X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovepick.cpp;h=8019f374bb90884da608bfa3b77d4861f11ec3e2;hb=c7e31d5aa8e7b51f6580dc0c2a51e2aee15eb817;hp=17516603d207920c3bf362ff7510192f171787cf;hpb=08d615cc9500713d89bd20dd0963258932abf627;p=stockfish diff --git a/src/movepick.cpp b/src/movepick.cpp index 17516603..8019f374 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -35,6 +35,20 @@ namespace { STOP }; + // Our insertion sort, guaranteed to be stable, as is needed + void insertion_sort(MoveStack* begin, MoveStack* end) + { + MoveStack tmp, *p, *q; + + for (p = begin + 1; p < end; ++p) + { + tmp = *p; + for (q = p; q != begin && *(q-1) < tmp; --q) + *q = *(q-1); + *q = tmp; + } + } + // Unary predicate used by std::partition to split positive scores from remaining // ones so to sort separately the two sets, and with the second sort delayed. inline bool has_positive_score(const MoveStack& ms) { return ms.score > 0; } @@ -57,7 +71,7 @@ namespace { /// move ordering is at the current node. MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, - Search::Stack* s, Value beta) : pos(p), Hist(h), depth(d) { + Search::Stack* s, Move refutationMove, Value beta) : pos(p), Hist(h), depth(d) { assert(d > DEPTH_ZERO); @@ -75,6 +89,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, killers[0].move = ss->killers[0]; killers[1].move = ss->killers[1]; + killers[2].move = refutationMove; // Consider sligtly negative captures as good if at low depth and far from beta if (ss && ss->staticEval < beta - PawnValueMg && d < 3 * ONE_PLY) @@ -223,21 +238,21 @@ void MovePicker::generate_next() { case KILLERS_S1: cur = killers; - end = cur + 2; + end = cur + 3; return; case QUIETS_1_S1: endQuiets = end = generate(pos, moves); score(); end = std::partition(cur, end, has_positive_score); - sort(cur, end); + insertion_sort(cur, end); return; case QUIETS_2_S1: cur = end; end = endQuiets; if (depth >= 3 * ONE_PLY) - sort(cur, end); + insertion_sort(cur, end); return; case BAD_CAPTURES_S1: @@ -315,7 +330,8 @@ Move MovePicker::next_move() { move = (cur++)->move; if ( move != ttMove && move != killers[0].move - && move != killers[1].move) + && move != killers[1].move + && move != killers[2].move) return move; break; @@ -360,4 +376,4 @@ Move MovePicker::next_move() { /// from the split point's shared MovePicker object. This function is not thread /// safe so must be lock protected by the caller. template<> -Move MovePicker::next_move() { return ss->sp->mp->next_move(); } +Move MovePicker::next_move() { return ss->splitPoint->movePicker->next_move(); }