X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fpiece.cpp;h=a9adf57366e7ae5b731718524fa942399d048db5;hb=fad595f5b6b343708fc0b4d8ab15ab73040f84c1;hp=a4c2220daccfd3ae7c5bc077a8105d81fe3f938a;hpb=5dc23121215039938a9ef4e59ae934312774571c;p=stockfish diff --git a/src/piece.cpp b/src/piece.cpp index a4c2220d..a9adf573 100644 --- a/src/piece.cpp +++ b/src/piece.cpp @@ -1,95 +1,39 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ - -//// -//// Includes -//// - -#include +#include #include "piece.h" +static const std::string PieceChars(" pnbrqk PNBRQK"); -//// -//// Constants and variables -//// - -const int SlidingArray[18] = { - 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0 -}; - -const SquareDelta Directions[16][16] = { - {DELTA_ZERO}, - {DELTA_NW, DELTA_NE, DELTA_ZERO}, - {DELTA_SSW, DELTA_SSE, DELTA_SWW, DELTA_SEE, - DELTA_NWW, DELTA_NEE, DELTA_NNW, DELTA_NNE, DELTA_ZERO}, - {DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, - DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, - DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_ZERO}, - {DELTA_ZERO}, - {DELTA_SW, DELTA_SE, DELTA_ZERO}, - {DELTA_SSW, DELTA_SSE, DELTA_SWW, DELTA_SEE, - DELTA_NWW, DELTA_NEE, DELTA_NNW, DELTA_NNE, DELTA_ZERO}, - {DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, - DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, - DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, -}; - -const SquareDelta PawnPush[2] = { - DELTA_N, DELTA_S -}; +/// Translating piece types to/from English piece letters -//// -//// Functions -//// +char piece_type_to_char(PieceType pt, bool upcase) { -/// Translating piece types to/from English piece letters: - -static const char PieceChars[] = " pnbrqk"; - -char piece_type_to_char(PieceType pt, bool upcase = false) { - return upcase? toupper(PieceChars[pt]) : PieceChars[pt]; + return PieceChars[pt + (upcase ? 7 : 0)]; } PieceType piece_type_from_char(char c) { - const char *ch = strchr(PieceChars, tolower(c)); - return ch? PieceType(ch - PieceChars) : NO_PIECE_TYPE; -} + size_t idx = PieceChars.find(c); -/// piece_is_ok() and piece_type_is_ok(), for debugging: - -bool piece_is_ok(Piece pc) { - return - piece_type_is_ok(type_of_piece(pc)) && - color_is_ok(color_of_piece(pc)); -} - -bool piece_type_is_ok(PieceType pc) { - return pc >= PAWN && pc <= KING; + return idx != std::string::npos ? PieceType(idx % 7) : PIECE_TYPE_NONE; }