X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmaterial.h;h=7730a4c95b1cf5e1b65a3ab453f3b09190638bcf;hb=2a461b4b745b2542f6e13bab8c60abdb366bc128;hp=bd4183154113d7b48b3fc95301304c41306ca2ab;hpb=b870f5a091793ea423de78e74f5652b9307cfcbd;p=stockfish diff --git a/src/material.h b/src/material.h index bd418315..7730a4c9 100644 --- a/src/material.h +++ b/src/material.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -49,6 +49,8 @@ class MaterialInfo { friend class MaterialInfoTable; public: + MaterialInfo() : key(0) { clear(); } + Value mg_value() const; Value eg_value() const; ScaleFactor scale_factor(const Position& pos, Color c) const; @@ -57,7 +59,7 @@ public: Value evaluate(const Position& pos) const; private: - void clear(); + inline void clear(); Key key; int16_t mgValue; @@ -87,7 +89,6 @@ class MaterialInfoTable { public: MaterialInfoTable(unsigned numOfEntries); ~MaterialInfoTable(); - void clear(); MaterialInfo* get_material_info(const Position& pos); private: @@ -116,20 +117,20 @@ inline Value MaterialInfo::eg_value() const { /// MaterialInfo::clear() resets a MaterialInfo object to an empty state, -/// with all slots at their default values. +/// with all slots at their default values but the key. inline void MaterialInfo::clear() { mgValue = egValue = 0; factor[WHITE] = factor[BLACK] = uint8_t(SCALE_FACTOR_NORMAL); - spaceWeight = 0; evaluationFunction = NULL; scalingFunction[WHITE] = scalingFunction[BLACK] = NULL; + spaceWeight = 0; } /// MaterialInfo::scale_factor takes a position and a color as input, and -/// returns a scale factor for the given color. We have to provide the +/// returns a scale factor for the given color. We have to provide the /// position in addition to the color, because the scale factor need not /// to be a constant: It can also be a function which should be applied to /// the position. For instance, in KBP vs K endgames, a scaling function @@ -167,7 +168,7 @@ inline bool MaterialInfo::specialized_eval_exists() const { /// MaterialInfo::evaluate applies a specialized evaluation function -/// to a given position object. It should only be called when +/// to a given position object. It should only be called when /// specialized_eval_exists() returns 'true'. inline Value MaterialInfo::evaluate(const Position& pos) const {