X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fmovepick.h;h=db9439f715ed1860718f712d9afb855987117fd9;hb=8cfcca12d1f31e69a1e00ef657743841a7ef18b9;hp=135b3555d2b90ae03d272659e2bdf1dbe29e1ef7;hpb=74160ac60266f9e6824a5a6417d8a0ac8c0b39cf;p=stockfish diff --git a/src/movepick.h b/src/movepick.h index 135b3555..db9439f7 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,103 +18,134 @@ along with this program. If not, see . */ - -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -//// -//// Includes -//// +#include +#include -#include "depth.h" -#include "lock.h" +#include "movegen.h" #include "position.h" +#include "types.h" +/// StatBoards is a generic 2-dimensional array used to store various statistics +template +struct StatBoards : public std::array, Size1> { -//// -//// Types -//// + void fill(const T& v) { + T* p = &(*this)[0][0]; + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } -struct EvalInfo; -struct SearchStack; + void update(T& entry, int bonus, const int D) { -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::pick_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to be strongest first. + assert(abs(bonus) <= D); // Ensure range is [-32 * D, 32 * D] + assert(abs(32 * D) < (std::numeric_limits::max)()); // Ensure we don't overflow -class MovePicker { + entry += bonus * 32 - entry * abs(bonus) / D; -public: + assert(abs(entry) <= 32 * D); + } +}; - enum MovegenPhase { - PH_TT_MOVE, // Transposition table move - PH_MATE_KILLER, // Mate killer from the current ply - PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 - PH_BAD_CAPTURES, // Queen promotions and captures with SEE values < 0 - PH_KILLER_1, // Killer move 1 from the current ply (not used yet). - PH_KILLER_2, // Killer move 2 from the current ply (not used yet). - PH_NONCAPTURES, // Non-captures and underpromotions - PH_EVASIONS, // Check evasions - PH_QCAPTURES, // Captures in quiescence search - PH_QCHECKS, // Checks in quiescence search - PH_STOP - }; - - MovePicker(const Position& p, bool pvnode, Move ttm, const SearchStack& ss, Depth d, EvalInfo* ei = NULL); - Move get_next_move(); - Move get_next_move(Lock &lock); - int number_of_moves() const; - int current_move_score() const; - MovegenPhase current_move_type() const; - Bitboard discovered_check_candidates() const; - - static void init_phase_table(); +/// StatCubes is a generic 3-dimensional array used to store various statistics +template +struct StatCubes : public std::array, Size2>, Size1> { -private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void score_qcaptures(); - Move pick_move_from_list(); - int find_best_index(); - int find_best_index(Bitboard* squares, int values[]); + void fill(const T& v) { + T* p = &(*this)[0][0][0]; + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } - const Position& pos; - Move ttMove, mateKiller, killer1, killer2; - Bitboard pinned, dc; - MoveStack moves[256], badCaptures[64]; - bool pvNode; - Depth depth; - int phaseIndex; - int numOfMoves, numOfBadCaptures; - int movesPicked; - bool finished; + void update(T& entry, int bonus, const int D, const int W) { + + assert(abs(bonus) <= D); // Ensure range is [-W * D, W * D] + assert(abs(W * D) < (std::numeric_limits::max)()); // Ensure we don't overflow + + entry += bonus * W - entry * abs(bonus) / D; + + assert(abs(entry) <= W * D); + } }; +/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from +/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards +typedef StatBoards ButterflyBoards; -//// -//// Inline functions -//// +/// PieceToBoards are addressed by a move's [piece][to] information +typedef StatBoards PieceToBoards; -/// MovePicker::number_of_moves() simply returns the numOfMoves member -/// variable. It is intended to be used in positions where the side to move -/// is in check, for detecting checkmates or situations where there is only -/// a single reply to check. +/// CapturePieceToBoards are addressed by a move's [piece][to][captured piece type] information +typedef StatCubes CapturePieceToBoards; -inline int MovePicker::number_of_moves() const { - return numOfMoves; -} +/// ButterflyHistory records how often quiet moves have been successful or +/// unsuccessful during the current search, and is used for reduction and move +/// ordering decisions. It uses ButterflyBoards as backing store. +struct ButterflyHistory : public ButterflyBoards { + + void update(Color c, Move m, int bonus) { + StatBoards::update((*this)[c][from_to(m)], bonus, 324); + } +}; + +/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards +struct PieceToHistory : public PieceToBoards { + + void update(Piece pc, Square to, int bonus) { + StatBoards::update((*this)[pc][to], bonus, 936); + } +}; -/// MovePicker::discovered_check_candidates() returns a bitboard containing -/// all pieces which can possibly give discovered check. This bitboard is -/// computed by the constructor function. +/// CapturePieceToHistory is like PieceToHistory, but is based on CapturePieceToBoards +struct CapturePieceToHistory : public CapturePieceToBoards { -inline Bitboard MovePicker::discovered_check_candidates() const { - return dc; -} + void update(Piece pc, Square to, PieceType captured, int bonus) { + StatCubes::update((*this)[pc][to][captured], bonus, 324, 2); + } +}; + +/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous +/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic +typedef StatBoards CounterMoveHistory; + +/// ContinuationHistory is the history of a given pair of moves, usually the +/// current one given a previous one. History table is based on PieceToBoards +/// instead of ButterflyBoards. +typedef StatBoards ContinuationHistory; + + +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. + +class MovePicker { +public: + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; + MovePicker(const Position&, Move, Value, const CapturePieceToHistory*); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, Square); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, const PieceToHistory**, Move, Move*); + Move next_move(bool skipQuiets = false); + +private: + template void score(); + ExtMove* begin() { return cur; } + ExtMove* end() { return endMoves; } + + const Position& pos; + const ButterflyHistory* mainHistory; + const CapturePieceToHistory* captureHistory; + const PieceToHistory** contHistory; + Move ttMove, countermove, killers[2]; + ExtMove *cur, *endMoves, *endBadCaptures; + int stage; + Square recaptureSquare; + Value threshold; + Depth depth; + ExtMove moves[MAX_MOVES]; +}; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED