X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=d43554d18e20fd9ff14a52014ee2a5dbcf086dd6;hb=5644e14d0e3d69b3f845e475771564ffb3e25445;hp=982352c51b74bbde4f91d0f4f34f8a84e78c33e8;hpb=86c20416c85ac93ab982dda404fc268a92636fa6;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index 982352c5..d43554d1 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -25,12 +25,12 @@ #include "bitcount.h" #include "movegen.h" -#include "notation.h" #include "position.h" #include "psqtab.h" #include "rkiss.h" #include "thread.h" #include "tt.h" +#include "uci.h" using std::string; @@ -108,6 +108,30 @@ CheckInfo::CheckInfo(const Position& pos) { } +/// operator<<(Position) returns an ASCII representation of the position + +std::ostream& operator<<(std::ostream& os, const Position& pos) { + + os << "\n +---+---+---+---+---+---+---+---+\n"; + + for (Rank r = RANK_8; r >= RANK_1; --r) + { + for (File f = FILE_A; f <= FILE_H; ++f) + os << " | " << PieceToChar[pos.piece_on(make_square(f, r))]; + + os << " |\n +---+---+---+---+---+---+---+---+\n"; + } + + os << "\nFen: " << pos.fen() << "\nKey: " << std::hex << std::uppercase + << std::setfill('0') << std::setw(16) << pos.st->key << "\nCheckers: "; + + for (Bitboard b = pos.checkers(); b; ) + os << UCI::format_square(pop_lsb(&b)) << " "; + + return os; +} + + /// Position::init() initializes at startup the various arrays used to compute /// hash keys and the piece square tables. The latter is a two-step operation: /// Firstly, the white halves of the tables are copied from PSQT[] tables. @@ -226,7 +250,7 @@ void Position::set(const string& fenStr, bool isChess960, Thread* th) { incremented after Black's move. */ - char col, row, token; + unsigned char col, row, token; size_t idx; Square sq = SQ_A8; std::istringstream ss(fenStr); @@ -409,59 +433,37 @@ const string Position::fen() const { ss << (sideToMove == WHITE ? " w " : " b "); if (can_castle(WHITE_OO)) - ss << (chess960 ? to_char(file_of(castling_rook_square(WHITE | KING_SIDE)), false) : 'K'); + ss << (chess960 ? 'A' + file_of(castling_rook_square(WHITE | KING_SIDE)) : 'K'); if (can_castle(WHITE_OOO)) - ss << (chess960 ? to_char(file_of(castling_rook_square(WHITE | QUEEN_SIDE)), false) : 'Q'); + ss << (chess960 ? 'A' + file_of(castling_rook_square(WHITE | QUEEN_SIDE)) : 'Q'); if (can_castle(BLACK_OO)) - ss << (chess960 ? to_char(file_of(castling_rook_square(BLACK | KING_SIDE)), true) : 'k'); + ss << (chess960 ? 'a' + file_of(castling_rook_square(BLACK | KING_SIDE)) : 'k'); if (can_castle(BLACK_OOO)) - ss << (chess960 ? to_char(file_of(castling_rook_square(BLACK | QUEEN_SIDE)), true) : 'q'); + ss << (chess960 ? 'a' + file_of(castling_rook_square(BLACK | QUEEN_SIDE)) : 'q'); if (!can_castle(WHITE) && !can_castle(BLACK)) ss << '-'; - ss << (ep_square() == SQ_NONE ? " - " : " " + to_string(ep_square()) + " ") + ss << (ep_square() == SQ_NONE ? " - " : " " + UCI::format_square(ep_square()) + " ") << st->rule50 << " " << 1 + (gamePly - (sideToMove == BLACK)) / 2; return ss.str(); } -/// Position::pretty() returns an ASCII representation of the position to be -/// printed to the standard output together with the move's san notation. - -const string Position::pretty(Move m) const { - - std::ostringstream ss; +/// Position::game_phase() calculates the game phase interpolating total non-pawn +/// material between endgame and midgame limits. - if (m) - ss << "\nMove: " << (sideToMove == BLACK ? ".." : "") - << move_to_san(*const_cast(this), m); +Phase Position::game_phase() const { - ss << "\n +---+---+---+---+---+---+---+---+\n"; + Value npm = st->npMaterial[WHITE] + st->npMaterial[BLACK]; - for (Rank r = RANK_8; r >= RANK_1; --r) - { - for (File f = FILE_A; f <= FILE_H; ++f) - ss << " | " << PieceToChar[piece_on(make_square(f, r))]; + npm = std::max(EndgameLimit, std::min(npm, MidgameLimit)); - ss << " |\n +---+---+---+---+---+---+---+---+\n"; - } - - ss << "\nFen: " << fen() << "\nKey: " << std::hex << std::uppercase - << std::setfill('0') << std::setw(16) << st->key << "\nCheckers: "; - - for (Bitboard b = checkers(); b; ) - ss << to_string(pop_lsb(&b)) << " "; - - ss << "\nLegal moves: "; - for (MoveList it(*this); *it; ++it) - ss << move_to_san(*const_cast(this), *it) << " "; - - return ss.str(); + return Phase(((npm - EndgameLimit) * 128) / (MidgameLimit - EndgameLimit)); } @@ -803,9 +805,6 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI st->castlingRights &= ~cr; } - // Prefetch TT access as soon as we know the new hash key - prefetch((char*)TT.first_entry(k)); - // Move the piece. The tricky Chess960 castling is handled earlier if (type_of(m) != CASTLING) move_piece(from, to, us, pt); @@ -1012,6 +1011,26 @@ void Position::undo_null_move() { } +/// Position::key_after() computes the new hash key after the given moven. Needed +/// for speculative prefetch. It doesn't recognize special moves like castling, +/// en-passant and promotions. + +Key Position::key_after(Move m) const { + + Color us = sideToMove; + Square from = from_sq(m); + Square to = to_sq(m); + PieceType pt = type_of(piece_on(from)); + PieceType captured = type_of(piece_on(to)); + Key k = st->key ^ Zobrist::side; + + if (captured) + k ^= Zobrist::psq[~us][captured][to]; + + return k ^ Zobrist::psq[us][pt][to] ^ Zobrist::psq[us][pt][from]; +} + + /// Position::see() is a static exchange evaluator: It tries to estimate the /// material gain or loss resulting from a move. @@ -1113,10 +1132,6 @@ Value Position::see(Move m) const { bool Position::is_draw() const { - if ( !pieces(PAWN) - && (non_pawn_material(WHITE) + non_pawn_material(BLACK) <= BishopValueMg)) - return true; - if (st->rule50 > 99 && (!checkers() || MoveList(*this).size())) return true;