X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovepick.cpp;h=20640fe2b02d8bd65773c8bdf135a9f56d51922c;hb=b82d93ece484f833c994b40d9eddd959ba20ef92;hp=9ca1a21f6d0b38e184cb03cb3a33909efb045592;hpb=be7a03a957d5c2590a329f8f47acea8af2305adf;p=stockfish diff --git a/src/movepick.cpp b/src/movepick.cpp index 9ca1a21f..20640fe2 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -1,6 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) + Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -20,6 +20,8 @@ #include "movepick.h" +namespace Stockfish { + namespace { enum Stages { @@ -54,9 +56,9 @@ namespace { /// ordering is at the current node. /// MovePicker constructor for the main search -MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, const ButterflyHistory* sh, const LowPlyHistory* lp, +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, const LowPlyHistory* lp, const CapturePieceToHistory* cph, const PieceToHistory** ch, Move cm, const Move* killers, int pl) - : pos(p), mainHistory(mh), staticHistory(sh), lowPlyHistory(lp), captureHistory(cph), continuationHistory(ch), + : pos(p), mainHistory(mh), lowPlyHistory(lp), captureHistory(cph), continuationHistory(ch), ttMove(ttm), refutations{{killers[0], 0}, {killers[1], 0}, {cm, 0}}, depth(d), ply(pl) { assert(d > 0); @@ -66,9 +68,9 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHist } /// MovePicker constructor for quiescence search -MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, const ButterflyHistory* sh, +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, const CapturePieceToHistory* cph, const PieceToHistory** ch, Square rs) - : pos(p), mainHistory(mh), staticHistory(sh), captureHistory(cph), continuationHistory(ch), ttMove(ttm), recaptureSquare(rs), depth(d) { + : pos(p), mainHistory(mh), captureHistory(cph), continuationHistory(ch), ttMove(ttm), recaptureSquare(rs), depth(d) { assert(d <= 0); @@ -99,18 +101,17 @@ void MovePicker::score() { static_assert(Type == CAPTURES || Type == QUIETS || Type == EVASIONS, "Wrong type"); for (auto& m : *this) - if (Type == CAPTURES) + if constexpr (Type == CAPTURES) m.value = int(PieceValue[MG][pos.piece_on(to_sq(m))]) * 6 + (*captureHistory)[pos.moved_piece(m)][to_sq(m)][type_of(pos.piece_on(to_sq(m)))]; - else if (Type == QUIETS) + else if constexpr (Type == QUIETS) m.value = (*mainHistory)[pos.side_to_move()][from_to(m)] - + (*staticHistory)[pos.side_to_move()][from_to(m)] + 2 * (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)] - + 2 * (*continuationHistory[1])[pos.moved_piece(m)][to_sq(m)] - + 2 * (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)] + + (*continuationHistory[1])[pos.moved_piece(m)][to_sq(m)] + + (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)] + (*continuationHistory[5])[pos.moved_piece(m)][to_sq(m)] - + (ply < MAX_LPH ? std::min(4, depth / 3) * (*lowPlyHistory)[ply][from_to(m)] : 0); + + (ply < MAX_LPH ? 6 * (*lowPlyHistory)[ply][from_to(m)] : 0); else // Type == EVASIONS { @@ -118,8 +119,8 @@ void MovePicker::score() { m.value = PieceValue[MG][pos.piece_on(to_sq(m))] - Value(type_of(pos.moved_piece(m))); else - m.value = (*mainHistory)[pos.side_to_move()][from_to(m)] - + (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)] + m.value = (*mainHistory)[pos.side_to_move()][from_to(m)] + + 2 * (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)] - (1 << 28); } } @@ -143,7 +144,7 @@ Move MovePicker::select(Pred filter) { } /// MovePicker::next_move() is the most important method of the MovePicker class. It -/// returns a new pseudo legal move every time it is called until there are no more +/// returns a new pseudo-legal move every time it is called until there are no more /// moves left, picking the move with the highest score from a list of generated moves. Move MovePicker::next_move(bool skipQuiets) { @@ -264,3 +265,5 @@ top: assert(false); return MOVE_NONE; // Silence warning } + +} // namespace Stockfish