X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.h;h=510784e593e8e1d5ab811d98177f295c6ada56e5;hb=3ed603cd;hp=8d1ba3598c2da91c9252bbdf39efa3be3fea3fda;hpb=8f59de48f559e477dc383d5b51a0b842986758d0;p=stockfish diff --git a/src/position.h b/src/position.h index 8d1ba359..510784e5 100644 --- a/src/position.h +++ b/src/position.h @@ -79,13 +79,14 @@ enum CastleRights { /// must be passed as a parameter. struct StateInfo { - Bitboard pinners[2], pinned[2], dcCandidates[2], checkersBB; Key key, pawnKey, materialKey; int castleRights, rule50; Square epSquare; - Move lastMove; Value mgValue, egValue; + PieceType capture; + Bitboard checkersBB; + Move lastMove; StateInfo* previous; }; @@ -219,7 +220,9 @@ public: // Properties of moves bool pl_move_is_legal(Move m) const; + bool pl_move_is_legal(Move m, Bitboard pinned) const; bool move_is_check(Move m) const; + bool move_is_check(Move m, Bitboard dcCandidates) const; bool move_is_capture(Move m) const; bool move_is_deep_pawn_push(Move m) const; bool move_is_pawn_push_to_7th(Move m) const; @@ -240,7 +243,9 @@ public: bool square_is_weak(Square s, Color c) const; // Doing and undoing moves + void setStartState(const StateInfo& st); void do_move(Move m, StateInfo& st); + void do_move(Move m, StateInfo& st, Bitboard dcCandidates); void undo_move(Move m); void do_null_move(StateInfo& st); void undo_null_move(); @@ -287,6 +292,7 @@ public: static void init_piece_square_tables(); private: + // Initialization helper functions (used while setting up a position) void clear(); void put_piece(Piece p, Square s); @@ -306,8 +312,8 @@ private: template void update_checkers(Bitboard* pCheckersBB, Square ksq, Square from, Square to, Bitboard dcCandidates); - template - Bitboard hidden_checks(Color c, Square ksq, Bitboard& pinners) const; + template + Bitboard hidden_checkers(Color c) const; // Computing hash keys from scratch (for initialization and debugging) Key compute_key() const; @@ -644,15 +650,9 @@ inline Value Position::non_pawn_material(Color c) const { inline Phase Position::game_phase() const { - // The purpose of the Value(325) terms below is to make sure the difference - // between MidgameLimit and EndgameLimit is a power of 2, which should make - // the division at the end of the function a bit faster. - static const Value MidgameLimit = 2 * QueenValueMidgame - + 2 * RookValueMidgame - + 6 * BishopValueMidgame - + Value(325); - - static const Value EndgameLimit = 4 * RookValueMidgame - Value(325); + // Values modified by Joona Kiiski + static const Value MidgameLimit = Value(15713); + static const Value EndgameLimit = Value(4428); Value npm = non_pawn_material(WHITE) + non_pawn_material(BLACK);