X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=theme.cpp;h=e1fa8163884095b0c6b466871e2cf9757f568868;hb=1df3b5084361492b53047f5266890da04ca36466;hp=166dcb577dfa0bd6de2ef45378b99b01c527bede;hpb=3cafda5de945dd02d321634abd61aa1e261f2384;p=nageru diff --git a/theme.cpp b/theme.cpp index 166dcb5..e1fa816 100644 --- a/theme.cpp +++ b/theme.cpp @@ -46,6 +46,7 @@ struct InputStateInfo { unsigned last_width[MAX_CARDS], last_height[MAX_CARDS]; bool last_interlaced[MAX_CARDS]; + unsigned last_frame_rate_nom[MAX_CARDS], last_frame_rate_den[MAX_CARDS]; }; InputStateInfo::InputStateInfo(const InputState &input_state) @@ -61,6 +62,8 @@ InputStateInfo::InputStateInfo(const InputState &input_state) last_width[signal_num] = userdata->last_width[frame.field_number]; last_height[signal_num] = userdata->last_height[frame.field_number]; last_interlaced[signal_num] = userdata->last_interlaced; + last_frame_rate_nom[signal_num] = userdata->last_frame_rate_nom; + last_frame_rate_den[signal_num] = userdata->last_frame_rate_den; } } @@ -86,7 +89,29 @@ int wrap_lua_object(lua_State* L, const char *class_name, Args&&... args) { // Construct the C++ object and put it on the stack. void *mem = lua_newuserdata(L, sizeof(T)); - new(mem) T(std::forward(args)...); + new(mem) T(forward(args)...); + + // Look up the metatable named , and set it on the new object. + luaL_getmetatable(L, class_name); + lua_setmetatable(L, -2); + + return 1; +} + +// Like wrap_lua_object, but the object is not owned by Lua; ie. it's not freed +// by Lua GC. This is typically the case for Effects, which are owned by EffectChain +// and expected to be destructed by it. The object will be of type T** instead of T* +// when exposed to Lua. +// +// Note that we currently leak if you allocate an Effect in this way and never call +// add_effect. We should see if there's a way to e.g. set __gc on it at construction time +// and then release that once add_effect() takes ownership. +template +int wrap_lua_object_nonowned(lua_State* L, const char *class_name, Args&&... args) +{ + // Construct the pointer ot the C++ object and put it on the stack. + T **obj = (T **)lua_newuserdata(L, sizeof(T *)); + *obj = new T(forward(args)...); // Look up the metatable named , and set it on the new object. luaL_getmetatable(L, class_name); @@ -111,7 +136,7 @@ Effect *get_effect(lua_State *L, int idx) luaL_testudata(L, idx, "ResizeEffect") || luaL_testudata(L, idx, "MixEffect") || luaL_testudata(L, idx, "ImageInput")) { - return (Effect *)lua_touserdata(L, idx); + return *(Effect **)lua_touserdata(L, idx); } luaL_error(L, "Error: Index #%d was not an Effect type\n", idx); return nullptr; @@ -132,20 +157,29 @@ bool checkbool(lua_State* L, int idx) return lua_toboolean(L, idx); } -std::string checkstdstring(lua_State *L, int index) +string checkstdstring(lua_State *L, int index) { size_t len; const char* cstr = lua_tolstring(L, index, &len); - return std::string(cstr, len); + return string(cstr, len); } int EffectChain_new(lua_State* L) { assert(lua_gettop(L) == 2); + Theme *theme = get_theme_updata(L); int aspect_w = luaL_checknumber(L, 1); int aspect_h = luaL_checknumber(L, 2); - return wrap_lua_object(L, "EffectChain", aspect_w, aspect_h); + return wrap_lua_object(L, "EffectChain", aspect_w, aspect_h, theme->get_resource_pool()); +} + +int EffectChain_gc(lua_State* L) +{ + assert(lua_gettop(L) == 1); + EffectChain *chain = (EffectChain *)luaL_checkudata(L, 1, "EffectChain"); + chain->~EffectChain(); + return 0; } int EffectChain_add_live_input(lua_State* L) @@ -250,50 +284,50 @@ int LiveInputWrapper_connect_signal(lua_State* L) int ImageInput_new(lua_State* L) { assert(lua_gettop(L) == 1); - std::string filename = checkstdstring(L, 1); - return wrap_lua_object(L, "ImageInput", filename); + string filename = checkstdstring(L, 1); + return wrap_lua_object_nonowned(L, "ImageInput", filename); } int WhiteBalanceEffect_new(lua_State* L) { assert(lua_gettop(L) == 0); - return wrap_lua_object(L, "WhiteBalanceEffect"); + return wrap_lua_object_nonowned(L, "WhiteBalanceEffect"); } int ResampleEffect_new(lua_State* L) { assert(lua_gettop(L) == 0); - return wrap_lua_object(L, "ResampleEffect"); + return wrap_lua_object_nonowned(L, "ResampleEffect"); } int PaddingEffect_new(lua_State* L) { assert(lua_gettop(L) == 0); - return wrap_lua_object(L, "PaddingEffect"); + return wrap_lua_object_nonowned(L, "PaddingEffect"); } int IntegralPaddingEffect_new(lua_State* L) { assert(lua_gettop(L) == 0); - return wrap_lua_object(L, "IntegralPaddingEffect"); + return wrap_lua_object_nonowned(L, "IntegralPaddingEffect"); } int