X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=326720b0184cde110dfdd9a6d28004bf3f936d82;hb=fe26967ea042b318c26ef6bb600a733d049e2171;hp=adeef6ec06d3164762b6c3949da8fb20b683e9aa;hpb=fc519ca74a110a0ceea3c710c88da096fa850c65;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index adeef6ec..326720b0 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -87,16 +87,17 @@ CheckInfo::CheckInfo(const Position& pos) { Color us = pos.side_to_move(); Color them = opposite_color(us); + Square ksq = pos.king_square(them); - ksq = pos.king_square(them); dcCandidates = pos.discovered_check_candidates(us); + pinned = pos.pinned_pieces(us); - checkSq[PAWN] = pos.attacks_from(ksq, them); + checkSq[PAWN] = pos.attacks_from(ksq, them); checkSq[KNIGHT] = pos.attacks_from(ksq); checkSq[BISHOP] = pos.attacks_from(ksq); - checkSq[ROOK] = pos.attacks_from(ksq); - checkSq[QUEEN] = checkSq[BISHOP] | checkSq[ROOK]; - checkSq[KING] = EmptyBoardBB; + checkSq[ROOK] = pos.attacks_from(ksq); + checkSq[QUEEN] = checkSq[BISHOP] | checkSq[ROOK]; + checkSq[KING] = EmptyBoardBB; } @@ -746,18 +747,12 @@ bool Position::move_is_pl(const Move m) const { /// Position::move_gives_check() tests whether a pseudo-legal move is a check -bool Position::move_gives_check(Move m) const { - - return move_gives_check(m, CheckInfo(*this)); -} - bool Position::move_gives_check(Move m, const CheckInfo& ci) const { assert(is_ok()); assert(move_is_ok(m)); assert(ci.dcCandidates == discovered_check_candidates(side_to_move())); assert(color_of_piece_on(move_from(m)) == side_to_move()); - assert(piece_on(ci.ksq) == make_piece(opposite_color(side_to_move()), KING)); Square from = move_from(m); Square to = move_to(m); @@ -772,7 +767,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { { // For pawn and king moves we need to verify also direction if ( (pt != PAWN && pt != KING) - || !squares_aligned(from, to, ci.ksq)) + || !squares_aligned(from, to, king_square(opposite_color(side_to_move())))) return true; } @@ -782,6 +777,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { Color us = side_to_move(); Bitboard b = occupied_squares(); + Square ksq = king_square(opposite_color(us)); // Promotion with check ? if (move_is_promotion(m)) @@ -791,13 +787,13 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { switch (promotion_piece_type(m)) { case KNIGHT: - return bit_is_set(attacks_from(to), ci.ksq); + return bit_is_set(attacks_from(to), ksq); case BISHOP: - return bit_is_set(bishop_attacks_bb(to, b), ci.ksq); + return bit_is_set(bishop_attacks_bb(to, b), ksq); case ROOK: - return bit_is_set(rook_attacks_bb(to, b), ci.ksq); + return bit_is_set(rook_attacks_bb(to, b), ksq); case QUEEN: - return bit_is_set(queen_attacks_bb(to, b), ci.ksq); + return bit_is_set(queen_attacks_bb(to, b), ksq); default: assert(false); } @@ -813,8 +809,8 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { clear_bit(&b, from); clear_bit(&b, capsq); set_bit(&b, to); - return (rook_attacks_bb(ci.ksq, b) & pieces(ROOK, QUEEN, us)) - ||(bishop_attacks_bb(ci.ksq, b) & pieces(BISHOP, QUEEN, us)); + return (rook_attacks_bb(ksq, b) & pieces(ROOK, QUEEN, us)) + ||(bishop_attacks_bb(ksq, b) & pieces(BISHOP, QUEEN, us)); } // Castling with check ? @@ -836,7 +832,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { clear_bit(&b, rfrom); set_bit(&b, rto); set_bit(&b, kto); - return bit_is_set(rook_attacks_bb(rto, b), ci.ksq); + return bit_is_set(rook_attacks_bb(rto, b), ksq); } return false; @@ -1066,10 +1062,10 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI if (ci.dcCandidates && bit_is_set(ci.dcCandidates, from)) { if (pt != ROOK) - st->checkersBB |= (attacks_from(ci.ksq) & pieces(ROOK, QUEEN, us)); + st->checkersBB |= (attacks_from(king_square(them)) & pieces(ROOK, QUEEN, us)); if (pt != BISHOP) - st->checkersBB |= (attacks_from(ci.ksq) & pieces(BISHOP, QUEEN, us)); + st->checkersBB |= (attacks_from(king_square(them)) & pieces(BISHOP, QUEEN, us)); } } }