X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fpawns.h;h=af0370fc41aa76abd70ab2889a6741ca3aed0f7f;hb=HEAD;hp=4bd3e214d1ba98c9e3f8c6d80c190e0c8c24b5b1;hpb=ef6fca98a0b70b82ba701e6969a80cd9daf78705;p=stockfish
diff --git a/src/pawns.h b/src/pawns.h
deleted file mode 100644
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--- a/src/pawns.h
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2009 Marco Costalba
-
- Stockfish is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Stockfish is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-*/
-
-
-#if !defined(PAWNS_H_INCLUDED)
-#define PAWNS_H_INCLUDED
-
-////
-//// Includes
-////
-
-#include "bitboard.h"
-#include "value.h"
-
-////
-//// Types
-////
-
-/// PawnInfo is a class which contains various information about a pawn
-/// structure. Currently, it only includes a middle game and an end game
-/// pawn structure evaluation, and a bitboard of passed pawns. We may want
-/// to add further information in the future. A lookup to the pawn hash table
-/// (performed by calling the get_pawn_info method in a PawnInfoTable object)
-/// returns a pointer to a PawnInfo object.
-class Position;
-
-class PawnInfo {
-
- friend class PawnInfoTable;
-
-public:
- PawnInfo() { clear(); }
-
- Score value() const;
- Value kingside_storm_value(Color c) const;
- Value queenside_storm_value(Color c) const;
- Bitboard pawn_attacks(Color c) const;
- Bitboard passed_pawns() const;
- int file_is_half_open(Color c, File f) const;
- int has_open_file_to_left(Color c, File f) const;
- int has_open_file_to_right(Color c, File f) const;
- int get_king_shelter(const Position& pos, Color c, Square ksq);
-
-private:
- void clear();
- int updateShelter(const Position& pos, Color c, Square ksq);
-
- Key key;
- Bitboard passedPawns;
- Bitboard pawnAttacks[2];
- int16_t mgValue, egValue;
- int16_t ksStormValue[2], qsStormValue[2];
- uint8_t halfOpenFiles[2];
- Square kingSquares[2];
- uint8_t kingShelters[2];
-};
-
-/// The PawnInfoTable class represents a pawn hash table. It is basically
-/// just an array of PawnInfo objects and a few methods for accessing these
-/// objects. The most important method is get_pawn_info, which looks up a
-/// position in the table and returns a pointer to a PawnInfo object.
-
-class PawnInfoTable {
-
-public:
- PawnInfoTable(unsigned numOfEntries);
- ~PawnInfoTable();
- PawnInfo* get_pawn_info(const Position& pos);
-
-private:
- typedef std::pair Values;
-
- template
- Values evaluate_pawns(const Position& pos, Bitboard ourPawns, Bitboard theirPawns, PawnInfo* pi);
-
- unsigned size;
- PawnInfo* entries;
-};
-
-
-////
-//// Inline functions
-////
-
-inline Score PawnInfo::value() const {
- return make_score(mgValue, egValue);
-}
-
-inline Bitboard PawnInfo::passed_pawns() const {
- return passedPawns;
-}
-
-inline Bitboard PawnInfo::pawn_attacks(Color c) const {
- return pawnAttacks[c];
-}
-
-inline Value PawnInfo::kingside_storm_value(Color c) const {
- return Value(ksStormValue[c]);
-}
-
-inline Value PawnInfo::queenside_storm_value(Color c) const {
- return Value(qsStormValue[c]);
-}
-
-inline int PawnInfo::file_is_half_open(Color c, File f) const {
- return (halfOpenFiles[c] & (1 << int(f)));
-}
-
-inline int PawnInfo::has_open_file_to_left(Color c, File f) const {
- return halfOpenFiles[c] & ((1 << int(f)) - 1);
-}
-
-inline int PawnInfo::has_open_file_to_right(Color c, File f) const {
- return halfOpenFiles[c] & ~((1 << int(f+1)) - 1);
-}
-
-inline int PawnInfo::get_king_shelter(const Position& pos, Color c, Square ksq) {
- return (kingSquares[c] == ksq ? kingShelters[c] : updateShelter(pos, c, ksq));
-}
-
-#endif // !defined(PAWNS_H_INCLUDED)