X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Ftt.h;h=d915d92e43f545da1826e8408e148e952c90316a;hb=36f8d3806bb1c6e498ac8fd1a746c1714d1485a3;hp=c1dd8508c2fadde864d8eb3a4932ca1b0812d3b1;hpb=7dd0c39714cbb6829d7cbf9da36fa46995e7a61e;p=stockfish diff --git a/src/tt.h b/src/tt.h index c1dd8508..d915d92e 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,13 +1,13 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - Glaurung is distributed in the hope that it will be useful, + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -16,77 +16,92 @@ along with this program. If not, see . */ - -#if !defined(TT_H_INCLUDED) +#ifndef TT_H_INCLUDED #define TT_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "position.h" -#include "value.h" - +#include "misc.h" +#include "types.h" -//// -//// Types -//// +namespace Stockfish { -/// The TTEntry class is the class of transposition table entries. +/// TTEntry struct is the 10 bytes transposition table entry, defined as below: +/// +/// key 16 bit +/// depth 8 bit +/// generation 5 bit +/// pv node 1 bit +/// bound type 2 bit +/// move 16 bit +/// value 16 bit +/// eval value 16 bit -class TTEntry { +struct TTEntry { -public: - TTEntry(); - TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation); - Key key() const { return key_; } - Depth depth() const { return Depth(depth_); } - Move move() const { return Move(data & 0x7FFFF); } - Value value() const { return Value(value_); } - ValueType type() const { return ValueType((data >> 20) & 3); } - int generation() const { return (data >> 23); } + Move move() const { return (Move )move16; } + Value value() const { return (Value)value16; } + Value eval() const { return (Value)eval16; } + Depth depth() const { return (Depth)depth8 + DEPTH_OFFSET; } + bool is_pv() const { return (bool)(genBound8 & 0x4); } + Bound bound() const { return (Bound)(genBound8 & 0x3); } + void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev); private: - Key key_; - uint32_t data; - int16_t value_; - int16_t depth_; + friend class TranspositionTable; + + uint16_t key16; + uint8_t depth8; + uint8_t genBound8; + uint16_t move16; + int16_t value16; + int16_t eval16; }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries -/// and reading new ones. + +/// A TranspositionTable is an array of Cluster, of size clusterCount. Each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty TTEntry +/// contains information on exactly one position. The size of a Cluster should +/// divide the size of a cache line for best performance, as the cacheline is +/// prefetched when possible. class TranspositionTable { + static constexpr int ClusterSize = 3; + + struct Cluster { + TTEntry entry[ClusterSize]; + char padding[2]; // Pad to 32 bytes + }; + + static_assert(sizeof(Cluster) == 32, "Unexpected Cluster size"); + + // Constants used to refresh the hash table periodically + static constexpr unsigned GENERATION_BITS = 3; // nb of bits reserved for other things + static constexpr int GENERATION_DELTA = (1 << GENERATION_BITS); // increment for generation field + static constexpr int GENERATION_CYCLE = 255 + (1 << GENERATION_BITS); // cycle length + static constexpr int GENERATION_MASK = (0xFF << GENERATION_BITS) & 0xFF; // mask to pull out generation number + public: - TranspositionTable(unsigned mbSize); - ~TranspositionTable(); - void set_size(unsigned mbSize); + ~TranspositionTable() { aligned_large_pages_free(table); } + void new_search() { generation8 += GENERATION_DELTA; } // Lower bits are used for other things + TTEntry* probe(const Key key, bool& found) const; + int hashfull() const; + void resize(size_t mbSize); void clear(); - void store(const Position &pos, Value v, Depth d, Move m, ValueType type); - const TTEntry* retrieve(const Position &pos) const; - void new_search(); - void insert_pv(const Position &pos, Move pv[]); - int full(); + + TTEntry* first_entry(const Key key) const { + return &table[mul_hi64(key, clusterCount)].entry[0]; + } private: - inline TTEntry* first_entry(const Position &pos) const; + friend struct TTEntry; - unsigned size; - int writes; - TTEntry* entries; - uint8_t generation; + size_t clusterCount; + Cluster* table; + uint8_t generation8; // Size must be not bigger than TTEntry::genBound8 }; +extern TranspositionTable TT; -//// -//// Constants and variables -//// - -// Default transposition table size, in megabytes: -const int TTDefaultSize = 32; - +} // namespace Stockfish -#endif // !defined(TT_H_INCLUDED) +#endif // #ifndef TT_H_INCLUDED