X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=theme.cpp;h=62e3640f509f2844df951df5db2b4e7476a8af1d;hb=3585603bd8c584eabf5b4b001f43cbf2c61f1b98;hp=f7ec8e8b8db32fcd4890c93b56b583e28d046e4c;hpb=ceb037cf9d77dbf83170c4dea5279edfa664e2c9;p=nageru diff --git a/theme.cpp b/theme.cpp index f7ec8e8..62e3640 100644 --- a/theme.cpp +++ b/theme.cpp @@ -22,21 +22,20 @@ #include #include +#include "defs.h" #include "image_input.h" +#include "mixer.h" namespace movit { class ResourcePool; } // namespace movit -#define WIDTH 1280 // FIXME -#define HEIGHT 720 // FIXME - using namespace std; using namespace movit; -namespace { +extern Mixer *global_mixer; -vector live_inputs; +namespace { class LuaRefWithDeleter { public: @@ -443,7 +442,19 @@ LiveInputWrapper::LiveInputWrapper(Theme *theme, EffectChain *chain, bool overri void LiveInputWrapper::connect_signal(int signal_num) { - theme->connect_signal(input, signal_num); + if (global_mixer == nullptr) { + return; + } + + signal_num = theme->map_signal(signal_num); + + BufferedFrame frame = theme->input_state->buffered_frames[signal_num][0]; + const PBOFrameAllocator::Userdata *userdata = (const PBOFrameAllocator::Userdata *)frame.frame->userdata; + + input->set_texture_num(0, userdata->tex_y[frame.field_number]); + input->set_texture_num(1, userdata->tex_cbcr[frame.field_number]); + input->set_width(userdata->last_width[frame.field_number]); + input->set_height(userdata->last_height[frame.field_number]); } Theme::Theme(const char *filename, ResourcePool *resource_pool, unsigned num_cards) @@ -497,9 +508,10 @@ void Theme::register_class(const char *class_name, const luaL_Reg *funcs) assert(lua_gettop(L) == 0); } -pair> -Theme::get_chain(unsigned num, float t, unsigned width, unsigned height) +Theme::Chain Theme::get_chain(unsigned num, float t, unsigned width, unsigned height, InputState input_state) { + Chain chain; + unique_lock lock(m); assert(lua_gettop(L) == 0); lua_getglobal(L, "get_chain"); /* function to be called */ @@ -513,7 +525,7 @@ Theme::get_chain(unsigned num, float t, unsigned width, unsigned height) exit(1); } - EffectChain *chain = (EffectChain *)luaL_checkudata(L, -2, "EffectChain"); + chain.chain = (EffectChain *)luaL_checkudata(L, -2, "EffectChain"); if (!lua_isfunction(L, -1)) { fprintf(stderr, "Argument #-1 should be a function\n"); exit(1); @@ -522,9 +534,12 @@ Theme::get_chain(unsigned num, float t, unsigned width, unsigned height) shared_ptr funcref(new LuaRefWithDeleter(&m, L, luaL_ref(L, LUA_REGISTRYINDEX))); lua_pop(L, 2); assert(lua_gettop(L) == 0); - return make_pair(chain, [this, funcref]{ + + chain.setup_chain = [this, funcref, input_state]{ unique_lock lock(m); + this->input_state = &input_state; + // Set up state, including connecting signals. lua_rawgeti(L, LUA_REGISTRYINDEX, funcref->get()); if (lua_pcall(L, 0, 0, 0) != 0) { @@ -532,7 +547,17 @@ Theme::get_chain(unsigned num, float t, unsigned width, unsigned height) exit(1); } assert(lua_gettop(L) == 0); - }); + }; + + // TODO: Can we do better, e.g. by running setup_chain() and seeing what it references? + // Actually, setup_chain does maybe hold all the references we need now anyway? + for (unsigned card_index = 0; card_index < num_cards; ++card_index) { + for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) { + chain.input_frames.push_back(input_state.buffered_frames[card_index][frame_num].frame); + } + } + + return chain; } std::string Theme::get_channel_name(unsigned channel) @@ -604,7 +629,7 @@ std::vector Theme::get_transition_names(float t) return ret; } -void Theme::connect_signal(YCbCrInput *input, int signal_num) +int Theme::map_signal(int signal_num) { if (signal_num >= int(num_cards)) { if (signals_warned_about.insert(signal_num).second) { @@ -613,8 +638,7 @@ void Theme::connect_signal(YCbCrInput *input, int signal_num) } signal_num %= num_cards; } - input->set_texture_num(0, input_textures[signal_num].tex_y); - input->set_texture_num(1, input_textures[signal_num].tex_cbcr); + return signal_num; } void Theme::transition_clicked(int transition_num, float t)