X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.cpp;h=054ef45d5d05858ad1c6e97c624dcc224edb5241;hb=96d05017354fa838462a7f8f6e25b8731e2ec400;hp=71aea553dc0fa7c5edd67d270124d04d8b9a461f;hpb=bfbfc24d07ecd9ad272175b0470e7cf207583b87;p=stockfish diff --git a/src/search.cpp b/src/search.cpp index 71aea553..054ef45d 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1003,9 +1003,8 @@ namespace { movesSearched[moveCount++] = ss[ply].currentMove = move; if (moveIsCapture) - ss[ply].currentMoveCaptureValue = pos.midgame_value_of_piece_on(move_to(move)); - else if (move_is_ep(move)) - ss[ply].currentMoveCaptureValue = PawnValueMidgame; + ss[ply].currentMoveCaptureValue = + move_is_ep(move)? PawnValueMidgame : pos.midgame_value_of_piece_on(move_to(move)); else ss[ply].currentMoveCaptureValue = Value(0); @@ -1237,13 +1236,12 @@ namespace { } } // Null move search not allowed, try razoring - else if ( !isCheck - && !value_is_mate(beta) - && ( (approximateEval < beta - RazorMargin && depth < RazorDepth) - ||(approximateEval < beta - PawnValueMidgame && depth <= OnePly))) + else if ( !value_is_mate(beta) + && approximateEval < beta - RazorMargin + && depth < RazorDepth) { Value v = qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID); - if (v < beta) + if (v < beta - RazorMargin / 2) return v; } @@ -1487,6 +1485,7 @@ namespace { Value futilityValue = staticValue + Max(pos.midgame_value_of_piece_on(move_to(move)), pos.endgame_value_of_piece_on(move_to(move))) + + (move_is_ep(move) ? PawnValueEndgame : Value(0)) + FutilityMargin0 + ei.futilityMargin; @@ -1690,8 +1689,11 @@ namespace { assert(move_is_ok(move)); - ss[sp->ply].currentMoveCaptureValue = move_is_ep(move)? - PawnValueMidgame : pos.midgame_value_of_piece_on(move_to(move)); + if (moveIsCapture) + ss[sp->ply].currentMoveCaptureValue = + move_is_ep(move)? PawnValueMidgame : pos.midgame_value_of_piece_on(move_to(move)); + else + ss[sp->ply].currentMoveCaptureValue = Value(0); lock_grab(&(sp->lock)); int moveCount = ++sp->moves; @@ -2167,6 +2169,8 @@ namespace { Depth extension(const Position &pos, Move m, bool pvNode, bool check, bool singleReply, bool mateThreat, bool* dangerous) { + assert(m != MOVE_NONE); + Depth result = Depth(0); *dangerous = check || singleReply || mateThreat; @@ -2190,10 +2194,12 @@ namespace { *dangerous = true; } - if ( pos.midgame_value_of_piece_on(move_to(m)) >= RookValueMidgame + if ( pos.move_is_capture(m) + && pos.type_of_piece_on(move_to(m)) != PAWN && ( pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) - pos.midgame_value_of_piece_on(move_to(m)) == Value(0)) - && !move_promotion(m)) + && !move_promotion(m) + && !move_is_ep(m)) { result += PawnEndgameExtension[pvNode]; *dangerous = true; @@ -2259,7 +2265,7 @@ namespace { // value of the threatening piece, don't prune move which defend it. if ( !PruneDefendingMoves && threat != MOVE_NONE - && pos.type_of_piece_on(tto) != NO_PIECE_TYPE + && pos.move_is_capture(threat) && ( pos.midgame_value_of_piece_on(tfrom) >= pos.midgame_value_of_piece_on(tto) || pos.type_of_piece_on(tfrom) == KING) && pos.move_attacks_square(m, tto))