X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovegen.cpp;h=612a87e577faec13cf342d1522a4b9abea107146;hb=2608b9249d9c25a699c8db8725e35bd4ec0b65ab;hp=441ab70c7e0ddca02fc2475bf550cc1e1253ad8b;hpb=875a8079bc142ca92027b07427d72c03fe5268a5;p=stockfish diff --git a/src/movegen.cpp b/src/movegen.cpp index 441ab70c..612a87e5 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -74,7 +74,7 @@ namespace { if (pos.is_chess960()) { Bitboard occ = pos.occupied_squares(); - xor_bit(&occ, rfrom); + occ ^= rfrom; if (pos.attackers_to(kto, occ) & enemies) return mlist; } @@ -121,7 +121,7 @@ namespace { // Knight-promotion is the only one that can give a direct check not // already included in the queen-promotion. - if (Type == MV_QUIET_CHECK && bit_is_set(StepAttacksBB[W_KNIGHT][to], ksq)) + if (Type == MV_QUIET_CHECK && (StepAttacksBB[W_KNIGHT][to] & ksq)) (*mlist++).move = make_promotion(to - Delta, to, KNIGHT); else (void)ksq; // Silence a warning under MSVC @@ -155,7 +155,7 @@ namespace { // Single and double pawn pushes, no promotions if (Type != MV_CAPTURE) { - emptySquares = (Type == MV_QUIET ? target : pos.empty_squares()); + emptySquares = (Type == MV_QUIET ? target : ~pos.occupied_squares()); b1 = move_pawns(pawnsNotOn7) & emptySquares; b2 = move_pawns(b1 & TRank3BB) & emptySquares; @@ -193,7 +193,7 @@ namespace { if (pawnsOn7 && (Type != MV_EVASION || (target & TRank8BB))) { if (Type == MV_CAPTURE) - emptySquares = pos.empty_squares(); + emptySquares = ~pos.occupied_squares(); if (Type == MV_EVASION) emptySquares &= target; @@ -219,7 +219,7 @@ namespace { // An en passant capture can be an evasion only if the checking piece // is the double pushed pawn and so is in the target. Otherwise this // is a discovery check and we are forced to do otherwise. - if (Type == MV_EVASION && !bit_is_set(target, pos.ep_square() - UP)) + if (Type == MV_EVASION && !(target & (pos.ep_square() - UP))) return mlist; b1 = pawnsNotOn7 & pos.attacks_from(pos.ep_square(), Them); @@ -246,7 +246,7 @@ namespace { if (*pl != SQ_NONE) { - target = ci.checkSq[Pt] & pos.empty_squares(); // Non capture checks only + target = ci.checkSq[Pt] & ~pos.occupied_squares(); // Non capture checks only do { from = *pl; @@ -255,7 +255,7 @@ namespace { && !(PseudoAttacks[Pt][from] & target)) continue; - if (ci.dcCandidates && bit_is_set(ci.dcCandidates, from)) + if (ci.dcCandidates && (ci.dcCandidates & from)) continue; b = pos.attacks_from(from) & target; @@ -321,10 +321,10 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { target = pos.pieces(~us); else if (Type == MV_QUIET) - target = pos.empty_squares(); + target = ~pos.occupied_squares(); else if (Type == MV_NON_EVASION) - target = pos.pieces(~us) | pos.empty_squares(); + target = pos.pieces(~us) | ~pos.occupied_squares(); mlist = (us == WHITE ? generate_pawn_moves(pos, mlist, target) : generate_pawn_moves(pos, mlist, target)); @@ -369,7 +369,7 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { if (pt == PAWN) continue; // Will be generated togheter with direct checks - Bitboard b = pos.attacks_from(Piece(pt), from) & pos.empty_squares(); + Bitboard b = pos.attacks_from(Piece(pt), from) & ~pos.occupied_squares(); if (pt == KING) b &= ~PseudoAttacks[QUEEN][ci.ksq]; @@ -430,7 +430,7 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { // If queen and king are far or not on a diagonal line we can safely // remove all the squares attacked in the other direction becuase are // not reachable by the king anyway. - if (squares_between(ksq, checksq) || !bit_is_set(PseudoAttacks[BISHOP][checksq], ksq)) + if (squares_between(ksq, checksq) || !(PseudoAttacks[BISHOP][checksq] & ksq)) sliderAttacks |= PseudoAttacks[QUEEN][checksq]; // Otherwise we need to use real rook attacks to check if king is safe