X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.h;h=9f694a79b25828a476f9aad6b776c95db727981a;hb=dabaf2220fe0c77400a5f71a91952f510e6a126b;hp=e9803756609c1da2df164897deb14af7391491a4;hpb=9b1274aba3cad440b925283fe7407954743ade78;p=stockfish diff --git a/src/position.h b/src/position.h index e9803756..9f694a79 100644 --- a/src/position.h +++ b/src/position.h @@ -31,6 +31,7 @@ #include "nnue/nnue_accumulator.h" +namespace Stockfish { /// StateInfo struct stores information needed to restore a Position object to /// its previous state when we retract a move. Whenever a move is made on the @@ -50,11 +51,11 @@ struct StateInfo { // Not copied when making a move (will be recomputed anyhow) Key key; Bitboard checkersBB; - Piece capturedPiece; StateInfo* previous; Bitboard blockersForKing[COLOR_NB]; Bitboard pinners[COLOR_NB]; Bitboard checkSquares[PIECE_TYPE_NB]; + Piece capturedPiece; int repetition; // Used by NNUE @@ -114,7 +115,6 @@ public: Bitboard blockers_for_king(Color c) const; Bitboard check_squares(PieceType pt) const; Bitboard pinners(Color c) const; - bool is_discovered_check_on_king(Color c, Move m) const; // Attacks to/from a given square Bitboard attackers_to(Square s) const; @@ -127,7 +127,6 @@ public: bool capture(Move m) const; bool capture_or_promotion(Move m) const; bool gives_check(Move m) const; - bool advanced_pawn_push(Move m) const; Piece moved_piece(Move m) const; Piece captured_piece() const; @@ -172,6 +171,9 @@ public: // Used by NNUE StateInfo* state() const; + void put_piece(Piece pc, Square s); + void remove_piece(Square s); + private: // Initialization helpers (used while setting up a position) void set_castling_right(Color c, Square rfrom); @@ -179,8 +181,6 @@ private: void set_check_info(StateInfo* si) const; // Other helpers - void put_piece(Piece pc, Square s); - void remove_piece(Square s); void move_piece(Square from, Square to); template void do_castling(Color us, Square from, Square& to, Square& rfrom, Square& rto); @@ -193,11 +193,11 @@ private: int castlingRightsMask[SQUARE_NB]; Square castlingRookSquare[CASTLING_RIGHT_NB]; Bitboard castlingPath[CASTLING_RIGHT_NB]; + Thread* thisThread; + StateInfo* st; int gamePly; Color sideToMove; Score psq; - Thread* thisThread; - StateInfo* st; bool chess960; }; @@ -301,19 +301,10 @@ inline Bitboard Position::check_squares(PieceType pt) const { return st->checkSquares[pt]; } -inline bool Position::is_discovered_check_on_king(Color c, Move m) const { - return st->blockersForKing[c] & from_sq(m); -} - inline bool Position::pawn_passed(Color c, Square s) const { return !(pieces(~c, PAWN) & passed_pawn_span(c, s)); } -inline bool Position::advanced_pawn_push(Move m) const { - return type_of(moved_piece(m)) == PAWN - && relative_rank(sideToMove, to_sq(m)) > RANK_5; -} - inline int Position::pawns_on_same_color_squares(Color c, Square s) const { return popcount(pieces(c, PAWN) & ((DarkSquares & s) ? DarkSquares : ~DarkSquares)); } @@ -396,7 +387,7 @@ inline void Position::remove_piece(Square s) { byTypeBB[ALL_PIECES] ^= s; byTypeBB[type_of(pc)] ^= s; byColorBB[color_of(pc)] ^= s; - /* board[s] = NO_PIECE; Not needed, overwritten by the capturing one */ + board[s] = NO_PIECE; pieceCount[pc]--; pieceCount[make_piece(color_of(pc), ALL_PIECES)]--; psq -= PSQT::psq[pc][s]; @@ -423,4 +414,6 @@ inline StateInfo* Position::state() const { return st; } +} // namespace Stockfish + #endif // #ifndef POSITION_H_INCLUDED