X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=6ecc52f8446c74366cad78398145a14c34b3e27e;hb=af110e02ec96cdb46cf84c68252a1da15a902395;hp=a052cf32f03dc6d21a56f0f2b2b8dd2e59a3f6a0;hpb=6a8767a0d5d9502e6d4de1bef97468b5d6fab80a;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index a052cf32..6ecc52f8 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -751,13 +751,10 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { else st->nonPawnMaterial[them] -= PieceValue[MG][captured]; - if (Eval::useNNUE) - { - dp.dirty_num = 2; // 1 piece moved, 1 piece captured - dp.piece[1] = captured; - dp.from[1] = capsq; - dp.to[1] = SQ_NONE; - } + dp.dirty_num = 2; // 1 piece moved, 1 piece captured + dp.piece[1] = captured; + dp.from[1] = capsq; + dp.to[1] = SQ_NONE; // Update board and piece lists remove_piece(capsq); @@ -765,7 +762,6 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { // Update material hash key and prefetch access to materialTable k ^= Zobrist::psq[captured][capsq]; st->materialKey ^= Zobrist::psq[captured][pieceCount[captured]]; - prefetch(thisThread->materialTable[st->materialKey]); // Reset rule 50 counter st->rule50 = 0; @@ -792,12 +788,9 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { // Move the piece. The tricky Chess960 castling is handled earlier if (type_of(m) != CASTLING) { - if (Eval::useNNUE) - { - dp.piece[0] = pc; - dp.from[0] = from; - dp.to[0] = to; - } + dp.piece[0] = pc; + dp.from[0] = from; + dp.to[0] = to; move_piece(from, to); } @@ -823,15 +816,12 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { remove_piece(to); put_piece(promotion, to); - if (Eval::useNNUE) - { - // Promoting pawn to SQ_NONE, promoted piece from SQ_NONE - dp.to[0] = SQ_NONE; - dp.piece[dp.dirty_num] = promotion; - dp.from[dp.dirty_num] = SQ_NONE; - dp.to[dp.dirty_num] = to; - dp.dirty_num++; - } + // Promoting pawn to SQ_NONE, promoted piece from SQ_NONE + dp.to[0] = SQ_NONE; + dp.piece[dp.dirty_num] = promotion; + dp.from[dp.dirty_num] = SQ_NONE; + dp.to[dp.dirty_num] = to; + dp.dirty_num++; // Update hash keys k ^= Zobrist::psq[pc][to] ^ Zobrist::psq[promotion][to]; @@ -961,7 +951,7 @@ void Position::do_castling(Color us, Square from, Square& to, Square& rfrom, Squ rto = relative_square(us, kingSide ? SQ_F1 : SQ_D1); to = relative_square(us, kingSide ? SQ_G1 : SQ_C1); - if (Do && Eval::useNNUE) + if (Do) { auto& dp = st->dirtyPiece; dp.piece[0] = make_piece(us, KING);