X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.h;h=c0c7e92997186b0055f3ae04fdf8ed7455825604;hb=b5d5646c840d63710552fdaf2521a054dd3b8a18;hp=e76844f6b1c07ffb9b244f1f446732566360b4e4;hpb=2ff2b5972799c2cb1b68e2d82e35b9b3c7c6996d;p=stockfish diff --git a/src/position.h b/src/position.h index e76844f6..c0c7e929 100644 --- a/src/position.h +++ b/src/position.h @@ -21,11 +21,8 @@ #define POSITION_H_INCLUDED #include "bitboard.h" -#include "color.h" #include "move.h" -#include "piece.h" -#include "square.h" -#include "value.h" +#include "types.h" /// Maximum number of plies per game (220 should be enough, because the /// maximum search depth is 100, and during position setup we reset the @@ -107,9 +104,6 @@ struct StateInfo { class Position { - friend class MaterialInfo; - friend class EndgameFunctions; - Position(); // No default or copy c'tor allowed Position(const Position& pos); @@ -234,9 +228,6 @@ public: bool is_mate() const; bool is_draw() const; - // Check if side to move could be mated in one - bool has_mate_threat(); - // Number of plies from starting position int startpos_ply_counter() const; @@ -306,7 +297,7 @@ private: int castleRightsMask[64]; StateInfo startState; File initialKFile, initialKRFile, initialQRFile; - bool isChess960; + bool chess960; int startPosPlyCounter; int threadID; int64_t nodes; @@ -434,12 +425,12 @@ inline Square Position::initial_qr_square(Color c) const { template<> inline Bitboard Position::attacks_from(Square s, Color c) const { - return NonSlidingAttacksBB[make_piece(c, PAWN)][s]; + return StepAttacksBB[make_piece(c, PAWN)][s]; } template // Knight and King and white pawns inline Bitboard Position::attacks_from(Square s) const { - return NonSlidingAttacksBB[Piece][s]; + return StepAttacksBB[Piece][s]; } template<> @@ -527,7 +518,7 @@ inline bool Position::has_pawn_on_7th(Color c) const { } inline bool Position::is_chess960() const { - return isChess960; + return chess960; } inline bool Position::move_is_capture(Move m) const {