X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=83fc6aba3b6949a3c4b6fa7aca27d920813eadfa;hb=20c2a314642b8fb911a8e00895544581d4ee2dda;hp=5f52848154efa581cfa76890c4ecde4b7d7de836;hpb=412d68fe4f3e32b3314141a861554e18940ff556;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index 5f528481..83fc6aba 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -35,13 +35,13 @@ #include "san.h" #include "ucioption.h" +using std::string; + //// //// Variables //// -extern SearchStack EmptySearchStack; - int Position::castleRightsMask[64]; Key Position::zobrist[2][8][64]; @@ -65,7 +65,7 @@ Position::Position(const Position& pos) { copy(pos); } -Position::Position(const std::string& fen) { +Position::Position(const string& fen) { from_fen(fen); } @@ -74,9 +74,9 @@ Position::Position(const std::string& fen) { /// string. This function is not very robust - make sure that input FENs are /// correct (this is assumed to be the responsibility of the GUI). -void Position::from_fen(const std::string& fen) { +void Position::from_fen(const string& fen) { - static const std::string pieceLetters = "KQRBNPkqrbnp"; + static const string pieceLetters = "KQRBNPkqrbnp"; static const Piece pieces[] = { WK, WQ, WR, WB, WN, WP, BK, BQ, BR, BB, BN, BP }; clear(); @@ -100,7 +100,7 @@ void Position::from_fen(const std::string& fen) { continue; } size_t idx = pieceLetters.find(fen[i]); - if (idx == std::string::npos) + if (idx == string::npos) { std::cout << "Error in FEN at character " << i << std::endl; return; @@ -221,10 +221,10 @@ void Position::from_fen(const std::string& fen) { /// Position::to_fen() converts the position object to a FEN string. This is /// probably only useful for debugging. -const std::string Position::to_fen() const { +const string Position::to_fen() const { - static const std::string pieceLetters = " PNBRQK pnbrqk"; - std::string fen; + static const string pieceLetters = " PNBRQK pnbrqk"; + string fen; int skip; for (Rank rank = RANK_8; rank >= RANK_1; rank--) @@ -274,7 +274,7 @@ const std::string Position::to_fen() const { void Position::print(Move m) const { - static const std::string pieceLetters = " PNBRQK PNBRQK ."; + static const string pieceLetters = " PNBRQK PNBRQK ."; // Check for reentrancy, as example when called from inside // MovePicker that is used also here in move_to_san() @@ -286,7 +286,7 @@ void Position::print(Move m) const { std::cout << std::endl; if (m != MOVE_NONE) { - std::string col = (color_of_piece_on(move_from(m)) == BLACK ? ".." : ""); + string col = (color_of_piece_on(move_from(m)) == BLACK ? ".." : ""); std::cout << "Move is: " << col << move_to_san(*this, m) << std::endl; } for (Rank rank = RANK_8; rank >= RANK_1; rank--) @@ -1425,10 +1425,9 @@ void Position::do_null_move(StateInfo& backupSt) { // Back up the information necessary to undo the null move to the supplied // StateInfo object. In the case of a null move, the only thing we need to - // remember is the last move made and the en passant square. + // remember is the en passant square. // Note that differently from normal case here backupSt is actually used as // a backup storage not as a new state to be used. - backupSt.lastMove = st->lastMove; backupSt.epSquare = st->epSquare; backupSt.previous = st->previous; st->previous = &backupSt; @@ -1462,7 +1461,6 @@ void Position::undo_null_move() { assert(!is_check()); // Restore information from the our backup StateInfo object - st->lastMove = st->previous->lastMove; st->epSquare = st->previous->epSquare; st->previous = st->previous->previous;