X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=3c4fdc63805ca180017a73839a868c3b5bfbf571;hb=287556f97d54c87b3a973e22e133a9d09b62676f;hp=cb63cf9537775848cdc222856a87dfdddc445ef3;hpb=a28f4a56d31c9e7f7c5ce28a93e2b2b9ca9be5e5;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index cb63cf95..3c4fdc63 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -121,13 +121,12 @@ CheckInfo::CheckInfo(const Position& pos) { /// or the FEN string, we want the new born Position object do not depend /// on any external data so we detach state pointer from the source one. -Position::Position(int th) : threadID(th) {} - Position::Position(const Position& pos, int th) { memcpy(this, &pos, sizeof(Position)); detach(); // Always detach() in copy c'tor to avoid surprises threadID = th; + nodes = 0; } Position::Position(const string& fen, int th) { @@ -382,7 +381,7 @@ const string Position::to_fen() const { /// Position::print() prints an ASCII representation of the position to -/// the standard output. If a move is given then also the san is print. +/// the standard output. If a move is given then also the san is printed. void Position::print(Move move) const { @@ -523,6 +522,7 @@ bool Position::move_attacks_square(Move m, Square s) const { assert(move_is_ok(m)); assert(square_is_ok(s)); + Bitboard occ, xray; Square f = move_from(m), t = move_to(m); assert(square_is_occupied(f)); @@ -531,12 +531,11 @@ bool Position::move_attacks_square(Move m, Square s) const { return true; // Move the piece and scan for X-ray attacks behind it - Bitboard occ = occupied_squares(); - Color us = color_of_piece_on(f); - clear_bit(&occ, f); - set_bit(&occ, t); - Bitboard xray = ( (rook_attacks_bb(s, occ) & pieces(ROOK, QUEEN)) - |(bishop_attacks_bb(s, occ) & pieces(BISHOP, QUEEN))) & pieces_of_color(us); + occ = occupied_squares(); + do_move_bb(&occ, make_move_bb(f, t)); + xray = ( (rook_attacks_bb(s, occ) & pieces(ROOK, QUEEN)) + |(bishop_attacks_bb(s, occ) & pieces(BISHOP, QUEEN))) + & pieces_of_color(color_of_piece_on(f)); // If we have attacks we need to verify that are caused by our move // and are not already existent ones. @@ -752,6 +751,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI assert(is_ok()); assert(move_is_ok(m)); + nodes++; Key key = st->key; // Copy some fields of old state to our new StateInfo object except the @@ -765,7 +765,9 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI Value npMaterial[2]; }; - memcpy(&newSt, st, sizeof(ReducedStateInfo)); + if (&newSt != st) + memcpy(&newSt, st, sizeof(ReducedStateInfo)); + newSt.previous = st; st = &newSt; @@ -1477,6 +1479,7 @@ void Position::clear() { memset(st, 0, sizeof(StateInfo)); st->epSquare = SQ_NONE; startPosPlyCounter = 0; + nodes = 0; memset(byColorBB, 0, sizeof(Bitboard) * 2); memset(byTypeBB, 0, sizeof(Bitboard) * 8); @@ -1561,7 +1564,7 @@ void Position::allow_ooo(Color c) { Key Position::compute_key() const { - Key result = Key(0ULL); + Key result = 0; for (Square s = SQ_A1; s <= SQ_H8; s++) if (square_is_occupied(s)) @@ -1586,7 +1589,7 @@ Key Position::compute_key() const { Key Position::compute_pawn_key() const { - Key result = Key(0ULL); + Key result = 0; Bitboard b; Square s; @@ -1611,7 +1614,7 @@ Key Position::compute_pawn_key() const { Key Position::compute_material_key() const { - Key result = Key(0ULL); + Key result = 0; for (Color c = WHITE; c <= BLACK; c++) for (PieceType pt = PAWN; pt <= QUEEN; pt++) { @@ -1703,7 +1706,7 @@ bool Position::is_draw() const { bool Position::is_mate() const { - MoveStack moves[256]; + MoveStack moves[MOVES_MAX]; return is_check() && (generate_moves(*this, moves) == moves); } @@ -1713,7 +1716,7 @@ bool Position::is_mate() const { bool Position::has_mate_threat() { - MoveStack mlist[256], *last, *cur; + MoveStack mlist[MOVES_MAX], *last, *cur; StateInfo st1, st2; bool mateFound = false; @@ -1917,7 +1920,7 @@ bool Position::is_ok(int* failedStep) const { // Is there more than 2 checkers? if (failedStep) (*failedStep)++; - if (debugCheckerCount && count_1s(st->checkersBB) > 2) + if (debugCheckerCount && count_1s(st->checkersBB) > 2) return false; // Bitboards OK? @@ -1986,7 +1989,7 @@ bool Position::is_ok(int* failedStep) const { if (debugPieceCounts) for (Color c = WHITE; c <= BLACK; c++) for (PieceType pt = PAWN; pt <= KING; pt++) - if (pieceCount[c][pt] != count_1s(pieces(pt, c))) + if (pieceCount[c][pt] != count_1s(pieces(pt, c))) return false; if (failedStep) (*failedStep)++;