OverlayEffect_new(lua_State* L) { assert(lua_gettop(L) == 0); - return wrap_lua_object(L, "OverlayEffect"); + return wrap_lua_object_nonowned(L, "OverlayEffect"); } int ResizeEffect_new(lua_State* L) { assert(lua_gettop(L) == 0); - return wrap_lua_object(L, "ResizeEffect"); + return wrap_lua_object_nonowned(L, "ResizeEffect"); } int MixEffect_new(lua_State* L) { assert(lua_gettop(L) == 0); - return wrap_lua_object(L, "MixEffect"); + return wrap_lua_object_nonowned(L, "MixEffect"); } int InputStateInfo_get_width(lua_State* L) @@ -326,11 +360,31 @@ int InputStateInfo_get_interlaced(lua_State* L) return 1; } +int InputStateInfo_get_frame_rate_nom(lua_State* L) +{ + assert(lua_gettop(L) == 2); + InputStateInfo *input_state_info = get_input_state_info(L, 1); + Theme *theme = get_theme_updata(L); + int signal_num = theme->map_signal(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_frame_rate_nom[signal_num]); + return 1; +} + +int InputStateInfo_get_frame_rate_den(lua_State* L) +{ + assert(lua_gettop(L) == 2); + InputStateInfo *input_state_info = get_input_state_info(L, 1); + Theme *theme = get_theme_updata(L); + int signal_num = theme->map_signal(luaL_checknumber(L, 2)); + lua_pushnumber(L, input_state_info->last_frame_rate_den[signal_num]); + return 1; +} + int Effect_set_float(lua_State *L) { assert(lua_gettop(L) == 3); Effect *effect = (Effect *)get_effect(L, 1); - std::string key = checkstdstring(L, 2); + string key = checkstdstring(L, 2); float value = luaL_checknumber(L, 3); if (!effect->set_float(key, value)) { luaL_error(L, "Effect refused set_float(\"%s\", %d) (invalid key?)", key.c_str(), int(value)); @@ -342,7 +396,7 @@ int Effect_set_int(lua_State *L) { assert(lua_gettop(L) == 3); Effect *effect = (Effect *)get_effect(L, 1); - std::string key = checkstdstring(L, 2); + string key = checkstdstring(L, 2); float value = luaL_checknumber(L, 3); if (!effect->set_int(key, value)) { luaL_error(L, "Effect refused set_int(\"%s\", %d) (invalid key?)", key.c_str(), int(value)); @@ -354,7 +408,7 @@ int Effect_set_vec3(lua_State *L) { assert(lua_gettop(L) == 5); Effect *effect = (Effect *)get_effect(L, 1); - std::string key = checkstdstring(L, 2); + string key = checkstdstring(L, 2); float v[3]; v[0] = luaL_checknumber(L, 3); v[1] = luaL_checknumber(L, 4); @@ -370,7 +424,7 @@ int Effect_set_vec4(lua_State *L) { assert(lua_gettop(L) == 6); Effect *effect = (Effect *)get_effect(L, 1); - std::string key = checkstdstring(L, 2); + string key = checkstdstring(L, 2); float v[4]; v[0] = luaL_checknumber(L, 3); v[1] = luaL_checknumber(L, 4); @@ -385,6 +439,7 @@ int Effect_set_vec4(lua_State *L) const luaL_Reg EffectChain_funcs[] = { { "new", EffectChain_new }, + { "__gc", EffectChain_gc }, { "add_live_input", EffectChain_add_live_input }, { "add_effect", EffectChain_add_effect }, { "finalize", EffectChain_finalize }, @@ -472,6 +527,8 @@ const luaL_Reg InputStateInfo_funcs[] = { { "get_width", InputStateInfo_get_width }, { "get_height", InputStateInfo_get_height }, { "get_interlaced", InputStateInfo_get_interlaced }, + { "get_frame_rate_nom", InputStateInfo_get_frame_rate_nom }, + { "get_frame_rate_den", InputStateInfo_get_frame_rate_den }, { NULL, NULL } }; @@ -629,6 +686,11 @@ Theme::Theme(const char *filename, ResourcePool *resource_pool, unsigned num_car assert(lua_gettop(L) == 0); } +Theme::~Theme() +{ + lua_close(L); +} + void Theme::register_class(const char *class_name, const luaL_Reg *funcs) { assert(lua_gettop(L) == 0); @@ -694,17 +756,17 @@ Theme::Chain Theme::get_chain(unsigned num, float t, unsigned width, unsigned he return chain; } -std::string Theme::get_channel_name(unsigned channel) +string Theme::get_channel_name(unsigned channel) { unique_lock lock(m); lua_getglobal(L, "channel_name"); lua_pushnumber(L, channel); if (lua_pcall(L, 1, 1, 0) != 0) { - fprintf(stderr, "error running function `channel_nam': %s\n", lua_tostring(L, -1)); + fprintf(stderr, "error running function `channel_name': %s\n", lua_tostring(L, -1)); exit(1); } - std::string ret = lua_tostring(L, -1); + string ret = lua_tostring(L, -1); lua_pop(L, 1); assert(lua_gettop(L) == 0); return ret; @@ -742,7 +804,7 @@ void Theme::set_wb(unsigned channel, double r, double g, double b) assert(lua_gettop(L) == 0); } -std::vector Theme::get_transition_names(float t) +vector Theme::get_transition_names(float t) { unique_lock lock(m); lua_getglobal(L, "get_transitions"); @@ -752,7 +814,7 @@ std::vector Theme::get_transition_names(float t) exit(1); } - std::vector ret; + vector ret; lua_pushnil(L); while (lua_next(L, -2) != 0) { ret.push_back(lua_tostring(L, -1));