X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.h;h=200dfdf95562cd246561889a6626ab9d5fce3f24;hb=d2ad5acddda723430971f4ce06916db645f7e06f;hp=b006cff248fef882e4c4901ced0911b722009bcf;hpb=391e176274ecf39ea76550f443ae302687eeaf71;p=stockfish diff --git a/src/position.h b/src/position.h index b006cff2..200dfdf9 100644 --- a/src/position.h +++ b/src/position.h @@ -21,18 +21,6 @@ #if !defined(POSITION_H_INCLUDED) #define POSITION_H_INCLUDED -// Disable some silly and noisy warning from MSVC compiler -#if defined(_MSC_VER) - -// Forcing value to bool 'true' or 'false' (performance warning) -#pragma warning(disable: 4800) - -// Conditional expression is constant -#pragma warning(disable: 4127) - - -#endif - //// //// Includes //// @@ -50,9 +38,6 @@ //// Constants //// -/// FEN string for the initial position -const std::string StartPositionFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; - /// Maximum number of plies per game (220 should be enough, because the /// maximum search depth is 100, and during position setup we reset the /// move counter for every non-reversible move). @@ -149,7 +134,6 @@ public: }; // Constructors - explicit Position(int threadID); Position(const Position& pos, int threadID); Position(const std::string& fen, int threadID); @@ -246,7 +230,6 @@ public: // Static exchange evaluation int see(Square from, Square to) const; int see(Move m) const; - int see(Square to) const; int see_sign(Move m) const; // Accessing hash keys @@ -275,14 +258,16 @@ public: // Other properties of the position bool opposite_colored_bishops() const; bool has_pawn_on_7th(Color c) const; + bool is_chess960() const; // Current thread ID searching on the position int thread() const; // Reset the gamePly variable to 0 void reset_game_ply(); - void inc_startpos_ply_counter(); + int64_t nodes_searched() const; + void set_nodes_searched(int64_t n); // Position consistency check, for debugging bool is_ok(int* failedStep = NULL) const; @@ -338,8 +323,10 @@ private: int castleRightsMask[64]; StateInfo startState; File initialKFile, initialKRFile, initialQRFile; + bool isChess960; int startPosPlyCounter; int threadID; + int64_t nodes; StateInfo* st; // Static variables @@ -349,6 +336,7 @@ private: static Key zobSideToMove; static Score PieceSquareTable[16][64]; static Key zobExclusion; + static const Value seeValues[8]; }; @@ -356,6 +344,14 @@ private: //// Inline functions //// +inline int64_t Position::nodes_searched() const { + return nodes; +} + +inline void Position::set_nodes_searched(int64_t n) { + nodes = n; +} + inline Piece Position::piece_on(Square s) const { return board[s]; } @@ -558,6 +554,11 @@ inline bool Position::has_pawn_on_7th(Color c) const { return pieces(PAWN, c) & relative_rank_bb(c, RANK_7); } +inline bool Position::is_chess960() const { + + return isChess960; +} + inline bool Position::move_is_capture(Move m) const { // Move must not be MOVE_NONE !