndgameFunctions::get() const { return maps.first; } +template<> const SFMap& EndgameFunctions::get() const { return maps.second; } //// @@ -136,15 +135,14 @@ EndgameFunctions::get() { return maps.second; } /// MaterialInfoTable c'tor and d'tor, called once by each thread -MaterialInfoTable::MaterialInfoTable(unsigned int numOfEntries) { +MaterialInfoTable::MaterialInfoTable() { - size = numOfEntries; - entries = new MaterialInfo[size]; + entries = new MaterialInfo[MaterialTableSize]; funcs = new EndgameFunctions(); if (!entries || !funcs) { - cerr << "Failed to allocate " << numOfEntries * sizeof(MaterialInfo) + cerr << "Failed to allocate " << MaterialTableSize * sizeof(MaterialInfo) << " bytes for material hash table." << endl; Application::exit_with_failure(); } @@ -183,7 +181,7 @@ Phase MaterialInfoTable::game_phase(const Position& pos) { MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) { Key key = pos.get_material_key(); - unsigned index = unsigned(key & (size - 1)); + unsigned index = unsigned(key & (MaterialTableSize - 1)); MaterialInfo* mi = entries + index; // If mi->key matches the position's material hash key, it means that we @@ -193,7 +191,8 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) { return mi; // Clear the MaterialInfo object, and set its key - mi->clear(); + memset(mi, 0, sizeof(MaterialInfo)); + mi->factor[WHITE] = mi->factor[BLACK] = uint8_t(SCALE_FACTOR_NORMAL); mi->key = key; // Store game phase @@ -256,7 +255,7 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) { else if (is_KQKRPs(pos)) mi->scalingFunction[BLACK] = &ScaleKQKRPs[BLACK]; - if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) == Value(0)) + if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) == VALUE_ZERO) { if (pos.piece_count(BLACK, PAWN) == 0) { @@ -380,11 +379,11 @@ EndgameFunctions::EndgameFunctions() { EndgameFunctions::~EndgameFunctions() { - for (map::iterator it = maps.first.begin(); it != maps.first.end(); ++it) - delete (*it).second; + for (EFMap::const_iterator it = maps.first.begin(); it != maps.first.end(); ++it) + delete it->second; - for (map::iterator it = maps.second.begin(); it != maps.second.end(); ++it) - delete (*it).second; + for (SFMap::const_iterator it = maps.second.begin(); it != maps.second.end(); ++it) + delete it->second; } Key EndgameFunctions::buildKey(const string& keyCode) { @@ -419,14 +418,15 @@ template void EndgameFunctions::add(const string& keyCode) { typedef typename T::Base F; + typedef map M; - get().insert(pair(buildKey(keyCode), new T(WHITE))); - get().insert(pair(buildKey(swapColors(keyCode)), new T(BLACK))); + const_cast(get()).insert(pair(buildKey(keyCode), new T(WHITE))); + const_cast(get()).insert(pair(buildKey(swapColors(keyCode)), new T(BLACK))); } template T* EndgameFunctions::get(Key key) const { - typename map::const_iterator it(get().find(key)); - return (it != get().end() ? it->second : NULL); + typename map::const_iterator it = get().find(key); + return it != get().end() ? it->second : NULL; }