X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovegen.cpp;h=612a87e577faec13cf342d1522a4b9abea107146;hb=2608b9249d9c25a699c8db8725e35bd4ec0b65ab;hp=cec98f00e3c189bb08c8c0af1ba5c3932ccb55e2;hpb=28892666bde225bdc13ce3e527f60dbc5f632b8f;p=stockfish diff --git a/src/movegen.cpp b/src/movegen.cpp index cec98f00..612a87e5 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -74,7 +74,7 @@ namespace { if (pos.is_chess960()) { Bitboard occ = pos.occupied_squares(); - clear_bit(&occ, rfrom); + occ ^= rfrom; if (pos.attackers_to(kto, occ) & enemies) return mlist; } @@ -112,7 +112,7 @@ namespace { if (Type == MV_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION) (*mlist++).move = make_promotion(to - Delta, to, QUEEN); - if (Type == MV_NON_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION) + if (Type == MV_QUIET || Type == MV_EVASION || Type == MV_NON_EVASION) { (*mlist++).move = make_promotion(to - Delta, to, ROOK); (*mlist++).move = make_promotion(to - Delta, to, BISHOP); @@ -121,7 +121,7 @@ namespace { // Knight-promotion is the only one that can give a direct check not // already included in the queen-promotion. - if (Type == MV_NON_CAPTURE_CHECK && bit_is_set(StepAttacksBB[W_KNIGHT][to], ksq)) + if (Type == MV_QUIET_CHECK && (StepAttacksBB[W_KNIGHT][to] & ksq)) (*mlist++).move = make_promotion(to - Delta, to, KNIGHT); else (void)ksq; // Silence a warning under MSVC @@ -155,7 +155,7 @@ namespace { // Single and double pawn pushes, no promotions if (Type != MV_CAPTURE) { - emptySquares = (Type == MV_NON_CAPTURE ? target : pos.empty_squares()); + emptySquares = (Type == MV_QUIET ? target : ~pos.occupied_squares()); b1 = move_pawns(pawnsNotOn7) & emptySquares; b2 = move_pawns(b1 & TRank3BB) & emptySquares; @@ -166,7 +166,7 @@ namespace { b2 &= target; } - if (Type == MV_NON_CAPTURE_CHECK) + if (Type == MV_QUIET_CHECK) { b1 &= pos.attacks_from(ksq, Them); b2 &= pos.attacks_from(ksq, Them); @@ -193,7 +193,7 @@ namespace { if (pawnsOn7 && (Type != MV_EVASION || (target & TRank8BB))) { if (Type == MV_CAPTURE) - emptySquares = pos.empty_squares(); + emptySquares = ~pos.occupied_squares(); if (Type == MV_EVASION) emptySquares &= target; @@ -219,7 +219,7 @@ namespace { // An en passant capture can be an evasion only if the checking piece // is the double pushed pawn and so is in the target. Otherwise this // is a discovery check and we are forced to do otherwise. - if (Type == MV_EVASION && !bit_is_set(target, pos.ep_square() - UP)) + if (Type == MV_EVASION && !(target & (pos.ep_square() - UP))) return mlist; b1 = pawnsNotOn7 & pos.attacks_from(pos.ep_square(), Them); @@ -246,7 +246,7 @@ namespace { if (*pl != SQ_NONE) { - target = ci.checkSq[Pt] & pos.empty_squares(); // Non capture checks only + target = ci.checkSq[Pt] & ~pos.occupied_squares(); // Non capture checks only do { from = *pl; @@ -255,7 +255,7 @@ namespace { && !(PseudoAttacks[Pt][from] & target)) continue; - if (ci.dcCandidates && bit_is_set(ci.dcCandidates, from)) + if (ci.dcCandidates && (ci.dcCandidates & from)) continue; b = pos.attacks_from(from) & target; @@ -302,7 +302,7 @@ namespace { /// generate generates all pseudo-legal captures and queen /// promotions. Returns a pointer to the end of the move list. /// -/// generate generates all pseudo-legal non-captures and +/// generate generates all pseudo-legal non-captures and /// underpromotions. Returns a pointer to the end of the move list. /// /// generate generates all pseudo-legal captures and @@ -311,7 +311,7 @@ namespace { template MoveStack* generate(const Position& pos, MoveStack* mlist) { - assert(Type == MV_CAPTURE || Type == MV_NON_CAPTURE || Type == MV_NON_EVASION); + assert(Type == MV_CAPTURE || Type == MV_QUIET || Type == MV_NON_EVASION); assert(!pos.in_check()); Color us = pos.side_to_move(); @@ -320,11 +320,11 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { if (Type == MV_CAPTURE) target = pos.pieces(~us); - else if (Type == MV_NON_CAPTURE) - target = pos.empty_squares(); + else if (Type == MV_QUIET) + target = ~pos.occupied_squares(); else if (Type == MV_NON_EVASION) - target = pos.pieces(~us) | pos.empty_squares(); + target = pos.pieces(~us) | ~pos.occupied_squares(); mlist = (us == WHITE ? generate_pawn_moves(pos, mlist, target) : generate_pawn_moves(pos, mlist, target)); @@ -346,14 +346,14 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { // Explicit template instantiations template MoveStack* generate(const Position& pos, MoveStack* mlist); -template MoveStack* generate(const Position& pos, MoveStack* mlist); +template MoveStack* generate(const Position& pos, MoveStack* mlist); template MoveStack* generate(const Position& pos, MoveStack* mlist); -/// generate generates all pseudo-legal non-captures and knight +/// generate generates all pseudo-legal non-captures and knight /// underpromotions that give check. Returns a pointer to the end of the move list. template<> -MoveStack* generate(const Position& pos, MoveStack* mlist) { +MoveStack* generate(const Position& pos, MoveStack* mlist) { assert(!pos.in_check()); @@ -369,7 +369,7 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) if (pt == PAWN) continue; // Will be generated togheter with direct checks - Bitboard b = pos.attacks_from(Piece(pt), from) & pos.empty_squares(); + Bitboard b = pos.attacks_from(Piece(pt), from) & ~pos.occupied_squares(); if (pt == KING) b &= ~PseudoAttacks[QUEEN][ci.ksq]; @@ -377,8 +377,8 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) SERIALIZE(b); } - mlist = (us == WHITE ? generate_pawn_moves(pos, mlist, ci.dcCandidates, ci.ksq) - : generate_pawn_moves(pos, mlist, ci.dcCandidates, ci.ksq)); + mlist = (us == WHITE ? generate_pawn_moves(pos, mlist, ci.dcCandidates, ci.ksq) + : generate_pawn_moves(pos, mlist, ci.dcCandidates, ci.ksq)); mlist = generate_direct_checks(pos, mlist, us, ci); mlist = generate_direct_checks(pos, mlist, us, ci); @@ -430,7 +430,7 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { // If queen and king are far or not on a diagonal line we can safely // remove all the squares attacked in the other direction becuase are // not reachable by the king anyway. - if (squares_between(ksq, checksq) || !bit_is_set(PseudoAttacks[BISHOP][checksq], ksq)) + if (squares_between(ksq, checksq) || !(PseudoAttacks[BISHOP][checksq] & ksq)) sliderAttacks |= PseudoAttacks[QUEEN][checksq]; // Otherwise we need to use real rook attacks to check if king is safe