X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.cpp;h=80ac9b20b26f351b196e8f55cc09c28d9b05c199;hb=8df17204f4469977604695e4ae5d63ae47a575ff;hp=7a06dad93f94035b046c9384938ce6d8d0b983b1;hpb=0586b51f9c398008f264d78a2888c0d68d9561cb;p=stockfish diff --git a/src/search.cpp b/src/search.cpp index 7a06dad9..80ac9b20 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -440,6 +440,7 @@ namespace { if ( depth >= 12 && !stop && PVSize == 1 + && bestValue > VALUE_MATED_IN_MAX_PLY && ( RootMoves.size() == 1 || Time::now() - SearchTime > (TimeMgr.available_time() * 20) / 100)) { @@ -532,7 +533,7 @@ namespace { if (!RootNode) { // Step 2. Check for aborted search and immediate draw - if (Signals.stop || pos.is_draw() || ss->ply > MAX_PLY) + if (Signals.stop || pos.is_draw() || ss->ply > MAX_PLY) return DrawValue[pos.side_to_move()]; // Step 3. Mate distance pruning. Even if we mate at the next move our score @@ -642,10 +643,10 @@ namespace { && !ss->skipNullMove && depth < 4 * ONE_PLY && !inCheck - && eval - FutilityMargins[depth][0] >= beta + && eval - FutilityMargins[depth][(ss-1)->futMc] >= beta && abs(beta) < VALUE_MATE_IN_MAX_PLY && pos.non_pawn_material(pos.side_to_move())) - return eval - FutilityMargins[depth][0]; + return eval - FutilityMargins[depth][(ss-1)->futMc]; // Step 8. Null move search with verification search (is omitted in PV nodes) if ( !PvNode @@ -678,7 +679,7 @@ namespace { if (nullValue >= VALUE_MATE_IN_MAX_PLY) nullValue = beta; - if (depth < 6 * ONE_PLY) + if (depth < 12 * ONE_PLY) return nullValue; // Do verification search at high depths @@ -745,7 +746,7 @@ namespace { && ttMove == MOVE_NONE && (PvNode || (!inCheck && ss->staticEval + Value(256) >= beta))) { - Depth d = (PvNode ? depth - 2 * ONE_PLY : depth / 2); + Depth d = depth - 2 * ONE_PLY - (PvNode ? DEPTH_ZERO : depth / 4); ss->skipNullMove = true; search(pos, ss, alpha, beta, d); @@ -851,12 +852,15 @@ split_point_start: // At split points actual search starts from here // Update current move (this must be done after singular extension search) newDepth = depth - ONE_PLY + ext; + ss->futMc = 0; + // Step 13. Futility pruning (is omitted in PV nodes) if ( !PvNode && !captureOrPromotion && !inCheck && !dangerous - && move != ttMove) + /* && move != ttMove Already implicit in the next condition */ + && bestValue > VALUE_MATED_IN_MAX_PLY) { // Move count based pruning if ( depth < 16 * ONE_PLY @@ -872,15 +876,22 @@ split_point_start: // At split points actual search starts from here // Value based pruning // We illogically ignore reduction condition depth >= 3*ONE_PLY for predicted depth, // but fixing this made program slightly weaker. + ss->futMc = moveCount; + Depth predictedDepth = newDepth - reduction(depth, moveCount); futilityValue = ss->staticEval + ss->evalMargin + futility_margin(predictedDepth, moveCount) + Gain[pos.piece_moved(move)][to_sq(move)]; if (futilityValue < beta) { + bestValue = std::max(bestValue, futilityValue); + if (SpNode) + { splitPoint->mutex.lock(); - + if (bestValue > splitPoint->bestValue) + splitPoint->bestValue = bestValue; + } continue; } @@ -1122,7 +1133,7 @@ split_point_start: // At split points actual search starts from here ss->ply = (ss-1)->ply + 1; // Check for an instant draw or maximum ply reached - if (pos.is_draw() || ss->ply > MAX_PLY) + if (pos.is_draw() || ss->ply > MAX_PLY) return DrawValue[pos.side_to_move()]; // Decide whether or not to include checks, this fixes also the type of @@ -1218,10 +1229,11 @@ split_point_start: // At split points actual search starts from here continue; } - // Prune moves with negative or equal SEE + // Prune moves with negative or equal SEE and also moves with positive + // SEE where capturing piece loses a tempo and SEE < beta - futilityBase. if ( futilityBase < beta && depth < DEPTH_ZERO - && pos.see(move) <= 0) + && pos.see(move, beta - futilityBase) <= 0) { bestValue = std::max(bestValue, futilityBase); continue; @@ -1571,7 +1583,7 @@ void RootMove::extract_pv_from_tt(Position& pos) { && pos.is_pseudo_legal(m = tte->move()) // Local copy, TT could change && pos.pl_move_is_legal(m, pos.pinned_pieces()) && ply < MAX_PLY - && (!pos.is_draw() || ply < 2)); + && (!pos.is_draw() || ply < 2)); pv.push_back(MOVE_NONE); // Must be zero-terminating