X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsearch.cpp;h=fac0444c2f650c8e557cd739bd96c23a35f605fb;hb=c7dd9b8d0cb3f5e55e0456c247ac1fd3583be6be;hp=8bd9f9bd4f2f3a25832cdfabcb00195f931f0245;hpb=e17fa64aec39c43708ed80eccb715e36da1cdd64;p=stockfish diff --git a/src/search.cpp b/src/search.cpp index 8bd9f9bd..fac0444c 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -714,7 +714,7 @@ namespace { Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) { - EvalInfo ei; + Value margins[2]; StateInfo st; CheckInfo ci(pos); int64_t nodes; @@ -739,7 +739,7 @@ namespace { // Step 5. Evaluate the position statically // At root we do this only to get reference value for child nodes - ss->eval = isCheck ? VALUE_NONE : evaluate(pos, ei); + ss->eval = isCheck ? VALUE_NONE : evaluate(pos, margins); // Step 6. Razoring (omitted at root) // Step 7. Static null move pruning (omitted at root) @@ -975,7 +975,7 @@ namespace { assert(pos.thread() >= 0 && pos.thread() < ThreadsMgr.active_threads()); Move movesSearched[256]; - EvalInfo ei; + Value margins[2]; StateInfo st; const TTEntry *tte; Key posKey; @@ -1035,7 +1035,7 @@ namespace { if (!PvNode && tte && ok_to_use_TT(tte, depth, beta, ply)) { // Refresh tte entry to avoid aging - TT.store(posKey, tte->value(), tte->type(), tte->depth(), ttMove, tte->static_value(), tte->king_danger()); + TT.store(posKey, tte->value(), tte->type(), tte->depth(), ttMove, tte->static_value(), tte->static_value_margin()); ss->bestMove = ttMove; // Can be MOVE_NONE return value_from_tt(tte->value(), ply); @@ -1051,13 +1051,13 @@ namespace { assert(tte->static_value() != VALUE_NONE); ss->eval = tte->static_value(); - ei.kingDanger[pos.side_to_move()] = tte->king_danger(); + margins[pos.side_to_move()] = tte->static_value_margin(); refinedValue = refine_eval(tte, ss->eval, ply); } else { - refinedValue = ss->eval = evaluate(pos, ei); - TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]); + refinedValue = ss->eval = evaluate(pos, margins); + TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, margins[pos.side_to_move()]); } // Save gain for the parent non-capture move @@ -1371,7 +1371,7 @@ namespace { ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT); move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove); - TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]); + TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, margins[pos.side_to_move()]); // Update killers and history only for non capture moves that fails high if ( bestValue >= beta @@ -1401,7 +1401,7 @@ namespace { assert(ply > 0 && ply < PLY_MAX); assert(pos.thread() >= 0 && pos.thread() < ThreadsMgr.active_threads()); - EvalInfo ei; + Value margins[2]; StateInfo st; Move ttMove, move; Value bestValue, value, futilityValue, futilityBase; @@ -1442,11 +1442,11 @@ namespace { { assert(tte->static_value() != VALUE_NONE); - ei.kingDanger[pos.side_to_move()] = tte->king_danger(); + margins[pos.side_to_move()] = tte->static_value_margin(); bestValue = tte->static_value(); } else - bestValue = evaluate(pos, ei); + bestValue = evaluate(pos, margins); ss->eval = bestValue; update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval); @@ -1455,7 +1455,7 @@ namespace { if (bestValue >= beta) { if (!tte) - TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, DEPTH_NONE, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]); + TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, DEPTH_NONE, MOVE_NONE, ss->eval, margins[pos.side_to_move()]); return bestValue; } @@ -1467,7 +1467,7 @@ namespace { deepChecks = (depth == -ONE_PLY && bestValue >= beta - PawnValueMidgame / 8); // Futility pruning parameters, not needed when in check - futilityBase = bestValue + FutilityMarginQS + ei.kingDanger[pos.side_to_move()]; + futilityBase = bestValue + FutilityMarginQS + margins[pos.side_to_move()]; enoughMaterial = pos.non_pawn_material(pos.side_to_move()) > RookValueMidgame; } @@ -1552,7 +1552,7 @@ namespace { // Update transposition table Depth d = (depth == DEPTH_ZERO ? DEPTH_ZERO : DEPTH_ZERO - ONE_PLY); ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT); - TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, ei.kingDanger[pos.side_to_move()]); + TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, margins[pos.side_to_move()]); // Update killers only for checking moves that fails high if ( bestValue >= beta @@ -2242,7 +2242,7 @@ namespace { StateInfo st; TTEntry* tte; Position p(pos, pos.thread()); - EvalInfo ei; + Value margins[2]; Value v; for (int i = 0; pv[i] != MOVE_NONE; i++) @@ -2250,8 +2250,8 @@ namespace { tte = TT.retrieve(p.get_key()); if (!tte || tte->move() != pv[i]) { - v = (p.is_check() ? VALUE_NONE : evaluate(p, ei)); - TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, ei.kingDanger[pos.side_to_move()]); + v = (p.is_check() ? VALUE_NONE : evaluate(p, margins)); + TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, margins[pos.side_to_move()]); } p.do_move(pv[i], st); }