X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.cpp;h=f8f956fa9375241536e3a61eadc23eff83e1b467;hb=49c79aa15ce5a0de54fe0f4cef1037751af3d7d1;hp=29b334ed5fb535f81fd655eee0ef253eb32d4c1e;hpb=f90274d8ce1aad4ad0595aacbceb74b6cbe306a8;p=stockfish diff --git a/src/search.cpp b/src/search.cpp index 29b334ed..f8f956fa 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -66,7 +66,7 @@ namespace { // Futility margin Value futility_margin(Depth d, bool improving) { - return Value(234 * (d - improving)); + return Value(231 * (d - improving)); } // Reductions lookup table, initialized at startup @@ -377,7 +377,7 @@ void Thread::search() { // Start with a small aspiration window and, in the case of a fail // high/low, re-search with a bigger window until we don't fail // high/low anymore. - failedHighCnt = 0; + int failedHighCnt = 0; while (true) { Depth adjustedDepth = std::max(1, rootDepth - failedHighCnt - searchAgainCounter); @@ -767,7 +767,7 @@ namespace { if ((ss-1)->currentMove != MOVE_NULL) ss->staticEval = eval = evaluate(pos); else - ss->staticEval = eval = -(ss-1)->staticEval + 2 * Tempo; + ss->staticEval = eval = -(ss-1)->staticEval; // Save static evaluation into transposition table tte->save(posKey, VALUE_NONE, ss->ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, eval); @@ -776,7 +776,7 @@ namespace { // Use static evaluation difference to improve quiet move ordering if (is_ok((ss-1)->currentMove) && !(ss-1)->inCheck && !priorCapture) { - int bonus = std::clamp(-depth * 4 * int((ss-1)->staticEval + ss->staticEval - 2 * Tempo), -1000, 1000); + int bonus = std::clamp(-depth * 4 * int((ss-1)->staticEval + ss->staticEval), -1000, 1000); thisThread->mainHistory[~us][from_to((ss-1)->currentMove)] << bonus; } @@ -801,7 +801,7 @@ namespace { && (ss-1)->statScore < 24185 && eval >= beta && eval >= ss->staticEval - && ss->staticEval >= beta - 24 * depth - 34 * improving + 162 * ss->ttPv + 159 + && ss->staticEval >= beta - 22 * depth - 34 * improving + 162 * ss->ttPv + 159 && !excludedMove && pos.non_pawn_material(us) && (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor)) @@ -1025,7 +1025,7 @@ moves_loop: // When in check, search starts from here else { // Continuation history based pruning (~20 Elo) - if ( lmrDepth < 4 + if ( lmrDepth < 5 && (*contHist[0])[movedPiece][to_sq(move)] < CounterMovePruneThreshold && (*contHist[1])[movedPiece][to_sq(move)] < CounterMovePruneThreshold) continue; @@ -1121,11 +1121,8 @@ moves_loop: // When in check, search starts from here if ( depth >= 3 && moveCount > 1 + 2 * rootNode && ( !captureOrPromotion - || moveCountPruning - || ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha || cutNode - || (!PvNode && !formerPv && captureHistory[movedPiece][to_sq(move)][type_of(pos.captured_piece())] < 3678) - || thisThread->ttHitAverage < 432 * TtHitAverageResolution * TtHitAverageWindow / 1024) + || (!PvNode && !formerPv)) && (!PvNode || ss->ply > 1 || thisThread->id() % 4 != 3)) { Depth r = reduction(improving, depth, moveCount); @@ -1160,10 +1157,6 @@ moves_loop: // When in check, search starts from here if (ttCapture) r++; - // Increase reduction at root if failing high - if (rootNode) - r += thisThread->failedHighCnt * thisThread->failedHighCnt * moveCount / 512; - // Increase reduction for cut nodes (~3 Elo) if (cutNode) r += 2; @@ -1172,7 +1165,7 @@ moves_loop: // When in check, search starts from here + (*contHist[0])[movedPiece][to_sq(move)] + (*contHist[1])[movedPiece][to_sq(move)] + (*contHist[3])[movedPiece][to_sq(move)] - - 4741; + - 4791; // Decrease/increase reduction for moves with a good/bad history (~30 Elo) if (!ss->inCheck) @@ -1439,7 +1432,7 @@ moves_loop: // When in check, search starts from here // and addition of two tempos ss->staticEval = bestValue = (ss-1)->currentMove != MOVE_NULL ? evaluate(pos) - : -(ss-1)->staticEval + 2 * Tempo; + : -(ss-1)->staticEval; // Stand pat. Return immediately if static value is at least beta if (bestValue >= beta)