X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=ad0a621de0b954ce9078aedd0caf860bbcc93473;hb=30c2e3828a5ea143e6190680dcd8e9d93fd17840;hp=4045a25d96f454182b9de283b593d0b0d48c53c1;hpb=483c98a69e8c6836c655d92a150d70fbe780341f;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index 4045a25d..ad0a621d 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -802,7 +802,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI // Update piece list, move the last piece at index[capsq] position and // shrink the list. // - // WARNING: This is a not revresible operation. When we will reinsert the + // WARNING: This is a not reversible operation. When we will reinsert the // captured piece in undo_move() we will put it at the end of the list and // not in its original place, it means index[] and pieceList[] are not // guaranteed to be invariant to a do_move() + undo_move() sequence. @@ -1363,31 +1363,36 @@ Value Position::compute_non_pawn_material(Color c) const { /// Position::is_draw() tests whether the position is drawn by material, /// repetition, or the 50 moves rule. It does not detect stalemates, this /// must be done by the search. -template +template bool Position::is_draw() const { + // Draw by material? if ( !pieces(PAWN) && (non_pawn_material(WHITE) + non_pawn_material(BLACK) <= BishopValueMg)) return true; + // Draw by the 50 moves rule? if (st->rule50 > 99 && (!checkers() || MoveList(*this).size())) return true; - if (CheckRepetition) + // Draw by repetition? + if (!SkipRepetition) { - int i = 4, e = std::min(st->rule50, st->pliesFromNull), cnt; + int i = 4, e = std::min(st->rule50, st->pliesFromNull); if (i <= e) { StateInfo* stp = st->previous->previous; - for (cnt = 0; i <= e; i += 2) - { + do { stp = stp->previous->previous; - if (stp->key == st->key && (!CheckThreeFold || ++cnt >= 2)) + if (stp->key == st->key) return true; - } + + i += 2; + + } while (i <= e); } } @@ -1395,9 +1400,8 @@ bool Position::is_draw() const { } // Explicit template instantiations -template bool Position::is_draw() const; -template bool Position::is_draw() const; -template bool Position::is_draw() const; +template bool Position::is_draw() const; +template bool Position::is_draw() const; /// Position::flip() flips position with the white and black sides reversed. This