X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.cpp;h=f25ee276b9ef70787d221f9a0454a4388c396223;hb=9c8c0de538317f4270a62c6b525cad1ff8303d16;hp=7f0e1447d08bde86e81ee24781a260509e0da54c;hpb=155bed18f5224d401ddf5b4b71d93d8a8c379b3c;p=stockfish diff --git a/src/position.cpp b/src/position.cpp index 7f0e1447..f25ee276 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -129,7 +129,7 @@ void Position::detach() { /// string. This function is not very robust - make sure that input FENs are /// correct (this is assumed to be the responsibility of the GUI). -void Position::from_fen(const string& fen, bool isChess960) { +void Position::from_fen(const string& fenStr, bool isChess960) { /* A FEN string defines a particular position using only the ASCII character set. @@ -161,13 +161,13 @@ void Position::from_fen(const string& fen, bool isChess960) { char col, row, token; size_t p; Square sq = SQ_A8; - std::istringstream ss(fen); + std::istringstream fen(fenStr); clear(); - ss >> std::noskipws; + fen >> std::noskipws; // 1. Piece placement - while ((ss >> token) && !isspace(token)) + while ((fen >> token) && !isspace(token)) { if (token == '/') sq -= Square(16); // Jump back of 2 rows @@ -183,17 +183,17 @@ void Position::from_fen(const string& fen, bool isChess960) { } // 2. Active color - ss >> token; + fen >> token; sideToMove = (token == 'w' ? WHITE : BLACK); - ss >> token; + fen >> token; // 3. Castling availability - while ((ss >> token) && !isspace(token)) + while ((fen >> token) && !isspace(token)) set_castling_rights(token); // 4. En passant square. Ignore if no pawn capture is possible - if ( ((ss >> col) && (col >= 'a' && col <= 'h')) - && ((ss >> row) && (row == '3' || row == '6'))) + if ( ((fen >> col) && (col >= 'a' && col <= 'h')) + && ((fen >> row) && (row == '3' || row == '6'))) { st->epSquare = make_square(File(col - 'a'), Rank(row - '1')); Color them = opposite_color(sideToMove); @@ -203,7 +203,7 @@ void Position::from_fen(const string& fen, bool isChess960) { } // 5-6. Halfmove clock and fullmove number - ss >> std::skipws >> st->rule50 >> fullMoves; + fen >> std::skipws >> st->rule50 >> fullMoves; // Various initialisations chess960 = isChess960; @@ -270,13 +270,13 @@ void Position::set_castling_rights(char token) { const string Position::to_fen() const { - string fen; + std::ostringstream fen; Square sq; - char emptyCnt; + int emptyCnt; - for (Rank rank = RANK_8; rank >= RANK_1; rank--, fen += '/') + for (Rank rank = RANK_8; rank >= RANK_1; rank--) { - emptyCnt = '0'; + emptyCnt = 0; for (File file = FILE_A; file <= FILE_H; file++) { @@ -284,40 +284,46 @@ const string Position::to_fen() const { if (!square_is_empty(sq)) { - if (emptyCnt != '0') + if (emptyCnt) { - fen += emptyCnt; - emptyCnt = '0'; + fen << emptyCnt; + emptyCnt = 0; } - fen += PieceToChar[piece_on(sq)]; - } else + fen << PieceToChar[piece_on(sq)]; + } + else emptyCnt++; } - if (emptyCnt != '0') - fen += emptyCnt; + if (emptyCnt) + fen << emptyCnt; + + if (rank > RANK_1) + fen << '/'; } - fen += (sideToMove == WHITE ? " w " : " b "); + fen << (sideToMove == WHITE ? " w " : " b "); if (st->castleRights != CASTLES_NONE) { if (can_castle(WHITE_OO)) - fen += chess960 ? char(toupper(file_to_char(square_file(castle_rook_square(WHITE_OO))))) : 'K'; + fen << (chess960 ? char(toupper(file_to_char(square_file(castle_rook_square(WHITE_OO))))) : 'K'); if (can_castle(WHITE_OOO)) - fen += chess960 ? char(toupper(file_to_char(square_file(castle_rook_square(WHITE_OOO))))) : 'Q'; + fen << (chess960 ? char(toupper(file_to_char(square_file(castle_rook_square(WHITE_OOO))))) : 'Q'); if (can_castle(BLACK_OO)) - fen += chess960 ? file_to_char(square_file(castle_rook_square(BLACK_OO))) : 'k'; + fen << (chess960 ? file_to_char(square_file(castle_rook_square(BLACK_OO))) : 'k'); if (can_castle(BLACK_OOO)) - fen += chess960 ? file_to_char(square_file(castle_rook_square(BLACK_OOO))) : 'q'; + fen << (chess960 ? file_to_char(square_file(castle_rook_square(BLACK_OOO))) : 'q'); } else - fen += '-'; + fen << '-'; - fen += (ep_square() == SQ_NONE ? " -" : " " + square_to_string(ep_square())); - return fen; + fen << (ep_square() == SQ_NONE ? " -" : " " + square_to_string(ep_square())) + << " " << st->rule50 << " " << fullMoves; + + return fen.str(); } @@ -331,7 +337,7 @@ void Position::print(Move move) const { if (move) { Position p(*this, thread()); - string dd = (piece_color(piece_on(move_from(move))) == BLACK ? ".." : ""); + string dd = (sideToMove == BLACK ? ".." : ""); cout << "\nMove is: " << dd << move_to_san(p, move); } @@ -507,14 +513,14 @@ bool Position::pl_move_is_legal(Move m, Bitboard pinned) const { assert(piece_color(piece_on(from)) == us); assert(piece_on(king_square(us)) == make_piece(us, KING)); - // En passant captures are a tricky special case. Because they are - // rather uncommon, we do it simply by testing whether the king is attacked - // after the move is made + // En passant captures are a tricky special case. Because they are rather + // uncommon, we do it simply by testing whether the king is attacked after + // the move is made. if (move_is_ep(m)) { Color them = opposite_color(us); Square to = move_to(m); - Square capsq = make_square(square_file(to), square_rank(from)); + Square capsq = to + pawn_push(them); Square ksq = king_square(us); Bitboard b = occupied_squares(); @@ -924,7 +930,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI // Set en passant square, only if moved pawn can be captured if ((to ^ from) == 16) { - if (attacks_from(from + (us == WHITE ? DELTA_N : DELTA_S), us) & pieces(PAWN, them)) + if (attacks_from(from + pawn_push(us), us) & pieces(PAWN, them)) { st->epSquare = Square((int(from) + int(to)) / 2); key ^= zobEp[st->epSquare]; @@ -1033,7 +1039,7 @@ void Position::do_capture_move(Key& key, PieceType capture, Color them, Square t { if (ep) // en passant ? { - capsq = (them == BLACK)? (to - DELTA_N) : (to - DELTA_S); + capsq = to + pawn_push(them); assert(to == st->epSquare); assert(relative_rank(opposite_color(them), to) == RANK_6); @@ -1256,7 +1262,7 @@ void Position::undo_move(Move m) { Square capsq = to; if (ep) - capsq = (us == WHITE)? (to - DELTA_N) : (to - DELTA_S); + capsq = to - pawn_push(us); assert(st->capturedType != KING); assert(!ep || square_is_empty(capsq)); @@ -1461,7 +1467,7 @@ int Position::see(Move m) const { // Handle en passant moves if (st->epSquare == to && piece_type(piece_on(from)) == PAWN) { - Square capQq = (side_to_move() == WHITE ? to - DELTA_N : to - DELTA_S); + Square capQq = to - pawn_push(side_to_move()); assert(capturedType == PIECE_TYPE_NONE); assert(piece_type(piece_on(capQq)) == PAWN);