X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=396bff5f545c0f92bde33d12f23810e9d6d98745;hb=1f3bd968bb194a1f42af661cca9ec445c13978e8;hp=d2e33b3022bf0b1cc1cbe0554f2f2b8627d379ba;hpb=a5e3b4eddede900c1df610e8e25026a79d706500;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index d2e33b30..396bff5f 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -64,10 +64,11 @@ std::ostream& operator<<(std::ostream& os, const Position& pos) { for (File f = FILE_A; f <= FILE_H; ++f) os << " | " << PieceToChar[pos.piece_on(make_square(f, r))]; - os << " |\n +---+---+---+---+---+---+---+---+\n"; + os << " | " << (1 + r) << "\n +---+---+---+---+---+---+---+---+\n"; } - os << "\nFen: " << pos.fen() << "\nKey: " << std::hex << std::uppercase + os << " a b c d e f g h\n" + << "\nFen: " << pos.fen() << "\nKey: " << std::hex << std::uppercase << std::setfill('0') << std::setw(16) << pos.key() << std::setfill(' ') << std::dec << "\nCheckers: "; @@ -104,8 +105,7 @@ Key cuckoo[8192]; Move cuckooMove[8192]; -/// Position::init() initializes at startup the various arrays used to compute -/// hash keys. +/// Position::init() initializes at startup the various arrays used to compute hash keys void Position::init() { @@ -119,15 +119,7 @@ void Position::init() { Zobrist::enpassant[f] = rng.rand(); for (int cr = NO_CASTLING; cr <= ANY_CASTLING; ++cr) - { - Zobrist::castling[cr] = 0; - Bitboard b = cr; - while (b) - { - Key k = Zobrist::castling[1ULL << pop_lsb(&b)]; - Zobrist::castling[cr] ^= k ? k : rng.rand(); - } - } + Zobrist::castling[cr] = rng.rand(); Zobrist::side = rng.rand(); Zobrist::noPawns = rng.rand(); @@ -186,9 +178,9 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th 4) En passant target square (in algebraic notation). If there's no en passant target square, this is "-". If a pawn has just made a 2-square move, this - is the position "behind" the pawn. This is recorded only if there is a pawn - in position to make an en passant capture, and if there really is a pawn - that might have advanced two squares. + is the position "behind" the pawn. Following X-FEN standard, this is recorded only + if there is a pawn in position to make an en passant capture, and if there really + is a pawn that might have advanced two squares. 5) Halfmove clock. This is the number of halfmoves since the last pawn advance or capture. This is used to determine if a draw can be claimed under the @@ -259,17 +251,25 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th set_castling_right(c, rsq); } - // 4. En passant square. Ignore if no pawn capture is possible + // 4. En passant square. + // Ignore if square is invalid or not on side to move relative rank 6. + bool enpassant = false; + if ( ((ss >> col) && (col >= 'a' && col <= 'h')) - && ((ss >> row) && (row == '3' || row == '6'))) + && ((ss >> row) && (row == (sideToMove == WHITE ? '6' : '3')))) { st->epSquare = make_square(File(col - 'a'), Rank(row - '1')); - if ( !(attackers_to(st->epSquare) & pieces(sideToMove, PAWN)) - || !(pieces(~sideToMove, PAWN) & (st->epSquare + pawn_push(~sideToMove)))) - st->epSquare = SQ_NONE; + // En passant square will be considered only if + // a) side to move have a pawn threatening epSquare + // b) there is an enemy pawn in front of epSquare + // c) there is no piece on epSquare or behind epSquare + enpassant = pawn_attacks_bb(~sideToMove, st->epSquare) & pieces(sideToMove, PAWN) + && (pieces(~sideToMove, PAWN) & (st->epSquare + pawn_push(~sideToMove))) + && !(pieces() & (st->epSquare | (st->epSquare + pawn_push(sideToMove)))); } - else + + if (!enpassant) st->epSquare = SQ_NONE; // 5-6. Halfmove clock and fullmove number @@ -780,9 +780,9 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { // Update castling rights if needed if (st->castlingRights && (castlingRightsMask[from] | castlingRightsMask[to])) { - int cr = castlingRightsMask[from] | castlingRightsMask[to]; - k ^= Zobrist::castling[st->castlingRights & cr]; - st->castlingRights &= ~cr; + k ^= Zobrist::castling[st->castlingRights]; + st->castlingRights &= ~(castlingRightsMask[from] | castlingRightsMask[to]); + k ^= Zobrist::castling[st->castlingRights]; } // Move the piece. The tricky Chess960 castling is handled earlier @@ -1111,6 +1111,7 @@ bool Position::see_ge(Move m, Value threshold) const { return bool(res); } + /// Position::is_draw() tests whether the position is drawn by 50-move rule /// or by repetition. It does not detect stalemates.