X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fsyzygy%2Ftbprobe.cpp;h=da6dc49f7bbd3f07d77672ff789c265844f8a354;hb=af6072c8b7e849c43b69dc286bcc0de6d9b453a1;hp=fbd5c6dd222291bd820d7b3bcc1b5e7b1ba1725b;hpb=108f0da4d7f993732aa2e854b8f3fa8ca6d3b46c;p=stockfish diff --git a/src/syzygy/tbprobe.cpp b/src/syzygy/tbprobe.cpp index fbd5c6dd..da6dc49f 100644 --- a/src/syzygy/tbprobe.cpp +++ b/src/syzygy/tbprobe.cpp @@ -973,7 +973,7 @@ uint8_t* set_sizes(PairsData* d, uint8_t* data) { d->symlen.resize(number(data)); data += sizeof(uint16_t); d->btree = (LR*)data; - // The comrpession scheme used is "Recursive Pairing", that replaces the most + // The compression scheme used is "Recursive Pairing", that replaces the most // frequent adjacent pair of symbols in the source message by a new symbol, // reevaluating the frequencies of all of the symbol pairs with respect to // the extended alphabet, and then repeating the process. @@ -1131,11 +1131,11 @@ Ret probe_table(const Position& pos, ProbeState* result, WDLScore wdl = WDLDraw) // All of this means that during probing, the engine must look at captures and probe // their results and must probe the position itself. The "best" result of these // probes is the correct result for the position. -// DTZ table don't store values when a following move is a zeroing winning move +// DTZ tables do not store values when a following move is a zeroing winning move // (winning capture or winning pawn move). Also DTZ store wrong values for positions // where the best move is an ep-move (even if losing). So in all these cases set // the state to ZEROING_BEST_MOVE. -template +template WDLScore search(Position& pos, ProbeState* result) { WDLScore value, bestValue = WDLLoss; @@ -1153,7 +1153,7 @@ WDLScore search(Position& pos, ProbeState* result) { moveCount++; pos.do_move(move, st); - value = -search(pos, result); + value = -search(pos, result); pos.undo_move(move); if (*result == FAIL) @@ -1347,7 +1347,7 @@ void Tablebases::init(const std::string& paths) { WDLScore Tablebases::probe_wdl(Position& pos, ProbeState* result) { *result = OK; - return search(pos, result); + return search(pos, result); } // Probe the DTZ table for a particular position. @@ -1412,7 +1412,7 @@ int Tablebases::probe_dtz(Position& pos, ProbeState* result) { // otherwise we will get the dtz of the next move sequence. Search the // position after the move to get the score sign (because even in a // winning position we could make a losing capture or going for a draw). - dtz = zeroing ? -dtz_before_zeroing(search(pos, result)) + dtz = zeroing ? -dtz_before_zeroing(search(pos, result)) : -probe_dtz(pos, result); // If the move mates, force minDTZ to 1 @@ -1491,12 +1491,12 @@ bool Tablebases::root_probe(Position& pos, Search::RootMoves& rootMoves) { int r = dtz > 0 ? (dtz + cnt50 <= 99 && !rep ? 1000 : 1000 - (dtz + cnt50)) : dtz < 0 ? (-dtz * 2 + cnt50 < 100 ? -1000 : -1000 + (-dtz + cnt50)) : 0; - m.TBRank = r; + m.tbRank = r; // Determine the score to be displayed for this move. Assign at least // 1 cp to cursed wins and let it grow to 49 cp as the positions gets // closer to a real win. - m.TBScore = r >= bound ? VALUE_MATE - MAX_PLY - 1 + m.tbScore = r >= bound ? VALUE_MATE - MAX_PLY - 1 : r > 0 ? Value((std::max( 3, r - 800) * int(PawnValueEg)) / 200) : r == 0 ? VALUE_DRAW : r > -bound ? Value((std::min(-3, r + 800) * int(PawnValueEg)) / 200) @@ -1532,12 +1532,12 @@ bool Tablebases::root_probe_wdl(Position& pos, Search::RootMoves& rootMoves) { if (result == FAIL) return false; - m.TBRank = WDL_to_rank[wdl + 2]; + m.tbRank = WDL_to_rank[wdl + 2]; if (!rule50) wdl = wdl > WDLDraw ? WDLWin : wdl < WDLDraw ? WDLLoss : WDLDraw; - m.TBScore = WDL_to_value[wdl + 2]; + m.tbScore = WDL_to_value[wdl + 2]; } return true;