X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.h;h=0a6ab136156577d577d840ad6b95694a514c155a;hb=d5f2e32b5c2bba5056df7804704f14af0977a8ed;hp=6d7ea0ef30bcd990b98f9d976137d091575f04cb;hpb=252537fd9c8cb60f765ea390d2464a42adeafc0a;p=stockfish diff --git a/src/position.h b/src/position.h index 6d7ea0ef..0a6ab136 100644 --- a/src/position.h +++ b/src/position.h @@ -21,25 +21,12 @@ #if !defined(POSITION_H_INCLUDED) #define POSITION_H_INCLUDED -// Disable some silly and noisy warning from MSVC compiler -#if defined(_MSC_VER) - -// Forcing value to bool 'true' or 'false' (performance warning) -#pragma warning(disable: 4800) - -// Conditional expression is constant -#pragma warning(disable: 4127) - - -#endif - //// //// Includes //// #include "bitboard.h" #include "color.h" -#include "direction.h" #include "move.h" #include "piece.h" #include "square.h" @@ -50,9 +37,6 @@ //// Constants //// -/// FEN string for the initial position -const std::string StartPositionFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; - /// Maximum number of plies per game (220 should be enough, because the /// maximum search depth is 100, and during position setup we reset the /// move counter for every non-reversible move). @@ -149,13 +133,12 @@ public: }; // Constructors - explicit Position(int threadID); Position(const Position& pos, int threadID); Position(const std::string& fen, int threadID); // Text input/output void from_fen(const std::string& fen); - const std::string to_fen() const; + const std::string to_fen(bool isChess960) const; void print(Move m = MOVE_NONE) const; // Copying @@ -213,6 +196,7 @@ public: // Information about attacks to or from a given square Bitboard attackers_to(Square s) const; Bitboard attacks_from(Piece p, Square s) const; + static Bitboard attacks_from(Piece p, Square s, Bitboard occ); template Bitboard attacks_from(Square s) const; template Bitboard attacks_from(Square s, Color c) const; @@ -246,7 +230,6 @@ public: // Static exchange evaluation int see(Square from, Square to) const; int see(Move m) const; - int see(Square to) const; int see_sign(Move m) const; // Accessing hash keys @@ -281,8 +264,9 @@ public: // Reset the gamePly variable to 0 void reset_game_ply(); - void inc_startpos_ply_counter(); + int64_t nodes_searched() const; + void set_nodes_searched(int64_t n); // Position consistency check, for debugging bool is_ok(int* failedStep = NULL) const; @@ -296,8 +280,8 @@ private: // Initialization helper functions (used while setting up a position) void clear(); void put_piece(Piece p, Square s); - void allow_oo(Color c); - void allow_ooo(Color c); + void do_allow_oo(Color c); + void do_allow_ooo(Color c); bool set_castling_rights(char token); // Helper functions for doing and undoing moves @@ -340,6 +324,7 @@ private: File initialKFile, initialKRFile, initialQRFile; int startPosPlyCounter; int threadID; + int64_t nodes; StateInfo* st; // Static variables @@ -349,6 +334,9 @@ private: static Key zobSideToMove; static Score PieceSquareTable[16][64]; static Key zobExclusion; + static const Value seeValues[8]; + static const Value PieceValueMidgame[17]; + static const Value PieceValueEndgame[17]; }; @@ -356,6 +344,14 @@ private: //// Inline functions //// +inline int64_t Position::nodes_searched() const { + return nodes; +} + +inline void Position::set_nodes_searched(int64_t n) { + nodes = n; +} + inline Piece Position::piece_on(Square s) const { return board[s]; } @@ -377,11 +373,11 @@ inline bool Position::square_is_occupied(Square s) const { } inline Value Position::midgame_value_of_piece_on(Square s) const { - return piece_value_midgame(piece_on(s)); + return PieceValueMidgame[piece_on(s)]; } inline Value Position::endgame_value_of_piece_on(Square s) const { - return piece_value_endgame(piece_on(s)); + return PieceValueEndgame[piece_on(s)]; } inline Color Position::side_to_move() const { @@ -393,7 +389,7 @@ inline Bitboard Position::occupied_squares() const { } inline Bitboard Position::empty_squares() const { - return ~(occupied_squares()); + return ~occupied_squares(); } inline Bitboard Position::pieces_of_color(Color c) const { @@ -537,12 +533,10 @@ inline bool Position::move_is_passed_pawn_push(Move m) const { } inline int Position::rule_50_counter() const { - return st->rule50; } inline int Position::startpos_ply_counter() const { - return startPosPlyCounter; } @@ -554,7 +548,6 @@ inline bool Position::opposite_colored_bishops() const { } inline bool Position::has_pawn_on_7th(Color c) const { - return pieces(PAWN, c) & relative_rank_bb(c, RANK_7); } @@ -578,4 +571,12 @@ inline int Position::thread() const { return threadID; } +inline void Position::do_allow_oo(Color c) { + st->castleRights |= (1 + int(c)); +} + +inline void Position::do_allow_ooo(Color c) { + st->castleRights |= (4 + 4*int(c)); +} + #endif // !defined(POSITION_H_INCLUDED)