X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=src%2Fuci.cpp;h=5721e93f7390acf3393361d066e87786354864fd;hb=bf706c4a4ff06e91edf8c24685d24130146f88d4;hp=49a0b22fd6723a89bbbc87174240dc0a125be197;hpb=e1191b35e85cbf0d488d747ac26cdf13e1fa0f9a;p=stockfish diff --git a/src/uci.cpp b/src/uci.cpp index 49a0b22f..5721e93f 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -66,23 +66,20 @@ void UCI::loop(const string& args) { is >> skipws >> token; - if (token == "quit" || token == "stop") + if (token == "quit" || token == "stop" || token == "ponderhit") { - Search::Signals.stop = true; - Threads.main_thread()->wake_up(); // Could be sleeping - } - else if (token == "ponderhit") - { - // The opponent has played the expected move. GUI sends "ponderhit" if - // we were told to ponder on the same move the opponent has played. We - // should continue searching but switching from pondering to normal search. - Search::Limits.ponder = false; - - if (Search::Signals.stopOnPonderhit) + // GUI sends 'ponderhit' to tell us to ponder on the same move the + // opponent has played. In case Signals.stopOnPonderhit is set we are + // waiting for 'ponderhit' to stop the search (for instance because we + // already ran out of time), otherwise we should continue searching but + // switching from pondering to normal search. + if (token != "ponderhit" || Search::Signals.stopOnPonderhit) { Search::Signals.stop = true; - Threads.main_thread()->wake_up(); // Could be sleeping + Threads.main_thread()->notify_one(); // Could be sleeping } + else + Search::Limits.ponder = false; } else if (token == "perft" && (is >> token)) // Read perft depth { @@ -116,7 +113,7 @@ void UCI::loop(const string& args) { } while (token != "quit" && args.empty()); // Args have one-shot behaviour - Threads.wait_for_search_finished(); // Cannot quit while search is running + Threads.wait_for_think_finished(); // Cannot quit while search is running } @@ -210,6 +207,6 @@ namespace { else if (token == "ponder") limits.ponder = true; } - Threads.start_searching(pos, limits, searchMoves, SetupStates); + Threads.start_thinking(pos, limits, searchMoves, SetupStates); } }