X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovepick.h;h=66fc1bdba4a929bd1680eeb5715a9786581881f2;hb=3ac47c84d35b7cdeea50ecbcf3ad0f73fa848668;hp=ca052c7bd1901c250f35d0fea3aaf0c5fc422a05;hpb=bb751d6c890f5c50c642366d601740366cfae8d0;p=stockfish diff --git a/src/movepick.h b/src/movepick.h index ca052c7b..66fc1bdb 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,89 +1,118 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - - Glaurung is distributed in the hope that it will be useful, + + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ - -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -//// -//// Includes -//// +#include -#include "depth.h" -#include "lock.h" +#include "movegen.h" #include "position.h" +#include "types.h" +/// StatBoards is a generic 2-dimensional array used to store various statistics +template +struct StatBoards : public std::array, Size1> { -//// -//// Types -//// + void fill(const T& v) { + T* p = &(*this)[0][0]; + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::pick_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to be strongest first. + void update(T& entry, int bonus, const int D) { -class MovePicker { + assert(abs(bonus) <= D); // Ensure range is [-32 * D, 32 * D] + assert(abs(32 * D) < INT16_MAX); // Ensure we don't overflow -public: - MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, - Depth dpth); - Move get_next_move(); - Move get_next_move(Lock &lock); - int number_of_moves() const; - int current_move_score() const; - Bitboard discovered_check_candidates(); + entry += bonus * 32 - entry * abs(bonus) / D; - static void init_phase_table(); + assert(abs(entry) <= 32 * D); + } +}; -private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void score_qcaptures(); - Move pick_move_from_list(); - - Position *pos; - Move ttMove, mateKiller, killer1, killer2; - Bitboard pinned, dc; - MoveStack moves[256], badCaptures[64]; - bool pvNode; - Depth depth; - int phaseIndex; - int numOfMoves, numOfBadCaptures; - int movesPicked, badCapturesPicked; - bool finished; +/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from +/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards +typedef StatBoards ButterflyBoards; + +/// PieceToBoards are addressed by a move's [piece][to] information +typedef StatBoards PieceToBoards; + +/// ButterflyHistory records how often quiet moves have been successful or +/// unsuccessful during the current search, and is used for reduction and move +/// ordering decisions. It uses ButterflyBoards as backing store. +struct ButterflyHistory : public ButterflyBoards { + + void update(Color c, Move m, int bonus) { + StatBoards::update((*this)[c][from_to(m)], bonus, 324); + } }; +/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards +struct PieceToHistory : public PieceToBoards { -//// -//// Inline functions -//// + void update(Piece pc, Square to, int bonus) { + StatBoards::update((*this)[pc][to], bonus, 936); + } +}; + +/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous +/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic +typedef StatBoards CounterMoveHistory; + +/// ContinuationHistory is the history of a given pair of moves, usually the +/// current one given a previous one. History table is based on PieceToBoards +/// instead of ButterflyBoards. +typedef StatBoards ContinuationHistory; + + +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. -/// MovePicker::discovered_check_candidates() returns a bitboard containing -/// all pieces which can possibly give discovered check. This bitboard is -/// computed by the constructor function. +class MovePicker { +public: + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; + MovePicker(const Position&, Move, Value); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, Square); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const PieceToHistory**, Move, Move*); + Move next_move(bool skipQuiets = false); -inline Bitboard MovePicker::discovered_check_candidates() { - return dc; -} +private: + template void score(); + ExtMove* begin() { return cur; } + ExtMove* end() { return endMoves; } + + const Position& pos; + const ButterflyHistory* mainHistory; + const PieceToHistory** contHistory; + Move ttMove, countermove, killers[2]; + ExtMove *cur, *endMoves, *endBadCaptures; + int stage; + Square recaptureSquare; + Value threshold; + Depth depth; + ExtMove moves[MAX_MOVES]; +}; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED