X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fposition.h;h=d1d511d7a99501245b5633ba76febe65ac9f000c;hb=595a90dfd0cd393a8805f4f51cf5c5d8b264c121;hp=9730d3dc24b253d276fdb8ffe2e0771cc91a8087;hpb=bbb24625764619e5886ce0250739a4c9bfdb4d33;p=stockfish diff --git a/src/position.h b/src/position.h index 9730d3dc..d1d511d7 100644 --- a/src/position.h +++ b/src/position.h @@ -236,20 +236,14 @@ public: bool move_is_check(Move m) const; bool move_is_check(Move m, Bitboard dcCandidates) const; bool move_is_capture(Move m) const; - bool move_is_deep_pawn_push(Move m) const; - bool move_is_pawn_push_to_7th(Move m) const; bool move_is_passed_pawn_push(Move m) const; - bool move_was_passed_pawn_push(Move m) const; bool move_attacks_square(Move m, Square s) const; // Information about pawns bool pawn_is_passed(Color c, Square s) const; - bool pawn_is_isolated(Color c, Square s) const; - bool pawn_is_doubled(Color c, Square s) const; - - // Open and half-open files - bool file_is_open(File f) const; - bool file_is_half_open(Color c, File f) const; + static bool pawn_is_passed(Bitboard theirPawns, Color c, Square s); + static bool pawn_is_isolated(Bitboard ourPawns, Square s); + static bool pawn_is_doubled(Bitboard ourPawns, Color c, Square s); // Weak squares bool square_is_weak(Square s, Color c) const; @@ -266,6 +260,7 @@ public: int see(Square from, Square to) const; int see(Move m) const; int see(Square to) const; + int see_sign(Move m) const; // Accessing hash keys Key get_key() const; @@ -312,13 +307,9 @@ private: void allow_ooo(Color c); // Helper functions for doing and undoing moves - void do_capture_move(PieceType capture, Color them, Square to); + void do_capture_move(Bitboard& key, PieceType capture, Color them, Square to, bool ep); void do_castle_move(Move m); - void do_promotion_move(Move m); - void do_ep_move(Move m); void undo_castle_move(Move m); - void undo_promotion_move(Move m); - void undo_ep_move(Move m); void find_checkers(); template @@ -348,7 +339,7 @@ private: // Piece lists Square pieceList[2][8][16]; // [color][pieceType][index] - int index[64]; + int index[64]; // [square] // Other info Square kingSquare[2]; @@ -591,20 +582,16 @@ inline bool Position::pawn_is_passed(Color c, Square s) const { return !(pawns(opposite_color(c)) & passed_pawn_mask(c, s)); } -inline bool Position::pawn_is_isolated(Color c, Square s) const { - return !(pawns(c) & neighboring_files_bb(s)); -} - -inline bool Position::pawn_is_doubled(Color c, Square s) const { - return pawns(c) & squares_behind(c, s); +inline bool Position::pawn_is_passed(Bitboard theirPawns, Color c, Square s) { + return !(theirPawns & passed_pawn_mask(c, s)); } -inline bool Position::file_is_open(File f) const { - return !(pawns() & file_bb(f)); +inline bool Position::pawn_is_isolated(Bitboard ourPawns, Square s) { + return !(ourPawns & neighboring_files_bb(s)); } -inline bool Position::file_is_half_open(Color c, File f) const { - return !(pawns(c) & file_bb(f)); +inline bool Position::pawn_is_doubled(Bitboard ourPawns, Color c, Square s) { + return ourPawns & squares_behind(c, s); } inline bool Position::square_is_weak(Square s, Color c) const { @@ -650,8 +637,8 @@ inline Value Position::non_pawn_material(Color c) const { inline Phase Position::game_phase() const { // Values modified by Joona Kiiski - static const Value MidgameLimit = Value(15713); - static const Value EndgameLimit = Value(4428); + static const Value MidgameLimit = Value(15581); + static const Value EndgameLimit = Value(3998); Value npm = non_pawn_material(WHITE) + non_pawn_material(BLACK); @@ -663,20 +650,6 @@ inline Phase Position::game_phase() const { return Phase(((npm - EndgameLimit) * 128) / (MidgameLimit - EndgameLimit)); } -inline bool Position::move_is_deep_pawn_push(Move m) const { - - Color c = side_to_move(); - return piece_on(move_from(m)) == piece_of_color_and_type(c, PAWN) - && relative_rank(c, move_to(m)) > RANK_4; -} - -inline bool Position::move_is_pawn_push_to_7th(Move m) const { - - Color c = side_to_move(); - return piece_on(move_from(m)) == piece_of_color_and_type(c, PAWN) - && relative_rank(c, move_to(m)) == RANK_7; -} - inline bool Position::move_is_passed_pawn_push(Move m) const { Color c = side_to_move(); @@ -684,13 +657,6 @@ inline bool Position::move_is_passed_pawn_push(Move m) const { && pawn_is_passed(c, move_to(m)); } -inline bool Position::move_was_passed_pawn_push(Move m) const { - - Color c = opposite_color(side_to_move()); - return piece_on(move_to(m)) == piece_of_color_and_type(c, PAWN) - && pawn_is_passed(c, move_to(m)); -} - inline int Position::rule_50_counter() const { return st->rule50;