X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fpawns.h;h=ba94a72319ef665728206d89aa68ac39e5785c0a;hb=152f3b13b78d014dbc85204d6757e2cdf65e5ecf;hp=8f88b57732001174120e35b4f21ca05ce068a0e5;hpb=f83b899f39a0a1b48a604dccf704b2caaeb5b068;p=stockfish diff --git a/src/pawns.h b/src/pawns.h index 8f88b577..ba94a723 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -33,9 +33,9 @@ //// /// PawnInfo is a class which contains various information about a pawn -/// structure. Currently, it only includes a middle game and an end game -/// pawn structure evaluation, and a bitboard of passed pawns. We may want -/// to add further information in the future. A lookup to the pawn hash table +/// structure. Currently, it only includes a middle game and an end game +/// pawn structure evaluation, and a bitboard of passed pawns. We may want +/// to add further information in the future. A lookup to the pawn hash table /// (performed by calling the get_pawn_info method in a PawnInfoTable object) /// returns a pointer to a PawnInfo object. class Position; @@ -45,6 +45,8 @@ class PawnInfo { friend class PawnInfoTable; public: + PawnInfo() : key(0) { clear(); } + Value mg_value() const; Value eg_value() const; Value kingside_storm_value(Color c) const; @@ -53,22 +55,21 @@ public: int file_is_half_open(Color c, File f) const; int has_open_file_to_left(Color c, File f) const; int has_open_file_to_right(Color c, File f) const; - int kingShelter(Color c, Square ksq) const; - void setKingShelter(Color c, Square ksq, int value); + int get_king_shelter(const Position& pos, Color c, Square ksq); private: - void clear(); + inline void clear(); + int updateShelter(const Position& pos, Color c, Square ksq); Key key; Bitboard passedPawns; - Square kingSquares[2]; - int16_t kingShelters[2]; int16_t mgValue, egValue; int16_t ksStormValue[2], qsStormValue[2]; uint8_t halfOpenFiles[2]; + Square kingSquares[2]; + int16_t kingShelters[2]; }; - /// The PawnInfoTable class represents a pawn hash table. It is basically /// just an array of PawnInfo objects and a few methods for accessing these /// objects. The most important method is get_pawn_info, which looks up a @@ -79,7 +80,6 @@ class PawnInfoTable { public: PawnInfoTable(unsigned numOfEntries); ~PawnInfoTable(); - void clear(); PawnInfo* get_pawn_info(const Position& pos); private: @@ -124,13 +124,8 @@ inline int PawnInfo::has_open_file_to_right(Color c, File f) const { return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); } -inline int PawnInfo::kingShelter(Color c, Square ksq) const { - return (kingSquares[c] == ksq ? kingShelters[c] : -1); -} - -inline void PawnInfo::setKingShelter(Color c, Square ksq, int value) { - kingSquares[c] = ksq; - kingShelters[c] = (int16_t)value; +inline int PawnInfo::get_king_shelter(const Position& pos, Color c, Square ksq) { + return (kingSquares[c] == ksq ? kingShelters[c] : updateShelter(pos, c, ksq)); } inline void PawnInfo::clear() {