X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovepick.cpp;h=cea4efb4bebd1a00deb723e4920d7306db09aa42;hb=ad4eac376fdc7a5ccc794416d0295a38a31ddcc2;hp=7b2479fca6135574ec5aa0c645afb34532849d2b;hpb=bafb9f1a25204d06960a44f0637736edce233629;p=stockfish diff --git a/src/movepick.cpp b/src/movepick.cpp index 7b2479fc..cea4efb4 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -63,24 +63,25 @@ namespace { /// search captures, promotions and some checks) and about how important good /// move ordering is at the current node. -MovePicker::MovePicker(const Position& p, bool pv, Move ttm, - const SearchStack& ss, Depth d) : pos(p) { - pvNode = pv; +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, + const History& h, SearchStack* ss) : pos(p), H(h) { ttMove = ttm; - mateKiller = (ss.mateKiller == ttm)? MOVE_NONE : ss.mateKiller; - killer1 = ss.killers[0]; - killer2 = ss.killers[1]; - depth = d; - movesPicked = 0; - numOfMoves = 0; - numOfBadCaptures = 0; - checkKillers = checkLegal = false; + if (ss) + { + mateKiller = (ss->mateKiller == ttm)? MOVE_NONE : ss->mateKiller; + killer1 = ss->killers[0]; + killer2 = ss->killers[1]; + } else + mateKiller = killer1 = killer2 = MOVE_NONE; + + movesPicked = numOfMoves = numOfBadCaptures = 0; + checkKillers = checkLegal = finished = false; if (p.is_check()) phaseIndex = EvasionsPhaseIndex; - else if (depth > Depth(0)) + else if (d > Depth(0)) phaseIndex = MainSearchPhaseIndex; - else if (depth == Depth(0)) + else if (d == Depth(0)) phaseIndex = QsearchWithChecksPhaseIndex; else phaseIndex = QsearchWithoutChecksPhaseIndex; @@ -246,7 +247,7 @@ void MovePicker::score_captures() { seeValue = pos.see(m); if (seeValue >= 0) { - if (move_promotion(m)) + if (move_is_promotion(m)) moves[i].score = QueenValueMidgame; else moves[i].score = int(pos.midgame_value_of_piece_on(move_to(m))) @@ -306,7 +307,7 @@ void MovePicker::score_qcaptures() { for (int i = 0; i < numOfMoves; i++) { Move m = moves[i].move; - if (move_promotion(m)) + if (move_is_promotion(m)) moves[i].score = QueenValueMidgame; else moves[i].score = int(pos.midgame_value_of_piece_on(move_to(m)))