X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fthread.cpp;h=eb360869b53380510513ff134938f0ba515e5cb8;hb=e50af36a00ea1df1b395873766408f127dd00c90;hp=d095aefeb6a6f875746a67ab68d782e32d031e28;hpb=e385f194e970f0675bd4c3509bca4a6c81b6df5e;p=stockfish diff --git a/src/thread.cpp b/src/thread.cpp index d095aefe..eb360869 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -111,7 +111,7 @@ void Thread::idle_loop() { /// ThreadPool::init() creates and launches the threads that will go -/// immediately to sleep in idle_loop. We cannot use the c'tor because +/// immediately to sleep in idle_loop. We cannot use the constructor because /// Threads is a static object and we need a fully initialized engine at /// this point due to allocation of Endgames in the Thread constructor.